Player Matchup

Sylvanus
Sylvanus
DaRealAznMan
Sylvanus
Level 114
God Stats
8W - 3L
1,568 SR
Queue Stats
180W - 167L
1,499 Elo+
Solo
Merlin
Merlin
LilEggPlantGoo
Merlin
Level 117
God Stats
3W - 0L
1,896 SR
Queue Stats
97W - 100L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Mellow_Doe
Sun Wukong
Level 95
God Stats
4W - 1L
1,703 SR
Queue Stats
100W - 77L
1,496 Elo+
Solo
Heimdallr
Heimdallr
Paiopuchinito
Heimdallr
Level 85
God Stats
37W - 39L
1,529 SR
Queue Stats
239W - 228L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
jofker
Tsukuyomi
Level 159
God Stats
2W - 1L
1,357 SR
Queue Stats
177W - 158L
1,501 Elo+
Solo
Team Averages
Level 114
1,611 SR
1,489 Elo+

VS

Team Averages
Level 94
1,595 SR
1,498 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BChaff
Ravana
Level 123
God Stats
4W - 4L
1,919 SR
Queue Stats
124W - 95L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
GaddockTeeg12
Gilgamesh
Level 31
God Stats
3W - 6L
1,522 SR
Queue Stats
91W - 91L
1,466 Elo+
Solo
Hades
Hades
JaredX328
Hades
Level 108
God Stats
31W - 21L
1,614 SR
Queue Stats
501W - 476L
1,458 Elo+
Solo
Hel
Hel
n1ghtw1ng_101
Hel
Level 81
God Stats
1W - 4L
1,420 SR
Queue Stats
208W - 185L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaRealAznMan
Sylvanus
20
3 / 1 / 24
15,520
517
16,276
29,414
22,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 1 / 9
17,981
599
26,786
12,570
5,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Mellow_Doe
Sun Wukong
20
8 / 0 / 12
18,163
605
19,634
30,663
31,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Paiopuchinito
Heimdallr
20
9 / 6 / 9
16,759
559
19,936
28,152
12,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
jofker
Tsukuyomi
20
4 / 6 / 18
15,674
522
16,226
29,183
12,704
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
4 / 9 / 4
14,584
486
13,260
23,476
10,233
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
BChaff
Ravana
20
5 / 6 / 6
14,262
475
16,077
20,525
11,674
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
GaddockTeeg12
Gilgamesh
17
0 / 9 / 1
11,191
373
8,084
23,274
13,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
JaredX328
Hades
16
2 / 8 / 6
12,138
405
10,709
25,720
19,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 6 / 3
14,433
481
14,693
27,073
16,921
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
38
Kills
14
14
Deaths
38
72
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
9
4
0.67
L
Ravana
BChaff
Ravana
5
6
6
1.33
W
Sylvanus
DaRealAznMan
Sylvanus
3
1
24
15
L
Gilgamesh
GaddockTeeg12
Gilgamesh
0
9
1
0.06
L
Hades
JaredX328
Hades
2
8
6
0.63
W
14
1
9
18.5
W
Sun Wukong
Mellow_Doe
Sun Wukong
8
0
12
14
W
Heimdallr
Paiopuchinito
Heimdallr
9
6
9
2.25
W
Tsukuyomi
jofker
Tsukuyomi
4
6
18
2.17
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,858
Damage
62,823
129,982
Taken
120,068
84,757
Mitigated
72,568
67,151
Healing
29,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,260
5,107
0
3,172
23,476
10,233
5,439
6,030
17,164
0
99,078
L
Ravana
BChaff
Ravana
16,077
5,995
0
1,358
20,525
11,674
0
7,265
13,104
0
126,512
W
Sylvanus
DaRealAznMan
Sylvanus
16,276
1,924
10,582
16,206
29,414
22,509
2,291
8,210
21,050
60,295
0
L
Gilgamesh
GaddockTeeg12
Gilgamesh
8,084
1,593
0
1,606
23,274
13,907
0
7,052
15,982
0
61,669
L
Hades
JaredX328
Hades
10,709
653
516
4,422
25,720
19,833
467
10,342
15,069
38,424
0
W
26,786
1,051
0
3,178
12,570
5,471
3,527
5,110
7,253
126,696
0
W
Sun Wukong
Mellow_Doe
Sun Wukong
19,634
4,319
0
16,192
30,663
31,390
3,117
5,045
25,472
0
146,075
W
Heimdallr
Paiopuchinito
Heimdallr
19,936
11,882
0
10,895
28,152
12,683
3,879
6,059
22,023
0
145,115
W
Tsukuyomi
jofker
Tsukuyomi
16,226
2,160
0
10,098
29,183
12,704
1,384
5,535
23,527
0
124,909
L
14,693
2,399
4,431
14,186
27,073
16,921
70
11,246
15,683
101,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,097
Gold Earned
66,608
810
Minions Killed
726
0
Camps Cleared
0
2,871,492
Distance Traveled
2,546,965
38
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,584
486
196
7
0
538,557
6
L
Ravana
14,262
475
163
5
0
537,414
4
W
Sylvanus
15,520
517
101
3
0
513,901
21
L
Gilgamesh
11,191
373
94
3
0
471,903
5
L
Hades
12,138
405
70
2
0
465,855
6
W
Merlin
17,981
599
181
6
0
540,997
6
W
Sun Wukong
18,163
605
236
8
0
646,015
5
W
Heimdallr
16,759
559
160
5
0
550,105
2
W
Tsukuyomi
15,674
522
132
4
0
620,474
4
L
Hel
14,433
481
203
7
0
533,236
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role