Player Matchup

Neith
Neith
LordBlackfire
Neith
Level 124
God Stats
3W - 1L
1,494 SR
Queue Stats
72W - 74L
1,441 Elo+
Solo
Cernunnos
Cernunnos
horjocke
Cernunnos
Level 121
God Stats
0W - 3L
1,280 SR
Queue Stats
79W - 118L
1,435 Elo+
Party 3
Ra
Ra
pack_sho
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,496 Elo+
Party 2
Ne Zha
Ne Zha
saggymelon
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 80L
1,443 Elo+
Party 3
Poseidon
Poseidon
tranvaj22
Poseidon
Level 109
God Stats
0W - 2L
1,338 SR
Queue Stats
12W - 8L
1,561 Elo+
Party 2
Team Averages
Level 103
1,422 SR
1,475 Elo+

VS

Team Averages
Level 119
1,505 SR
1,411 Elo+
Sylvanus
Sylvanus
Big90Billy
Sylvanus
Level 160
God Stats
4W - 4L
1,785 SR
Queue Stats
1,206W - 1,256L
1,479 Elo+
Solo
Vulcan
Vulcan
CSCMorris
Vulcan
Level 67
God Stats
3W - 1L
1,299 SR
Queue Stats
23W - 23L
1,279 Elo+
Party 1
Jing Wei
Jing Wei
CaitxofxAstora
Jing Wei
Level 145
God Stats
2W - 1L
1,401 SR
Queue Stats
154W - 143L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
IxxGR3GxxI
Zhong Kui
Level 139
God Stats
9W - 4L
1,719 SR
Queue Stats
387W - 393L
1,493 Elo+
Party 1
Hades
Hades
The Rasta Mole
Hades
Level 85
God Stats
1W - 1L
1,320 SR
Queue Stats
13W - 9L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 13
14,601
664
41,541
22,343
10,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
horjocke
Cernunnos
20
3 / 5 / 10
12,658
575
16,960
17,406
8,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 6 / 11
14,216
646
17,271
24,265
40,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
saggymelon
Ne Zha
19
4 / 10 / 11
12,261
557
21,249
20,314
8,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
tranvaj22
Poseidon
20
4 / 11 / 11
12,682
576
12,945
17,044
6,988
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Big90Billy
Sylvanus
20
3 / 4 / 24
14,981
681
13,538
31,031
42,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
CSCMorris
Vulcan
20
7 / 2 / 16
14,398
654
26,604
16,910
9,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
20
7 / 2 / 20
14,490
659
12,217
19,104
9,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
IxxGR3GxxI
Zhong Kui
20
14 / 6 / 17
18,400
836
25,254
30,986
29,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 9 / 17
13,358
607
17,073
25,008
21,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
130
23
Kills
36
36
Deaths
23
56
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Big90Billy
Sylvanus
3
4
24
3.75
W
Vulcan
CSCMorris
Vulcan
7
2
16
7.5
W
Jing Wei
7
2
20
8.5
W
Zhong Kui
IxxGR3GxxI
Zhong Kui
14
6
17
3.75
L
8
4
13
3.63
W
5
9
17
1.5
L
Cernunnos
horjocke
Cernunnos
3
5
10
1.6
L
4
6
11
1.58
L
Ne Zha
saggymelon
Ne Zha
4
10
11
0.95
L
Poseidon
tranvaj22
Poseidon
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,966
Damage
94,686
101,372
Taken
123,039
74,765
Mitigated
113,403
36,629
Healing
64,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Big90Billy
Sylvanus
13,538
1,282
13,028
14,185
31,031
42,433
327
8,764
22,267
19,694
0
W
Vulcan
CSCMorris
Vulcan
26,604
9,940
4,302
2,492
16,910
9,851
1,249
6,407
10,503
69,136
0
W
Jing Wei
12,217
8,073
375
3,349
19,104
9,940
2,438
3,328
15,776
0
41,501
W
Zhong Kui
IxxGR3GxxI
Zhong Kui
25,254
973
5,466
12,370
30,986
29,424
994
4,536
26,450
58,480
0
L
41,541
20,136
1,467
10,178
22,343
10,721
389
16,981
5,362
0
69,651
W
17,073
477
4,318
4,354
25,008
21,755
372
7,181
17,827
21,184
0
L
Cernunnos
horjocke
Cernunnos
16,960
3,821
102
1,288
17,406
8,173
0
15,484
1,922
0
44,779
L
17,271
625
7,782
8,348
24,265
40,838
0
19,451
4,814
46,918
0
L
Ne Zha
saggymelon
Ne Zha
21,249
3,534
1,613
2,649
20,314
8,045
0
16,132
4,182
0
31,589
L
Poseidon
tranvaj22
Poseidon
12,945
1,298
1,752
1,450
17,044
6,988
0
14,421
2,623
36,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,418
Gold Earned
75,627
275
Minions Killed
221
0
Camps Cleared
0
1,788,394
Distance Traveled
1,792,849
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,981
681
8
0
0
372,137
0
W
Vulcan
14,398
654
70
3
0
381,763
1
W
Jing Wei
14,490
659
58
3
0
361,044
4
W
Zhong Kui
18,400
836
72
3
0
331,804
0
L
Neith
14,601
664
53
2
0
366,453
0
W
Hades
13,358
607
13
1
0
346,101
0
L
Cernunnos
12,658
575
78
4
0
345,553
0
L
Ra
14,216
646
59
3
0
379,946
4
L
Ne Zha
12,261
557
26
1
0
362,807
3
L
Poseidon
12,682
576
59
3
0
333,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role