Player Matchup

Tyr
Tyr
Iguru777
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,264 Elo+
Party 3
Hun Batz
Hun Batz
LiTELOVETT
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,529 Elo+
Party 3
Mercury
Mercury
Okamikueck
Mercury
Level 82
God Stats
0W - 2L
1,512 SR
Queue Stats
11W - 10L
1,456 Elo+
Party 3
Amaterasu
Amaterasu
YT_Dhall115
Amaterasu
Level 62
God Stats
4W - 1L
1,594 SR
Queue Stats
216W - 217L
1,445 Elo+
Solo
Bastet
Bastet
juanecopro
Bastet
Level 29
God Stats
3W - 1L
1,541 SR
Queue Stats
51W - 69L
1,376 Elo+
Solo
Team Averages
Level 58
1,529 SR
1,414 Elo+

VS

Team Averages
Level 92
1,493 SR
1,509 Elo+
Mercury
Mercury
SwagShadow4488
Mercury
Level 99
God Stats
2W - 0L
1,359 SR
Queue Stats
3W - 1L
1,641 Elo+
Party 2
Ganesha
Ganesha
boogie386
Ganesha
Level 69
God Stats
2W - 1L
1,486 SR
Queue Stats
163W - 168L
1,417 Elo+
Solo
Anubis
Anubis
chilllife1996
Anubis
Level 155
God Stats
1W - 0L
1,824 SR
Queue Stats
8W - 12L
1,439 Elo+
Party 1
Khepri
Khepri
daddyR666 ge
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
zacattack vE
Neith
Level 108
God Stats
1W - 2L
1,298 SR
Queue Stats
129W - 106L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 5
8,368
598
8,418
16,575
12,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
LiTELOVETT
Hun Batz
17
2 / 9 / 5
9,954
711
11,714
15,592
5,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Okamikueck
Mercury
14
2 / 6 / 3
8,197
586
8,957
11,568
3,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
YT_Dhall115
Amaterasu
16
3 / 7 / 4
9,191
657
6,346
15,989
9,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
juanecopro
Bastet
16
1 / 5 / 4
8,509
608
10,544
13,768
4,985
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 25
11,072
791
15,272
8,735
4,754
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
boogie386
Ganesha
17
1 / 2 / 34
11,208
801
11,882
14,187
22,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
15 / 1 / 15
12,571
898
15,884
10,534
7,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
17
4 / 2 / 25
10,422
744
3,922
7,953
8,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 2 / 20
12,007
858
14,472
14,474
9,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
155
9
Kills
36
36
Deaths
9
21
Assists
119
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
Hun Batz
LiTELOVETT
Hun Batz
2
9
5
0.5
L
Mercury
Okamikueck
Mercury
2
6
3
0.58
W
6
2
25
9.25
L
Amaterasu
YT_Dhall115
Amaterasu
3
7
4
0.71
W
Ganesha
boogie386
Ganesha
1
2
34
9
W
15
1
15
22.5
W
Khepri
4
2
25
8.25
L
Bastet
juanecopro
Bastet
1
5
4
0.6
W
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,979
Damage
61,432
73,492
Taken
55,883
35,610
Mitigated
52,007
16,942
Healing
21,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,418
1,515
597
1,832
16,575
12,475
0
7,714
8,861
0
13,604
L
Hun Batz
LiTELOVETT
Hun Batz
11,714
2,471
1,424
1,464
15,592
5,262
0
6,729
8,863
0
34,354
L
Mercury
Okamikueck
Mercury
8,957
2,187
793
2,952
11,568
3,700
0
5,947
5,621
0
14,362
W
15,272
3,782
905
2,101
8,735
4,754
744
72
8,663
0
27,556
L
Amaterasu
YT_Dhall115
Amaterasu
6,346
1,887
274
2,650
15,989
9,188
0
5,615
10,374
72
15,285
W
Ganesha
boogie386
Ganesha
11,882
1,325
667
2,520
14,187
22,497
410
0
14,187
16,257
0
W
15,884
821
3,444
4,821
10,534
7,019
860
0
10,534
41,208
0
W
Khepri
3,922
420
495
646
7,953
8,535
551
0
7,953
6,828
0
L
Bastet
juanecopro
Bastet
10,544
1,970
328
4,628
13,768
4,985
0
5,683
8,085
0
21,166
W
14,472
6,469
110
5,747
14,474
9,202
2,995
0
14,474
0
41,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,219
Gold Earned
57,280
102
Minions Killed
169
0
Camps Cleared
0
1,168,508
Distance Traveled
1,265,390
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,368
598
13
1
0
219,983
0
L
Hun Batz
9,954
711
38
3
0
222,583
0
L
Mercury
8,197
586
6
0
0
259,601
0
W
Mercury
11,072
791
26
2
0
292,909
3
L
Amaterasu
9,191
657
18
1
0
228,087
3
W
Ganesha
11,208
801
0
0
0
237,419
2
W
Anubis
12,571
898
73
5
0
207,718
4
W
Khepri
10,422
744
10
1
0
290,601
0
L
Bastet
8,509
608
27
2
0
238,254
4
W
Neith
12,007
858
60
4
0
236,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role