Player Matchup

Bellona
Bellona
AmazonBoxBoi
Bellona
Level 29
God Stats
22W - 36L
1,475 SR
Queue Stats
184W - 263L
1,463 Elo+
Party 3
Set
Set
ChefBoyarDummy
Set
Level 64
God Stats
8W - 11L
1,500 SR
Queue Stats
238W - 283L
1,407 Elo+
Party 3
Discordia
Discordia
footlice
Discordia
Level 66
God Stats
8W - 11L
1,404 SR
Queue Stats
288W - 378L
1,422 Elo+
Party 3
Sylvanus
Sylvanus
fost11
Sylvanus
Level 81
God Stats
1W - 3L
1,300 SR
Queue Stats
189W - 201L
1,414 Elo+
Party 3
Jing Wei
Jing Wei
miltt
Jing Wei
Level 4
God Stats
1W - 3L
1,702 SR
Queue Stats
1W - 6L
1,296 Elo+
Party 3
Team Averages
Level 49
1,476 SR
1,400 Elo+

VS

Team Averages
Level 51
1,528 SR
1,406 Elo+
Gilgamesh
Gilgamesh
DerpySquidMan_
Gilgamesh
Level 83
God Stats
20W - 15L
1,506 SR
Queue Stats
1,082W - 1,003L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
Kopelia
Nu Wa
Level 62
God Stats
13W - 11L
1,390 SR
Queue Stats
40W - 49L
1,397 Elo+
Party 2
Sylvanus
Sylvanus
ShaneV99
Sylvanus
Level 21
God Stats
7W - 1L
1,737 SR
Queue Stats
20W - 23L
1,377 Elo+
Party 2
Da Ji
Da Ji
Tracker330
Da Ji
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 39L
1,401 Elo+
Solo
Anhur
Anhur
perkinsk17
Anhur
Level 48
God Stats
3W - 1L
1,509 SR
Queue Stats
508W - 500L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmazonBoxBoi
Bellona
10
5 / 4 / 1
6,561
505
11,303
11,263
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 4 / 2
6,977
537
3,865
10,198
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
footlice
Discordia
9
1 / 5 / 4
5,928
456
7,936
7,698
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
fost11
Sylvanus
9
2 / 5 / 5
6,048
465
7,538
11,466
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
miltt
Jing Wei
10
0 / 5 / 1
6,163
474
1,989
6,364
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DerpySquidMan_
Gilgamesh
12
6 / 3 / 2
7,404
570
5,901
12,036
6,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Kopelia
Nu Wa
11
7 / 4 / 9
7,376
567
10,784
6,870
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
ShaneV99
Sylvanus
10
2 / 2 / 11
7,105
547
6,467
10,583
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
13
4 / 2 / 3
7,475
575
5,221
9,320
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
13
3 / 2 / 4
7,850
604
4,108
8,203
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
22
23
Deaths
13
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
AmazonBoxBoi
Bellona
5
4
1
1.38
L
4
4
2
1.25
W
Gilgamesh
DerpySquidMan_
Gilgamesh
6
3
2
2.33
W
Nu Wa
Kopelia
Nu Wa
7
4
9
2.88
W
Sylvanus
ShaneV99
Sylvanus
2
2
11
3.75
W
Da Ji
4
2
3
2.75
L
Discordia
footlice
Discordia
1
5
4
0.6
L
Sylvanus
fost11
Sylvanus
2
5
5
0.9
L
Jing Wei
miltt
Jing Wei
0
5
1
0.1
W
Anhur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,631
Damage
32,481
46,989
Taken
47,012
20,912
Mitigated
21,987
8,019
Healing
19,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AmazonBoxBoi
Bellona
11,303
4,641
0
2,535
11,263
6,409
447
3,440
7,633
0
28,532
L
3,865
1,596
0
768
10,198
3,605
0
4,128
5,848
0
36,044
W
Gilgamesh
DerpySquidMan_
Gilgamesh
5,901
1,891
0
3,717
12,036
6,424
0
3,247
8,789
0
27,711
W
Nu Wa
Kopelia
Nu Wa
10,784
2,261
0
439
6,870
2,341
426
3,741
3,129
37,207
0
W
Sylvanus
ShaneV99
Sylvanus
6,467
1,686
3,264
5,471
10,583
7,550
409
4,782
5,801
12,586
0
W
Da Ji
5,221
1,093
0
3,113
9,320
3,411
480
1,812
7,508
0
39,570
L
Discordia
footlice
Discordia
7,936
917
0
667
7,698
2,332
0
3,880
3,500
32,365
0
L
Sylvanus
fost11
Sylvanus
7,538
2,601
1,072
2,727
11,466
7,137
0
4,438
6,840
21,932
4,528
L
Jing Wei
miltt
Jing Wei
1,989
1,729
0
250
6,364
1,429
0
376
5,917
0
25,757
W
Anhur
4,108
2,284
0
3,896
8,203
2,261
564
1,427
6,776
0
47,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
37,210
256
Minions Killed
320
0
Camps Cleared
0
1,223,108
Distance Traveled
1,160,715
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,561
505
48
4
0
281,597
0
L
Set
6,977
537
72
6
0
260,147
0
W
Gilgamesh
7,404
570
47
4
0
244,822
0
W
Nu Wa
7,376
567
65
5
0
194,573
0
W
Sylvanus
7,105
547
24
2
0
235,508
0
W
Da Ji
7,475
575
90
7
0
270,135
1
L
Discordia
5,928
456
46
4
0
242,874
1
L
Sylvanus
6,048
465
39
3
0
215,855
1
L
Jing Wei
6,163
474
51
4
0
222,635
0
W
Anhur
7,850
604
94
7
0
215,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role