Player Matchup

Heimdallr
Heimdallr
ViceADC
Heimdallr
Level 160
God Stats
1W - 0L
1,657 SR
Queue Stats
49W - 38L
1,592 Elo+
Party 1
King Arthur
King Arthur
ViceBot
King Arthur
Level 156
God Stats
4W - 3L
1,570 SR
Queue Stats
143W - 66L
1,721 Elo+
Party 1
Tiamat
Tiamat
ViceCommander
Tiamat
Level 156
God Stats
11W - 5L
1,928 SR
Queue Stats
102W - 43L
1,854 Elo+
Party 1
Janus
Janus
ViceGod
Janus
Level 152
God Stats
3W - 1L
1,655 SR
Queue Stats
137W - 57L
1,776 Elo+
Party 1
Yemoja
Yemoja
ViceHaloHazmat
Yemoja
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 47L
1,793 Elo+
Party 1
Team Averages
Level 157
1,662 SR
1,747 Elo+

VS

Team Averages
Level 112
1,531 SR
1,586 Elo+
Yemoja
Yemoja
Brolic Dee
Yemoja
Level 143
God Stats
4W - 6L
1,581 SR
Queue Stats
397W - 397L
1,552 Elo+
Solo
Vulcan
Vulcan
BrutezZ
Vulcan
Level 101
God Stats
21W - 16L
1,671 SR
Queue Stats
437W - 419L
1,625 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chrystaliza
Tsukuyomi
Level 126
God Stats
0W - 4L
1,297 SR
Queue Stats
179W - 160L
1,609 Elo+
Party 2
Artemis
Artemis
FlamingVoid
Artemis
Level 128
God Stats
9W - 8L
1,608 SR
Queue Stats
199W - 185L
1,599 Elo+
Party 2
Nike
Nike
ツツttvdiosmiloツツ
Nike
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ViceADC
Heimdallr
19
3 / 5 / 7
13,277
632
16,356
18,157
9,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ViceBot
King Arthur
19
2 / 1 / 8
13,453
641
24,831
34,483
34,548
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 2 / 7
12,796
609
13,856
12,392
7,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
ViceGod
Janus
20
7 / 1 / 4
16,169
770
25,172
15,158
6,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 0 / 9
13,197
628
7,367
24,792
26,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brolic Dee
Yemoja
19
2 / 2 / 5
13,214
629
8,537
22,564
24,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
BrutezZ
Vulcan
19
1 / 3 / 6
12,142
578
21,633
11,917
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Chrystaliza
Tsukuyomi
20
3 / 4 / 5
13,210
629
18,966
18,306
11,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
FlamingVoid
Artemis
19
2 / 4 / 5
12,636
602
16,824
22,509
9,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 1 / 7
11,938
568
10,188
22,112
17,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
14
Kills
9
9
Deaths
14
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Brolic Dee
Yemoja
2
2
5
2.25
L
Vulcan
BrutezZ
Vulcan
1
3
6
1.33
L
Tsukuyomi
Chrystaliza
Tsukuyomi
3
4
5
1.38
L
Artemis
FlamingVoid
Artemis
2
4
5
1.13
W
Heimdallr
ViceADC
Heimdallr
3
5
7
1.3
W
King Arthur
ViceBot
King Arthur
2
1
8
6
W
2
2
7
2.75
W
Janus
ViceGod
Janus
7
1
4
9
W
0
0
9
4.5
L
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,582
Damage
76,148
104,982
Taken
97,408
85,319
Mitigated
68,660
51,028
Healing
22,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Brolic Dee
Yemoja
8,537
989
6,877
6,467
22,564
24,640
0
8,812
13,266
28,774
0
L
Vulcan
BrutezZ
Vulcan
21,633
5,705
0
1,079
11,917
5,758
1
4,287
7,487
72,772
0
L
Tsukuyomi
Chrystaliza
Tsukuyomi
18,966
3,747
0
2,068
18,306
11,333
0
9,063
8,931
0
67,447
L
Artemis
FlamingVoid
Artemis
16,824
7,410
0
4,329
22,509
9,092
0
14,449
7,850
0
60,611
W
Heimdallr
ViceADC
Heimdallr
16,356
7,707
0
3,204
18,157
9,996
3,797
4,776
13,093
0
71,146
W
King Arthur
ViceBot
King Arthur
24,831
2,073
0
13,637
34,483
34,548
126
11,685
22,328
0
70,579
W
13,856
1,383
0
4,141
12,392
7,550
1,380
2,344
9,840
56,637
0
W
Janus
ViceGod
Janus
25,172
742
0
4,374
15,158
6,763
1,294
5,737
9,160
98,978
0
W
7,367
1,266
10,408
15,264
24,792
26,462
329
6,591
17,801
18,936
0
L
10,188
262
0
1,292
22,112
17,837
64
9,405
12,394
0
30,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,892
Gold Earned
63,140
501
Minions Killed
445
10
Camps Cleared
7
2,037,049
Distance Traveled
2,191,670
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,214
629
51
2
0
433,595
3
L
Vulcan
12,142
578
124
6
2
416,273
2
L
Tsukuyomi
13,210
629
114
5
3
493,744
4
L
Artemis
12,636
602
98
5
0
347,761
3
W
Heimdallr
13,277
632
106
5
1
353,695
0
W
King Arthur
13,453
641
98
5
3
442,161
6
W
Tiamat
12,796
609
90
4
1
385,384
0
W
Janus
16,169
770
192
9
5
461,177
1
W
Yemoja
13,197
628
15
1
0
394,632
0
L
Nike
11,938
568
58
3
2
500,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role