Player Matchup

Fenrir
Fenrir
GAEZ9999
Fenrir
Level 8
God Stats
2W - 1L
1,356 SR
Queue Stats
7W - 6L
1,569 Elo+
Solo
Freya
Freya
LESERPENTBLANC
Freya
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 126L
1,536 Elo+
Solo
Rama
Rama
PutridPotato
Rama
Level 26
God Stats
5W - 2L
1,477 SR
Queue Stats
67W - 43L
1,893 Elo+
Solo
Ymir
Ymir
RitoGames341096
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,663 Elo+
Solo
Artemis
Artemis
неговорюпорусски
Artemis
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 18L
1,817 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,696 Elo+

VS

Team Averages
Level 14
1,579 SR
1,637 Elo+
Ymir
Ymir
Billardoo
Ymir
Level 9
God Stats
69W - 68L
1,596 SR
Queue Stats
168W - 176L
1,649 Elo+
Solo
Agni
Agni
G1amorou
Agni
Level 25
God Stats
3W - 3L
1,644 SR
Queue Stats
108W - 95L
1,627 Elo+
Solo
Gilgamesh
Gilgamesh
ImNewDontShame
Gilgamesh
Level 18
God Stats
11W - 6L
1,655 SR
Queue Stats
48W - 38L
1,616 Elo+
Solo
Guan Yu
Guan Yu
Okv1s
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,594 Elo+
Solo
Izanami
Izanami
StrangePlayz
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GAEZ9999
Fenrir
14
5 / 1 / 2
8,730
514
4,028
12,208
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
2 / 4 / 0
8,109
477
2,655
8,165
3,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 2 / 6
11,225
660
17,858
14,969
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 9
7,470
439
5,296
10,261
7,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
12 / 1 / 5
11,920
701
14,153
11,328
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 6 / 3
7,756
456
4,502
16,577
10,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
13
3 / 8 / 2
8,436
496
9,854
11,351
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ImNewDontShame
Gilgamesh
15
4 / 3 / 1
8,483
499
8,137
11,357
10,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Okv1s
Guan Yu
13
2 / 4 / 4
7,758
456
6,092
9,526
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
StrangePlayz
Izanami
11
1 / 8 / 3
6,945
409
5,657
10,424
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
28
Kills
11
11
Deaths
29
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
3
0.42
L
Agni
3
8
2
0.5
W
Fenrir
GAEZ9999
Fenrir
5
1
2
6
L
Gilgamesh
ImNewDontShame
Gilgamesh
4
3
1
1.5
W
2
4
0
0.5
L
Guan Yu
Okv1s
Guan Yu
2
4
4
1
W
8
2
6
5.5
W
1
3
9
1.83
L
Izanami
StrangePlayz
Izanami
1
8
3
0.31
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,990
Damage
34,242
56,931
Taken
59,235
25,624
Mitigated
37,500
23,524
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,502
650
0
1,349
16,577
10,854
0
2,416
14,161
25,370
0
L
Agni
9,854
1,020
104
985
11,351
3,996
100
433
10,918
48,227
0
W
Fenrir
GAEZ9999
Fenrir
4,028
1,312
0
3,747
12,208
4,969
0
702
11,406
0
49,422
L
Gilgamesh
ImNewDontShame
Gilgamesh
8,137
3,135
0
735
11,357
10,164
0
1,286
10,071
0
57,311
W
2,655
1,009
0
3,491
8,165
3,135
228
0
7,865
22,777
0
L
Guan Yu
Okv1s
Guan Yu
6,092
1,916
94
1,453
9,526
8,284
32
2,856
6,670
0
37,472
W
17,858
14,258
0
7,852
14,969
5,844
0
7,560
7,049
0
95,471
W
5,296
468
0
1,554
10,261
7,454
490
3,052
7,146
24,208
0
L
Izanami
StrangePlayz
Izanami
5,657
3,506
0
807
10,424
4,202
71
960
9,464
0
33,079
W
14,153
9,327
0
6,880
11,328
4,222
788
2,600
8,684
0
88,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,454
Gold Earned
39,378
489
Minions Killed
404
0
Camps Cleared
0
1,342,389
Distance Traveled
1,466,819
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,756
456
46
3
0
274,494
3
L
Agni
8,436
496
120
7
0
266,253
6
W
Fenrir
8,730
514
102
6
0
335,699
2
L
Gilgamesh
8,483
499
101
6
0
306,320
0
W
Freya
8,109
477
41
2
0
152,075
3
L
Guan Yu
7,758
456
68
4
0
352,390
3
W
Rama
11,225
660
177
10
0
326,052
3
W
Ymir
7,470
439
29
2
0
234,030
0
L
Izanami
6,945
409
69
4
0
267,362
0
W
Artemis
11,920
701
140
8
0
294,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role