Player Matchup

Cernunnos
Cernunnos
SKR0819
Cernunnos
Level 67
God Stats
1W - 3L
1,206 SR
Queue Stats
115W - 152L
1,426 Elo+
Party 1
Tyr
Tyr
ee0355
Tyr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,454 Elo+
Party 1
King Arthur
King Arthur
elyor123
King Arthur
Level 117
God Stats
57W - 55L
1,512 SR
Queue Stats
851W - 840L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
jairolop12
Ne Zha
Level 104
God Stats
7W - 8L
1,638 SR
Queue Stats
485W - 463L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
teokineitor300
Kukulkan
Level 104
God Stats
3W - 2L
1,779 SR
Queue Stats
138W - 140L
1,514 Elo+
Party 1
Team Averages
Level 98
1,527 SR
1,462 Elo+

VS

Team Averages
Level 97
1,538 SR
1,500 Elo+
Pele
Pele
Juice999Wrld
Pele
Level 88
God Stats
6W - 8L
1,381 SR
Queue Stats
223W - 218L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
Justiceirogamerx
Nu Wa
Level 69
God Stats
25W - 11L
1,687 SR
Queue Stats
76W - 65L
1,506 Elo+
Solo
Fafnir
Fafnir
Rookieraptor
Fafnir
Level 147
God Stats
16W - 19L
1,449 SR
Queue Stats
419W - 420L
1,492 Elo+
Solo
Rama
Rama
TheFabIe
Rama
Level 113
God Stats
2W - 2L
1,702 SR
Queue Stats
76W - 61L
1,528 Elo+
Party 2
Bellona
Bellona
rvd201
Bellona
Level 68
God Stats
43W - 26L
1,471 SR
Queue Stats
213W - 199L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SKR0819
Cernunnos
13
1 / 10 / 0
8,291
415
5,144
15,445
4,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
ee0355
Tyr
13
1 / 7 / 1
8,337
417
4,534
19,126
12,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
elyor123
King Arthur
17
5 / 3 / 3
11,034
552
17,815
25,308
20,846
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
jairolop12
Ne Zha
15
1 / 6 / 3
9,233
462
5,928
17,158
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
17
5 / 7 / 1
11,039
552
14,663
15,857
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 6
12,765
638
22,953
17,250
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 8
10,087
504
11,796
7,234
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
17
2 / 0 / 21
10,409
520
6,492
10,219
9,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
19
12 / 1 / 6
12,197
610
16,911
15,689
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
rvd201
Bellona
17
1 / 6 / 7
10,516
526
11,448
22,695
18,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
13
Kills
33
33
Deaths
13
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
17
5
6
4
W
1
1
8
5
W
Fafnir
2
0
21
12.5
L
Cernunnos
SKR0819
Cernunnos
1
10
0
0.1
W
Rama
12
1
6
15
L
Tyr
ee0355
Tyr
1
7
1
0.21
L
King Arthur
elyor123
King Arthur
5
3
3
2.17
L
Ne Zha
jairolop12
Ne Zha
1
6
3
0.42
W
Bellona
rvd201
Bellona
1
6
7
0.75
L
Kukulkan
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,084
Damage
69,600
92,894
Taken
73,087
50,233
Mitigated
46,234
21,105
Healing
25,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,953
8,386
0
4,108
17,250
7,549
0
5,933
11,083
0
93,473
W
11,796
2,472
0
1,593
7,234
2,773
1,991
2,207
4,839
66,502
0
W
Fafnir
6,492
906
0
3,919
10,219
9,763
554
2,833
7,250
14,484
0
L
Cernunnos
SKR0819
Cernunnos
5,144
2,823
0
2,634
15,445
4,341
544
2,321
12,703
0
39,504
W
Rama
16,911
14,820
0
8,356
15,689
7,262
2,086
394
15,279
0
108,588
L
Tyr
ee0355
Tyr
4,534
154
0
4,486
19,126
12,305
0
4,461
13,951
0
39,261
L
King Arthur
elyor123
King Arthur
17,815
1,622
0
6,468
25,308
20,846
0
4,326
20,554
0
78,267
L
Ne Zha
jairolop12
Ne Zha
5,928
820
0
6,106
17,158
6,731
0
1,669
15,177
0
63,493
W
Bellona
rvd201
Bellona
11,448
5,428
0
7,993
22,695
18,887
555
2,672
19,973
200
67,739
L
Kukulkan
14,663
1,557
0
1,411
15,857
6,010
123
3,416
12,023
71,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,934
Gold Earned
55,974
555
Minions Killed
605
0
Camps Cleared
0
1,857,155
Distance Traveled
1,861,251
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,765
638
122
6
0
411,401
1
W
Nu Wa
10,087
504
137
7
0
368,278
7
W
Fafnir
10,409
520
11
1
0
374,587
6
L
Cernunnos
8,291
415
82
4
0
339,626
0
W
Rama
12,197
610
183
9
0
359,882
0
L
Tyr
8,337
417
75
4
0
422,519
4
L
King Arthur
11,034
552
146
7
0
398,821
2
L
Ne Zha
9,233
462
112
6
0
364,787
2
W
Bellona
10,516
526
152
8
0
347,103
0
L
Kukulkan
11,039
552
140
7
0
331,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role