Player Matchup

King Arthur
King Arthur
Eye_Sack619
King Arthur
Level 36
God Stats
20W - 20L
1,569 SR
Queue Stats
66W - 72L
1,454 Elo+
Solo
Medusa
Medusa
FeeniiiOnFeeniii
Medusa
Level 100
God Stats
1W - 1L
1,676 SR
Queue Stats
109W - 140L
1,426 Elo+
Party 2
Thanatos
Thanatos
Kweendom
Thanatos
Level 47
God Stats
8W - 10L
1,414 SR
Queue Stats
104W - 114L
1,430 Elo+
Party 4
Sylvanus
Sylvanus
ThatOneRival
Sylvanus
Level 46
God Stats
15W - 14L
1,481 SR
Queue Stats
102W - 119L
1,456 Elo+
Party 2
Nox
Nox
chromaburst33
Nox
Level 44
God Stats
8W - 13L
1,378 SR
Queue Stats
66W - 74L
1,433 Elo+
Party 4
Team Averages
Level 55
1,503 SR
1,440 Elo+

VS

Team Averages
Level 68
1,482 SR
1,456 Elo+
Baron Samedi
Baron Samedi
BlCrowe
Baron Samedi
Level 63
God Stats
60W - 58L
1,531 SR
Queue Stats
509W - 542L
1,450 Elo+
Party 3
Bacchus
Bacchus
CrisKross98
Bacchus
Level 27
God Stats
35W - 34L
1,609 SR
Queue Stats
72W - 73L
1,491 Elo+
Party 1
The Morrigan
The Morrigan
JhoTaro1
The Morrigan
Level 55
God Stats
10W - 15L
1,414 SR
Queue Stats
281W - 317L
1,413 Elo+
Party 3
Nemesis
Nemesis
Tyraxore
Nemesis
Level 48
God Stats
26W - 22L
1,460 SR
Queue Stats
275W - 300L
1,443 Elo+
Party 3
Izanami
Izanami
d10s-danilocontr
Izanami
Level 148
God Stats
11W - 16L
1,397 SR
Queue Stats
98W - 105L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eye_Sack619
King Arthur
11
1 / 3 / 2
6,165
514
4,998
14,477
6,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 1 / 1
5,599
467
1,443
5,783
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thanatos
Kweendom
Thanatos
10
4 / 3 / 2
6,699
558
3,919
8,547
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ThatOneRival
Sylvanus
9
0 / 2 / 1
5,960
497
2,803
9,093
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 2 / 0
6,625
552
3,666
5,737
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlCrowe
Baron Samedi
11
1 / 3 / 2
6,551
546
7,530
6,973
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
CrisKross98
Bacchus
10
2 / 1 / 2
6,458
538
4,281
4,461
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
JhoTaro1
The Morrigan
12
1 / 1 / 2
7,029
586
4,017
3,851
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Tyraxore
Nemesis
13
5 / 1 / 1
7,743
645
6,058
7,550
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 2
6,306
526
4,314
5,245
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
11
11
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlCrowe
Baron Samedi
1
3
2
0.67
W
Bacchus
CrisKross98
Bacchus
2
1
2
3
L
King Arthur
Eye_Sack619
King Arthur
1
3
2
0.67
L
0
1
1
0.5
W
The Morrigan
JhoTaro1
The Morrigan
1
1
2
2
L
Thanatos
Kweendom
Thanatos
4
3
2
1.67
L
Sylvanus
ThatOneRival
Sylvanus
0
2
1
0.25
W
Nemesis
Tyraxore
Nemesis
5
1
1
5.5
L
2
2
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,829
Damage
26,200
43,637
Taken
28,080
15,540
Mitigated
11,972
16,942
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlCrowe
Baron Samedi
7,530
749
0
2,439
6,973
2,986
644
0
6,973
35,010
0
W
Bacchus
CrisKross98
Bacchus
4,281
179
0
1,107
4,461
2,335
0
1,031
3,430
11,195
0
L
King Arthur
Eye_Sack619
King Arthur
4,998
318
0
3,730
14,477
6,078
219
6,769
7,708
0
30,792
L
1,443
562
0
1,220
5,783
1,430
0
2,284
3,499
0
23,741
W
The Morrigan
JhoTaro1
The Morrigan
4,017
805
390
1,366
3,851
1,320
765
1,755
1,944
40,119
3,369
L
Thanatos
Kweendom
Thanatos
3,919
1,417
0
6,403
8,547
2,377
0
886
7,661
0
24,499
L
Sylvanus
ThatOneRival
Sylvanus
2,803
566
668
3,324
9,093
3,833
0
1,924
7,169
24,154
0
W
Nemesis
Tyraxore
Nemesis
6,058
2,812
0
427
7,550
3,502
0
1,841
5,587
0
48,430
L
3,666
136
0
1,597
5,737
1,822
160
1,621
4,116
33,025
0
W
4,314
3,075
0
1,648
5,245
1,829
0
1,568
3,677
0
44,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
34,087
271
Minions Killed
331
0
Camps Cleared
0
1,074,953
Distance Traveled
1,128,092
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,551
546
54
5
0
191,557
2
W
Bacchus
6,458
538
20
2
0
263,807
1
L
King Arthur
6,165
514
62
5
0
201,583
3
L
Medusa
5,599
467
50
4
0
211,923
0
W
The Morrigan
7,029
586
92
8
0
195,624
3
L
Thanatos
6,699
558
50
4
0
231,865
3
L
Sylvanus
5,960
497
44
4
0
200,617
2
W
Nemesis
7,743
645
95
8
0
273,877
0
L
Nox
6,625
552
65
5
0
228,965
3
W
Izanami
6,306
526
70
6
0
203,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role