Player Matchup

Nemesis
Nemesis
AnubisThe9th
Nemesis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Enxify
Danzaburou
Level 28
God Stats
11W - 8L
1,586 SR
Queue Stats
50W - 50L
1,325 Elo+
Party 1
Gilgamesh
Gilgamesh
JayThe9th
Gilgamesh
Level 51
God Stats
11W - 14L
1,554 SR
Queue Stats
39W - 37L
1,375 Elo+
Party 1
Fafnir
Fafnir
MilkMyNips
Fafnir
Level 94
God Stats
36W - 21L
1,521 SR
Queue Stats
45W - 40L
1,358 Elo+
Party 1
Raijin
Raijin
SpeedBoii
Raijin
Level 14
God Stats
5W - 3L
1,505 SR
Queue Stats
12W - 19L
1,369 Elo+
Party 1
Team Averages
Level 56
1,533 SR
1,385 Elo+

VS

Team Averages
Level 63
1,611 SR
1,401 Elo+
Nox
Nox
LexiFrost
Nox
Level 26
God Stats
3W - 2L
1,709 SR
Queue Stats
13W - 19L
1,317 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PscetchNSkarz
Ah Muzen Cab
Level 99
God Stats
17W - 19L
1,640 SR
Queue Stats
319W - 412L
1,365 Elo+
Party 2
Merlin
Merlin
SILKYMCJOHNSON
Merlin
Level 65
God Stats
7W - 5L
1,489 SR
Queue Stats
51W - 47L
1,394 Elo+
Party 3
Cu Chulainn
Cu Chulainn
elador91
Cu Chulainn
Level 101
God Stats
17W - 10L
1,717 SR
Queue Stats
58W - 67L
1,554 Elo+
Solo
Thanatos
Thanatos
explosivesamwich
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnubisThe9th
Nemesis
14
6 / 2 / 6
9,070
567
10,636
15,344
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Enxify
Danzaburou
13
5 / 1 / 5
8,510
532
6,788
9,130
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
JayThe9th
Gilgamesh
14
2 / 5 / 2
8,252
516
4,905
11,000
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
MilkMyNips
Fafnir
11
7 / 1 / 7
8,443
528
6,323
10,607
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
SpeedBoii
Raijin
16
3 / 0 / 2
9,027
564
3,339
8,120
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,955
435
7,382
7,282
2,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
PscetchNSkarz
Ah Muzen Cab
10
0 / 7 / 2
6,383
399
2,965
9,061
2,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
0 / 3 / 1
8,619
539
6,359
6,914
2,402
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
elador91
Cu Chulainn
16
5 / 3 / 1
9,241
578
14,157
13,008
9,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 6 / 1
6,918
432
3,814
12,895
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
23
Kills
9
9
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnubisThe9th
Nemesis
6
2
6
4.5
W
Danzaburou
Enxify
Danzaburou
5
1
5
7.5
W
Gilgamesh
JayThe9th
Gilgamesh
2
5
2
0.6
L
3
4
0
0.75
W
Fafnir
MilkMyNips
Fafnir
7
1
7
10.5
L
Ah Muzen Cab
PscetchNSkarz
Ah Muzen Cab
0
7
2
0.14
L
0
3
1
0.17
W
Raijin
SpeedBoii
Raijin
3
0
2
4
L
Cu Chulainn
elador91
Cu Chulainn
5
3
1
1.83
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
34,677
54,201
Taken
49,160
28,271
Mitigated
20,771
14,734
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnubisThe9th
Nemesis
10,636
5,822
0
3,752
15,344
7,225
318
4,134
11,146
0
55,900
W
Danzaburou
Enxify
Danzaburou
6,788
2,769
0
3,966
9,130
2,658
1,735
2,653
6,265
0
40,566
W
Gilgamesh
JayThe9th
Gilgamesh
4,905
1,605
0
1,994
11,000
5,740
0
1,522
9,438
0
38,580
L
7,382
798
0
899
7,282
2,321
0
2,058
5,174
18,514
0
W
Fafnir
MilkMyNips
Fafnir
6,323
1,280
0
3,847
10,607
9,690
42
3,671
6,630
17,724
0
L
Ah Muzen Cab
PscetchNSkarz
Ah Muzen Cab
2,965
1,396
0
1,310
9,061
2,299
718
3,172
5,889
0
26,146
L
6,359
251
0
1,377
6,914
2,402
846
1,520
5,164
67,206
0
W
Raijin
SpeedBoii
Raijin
3,339
357
0
1,175
8,120
2,958
753
3,149
4,929
55,354
0
L
Cu Chulainn
elador91
Cu Chulainn
14,157
2,474
0
3,051
13,008
9,686
0
819
12,189
7,293
64,313
L
3,814
1,174
0
8,700
12,895
4,063
0
2,277
10,562
0
35,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,302
Gold Earned
38,116
406
Minions Killed
432
0
Camps Cleared
0
1,526,639
Distance Traveled
1,436,682
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,070
567
93
6
0
357,280
3
W
Danzaburou
8,510
532
75
5
0
302,547
4
W
Gilgamesh
8,252
516
76
5
0
287,233
3
L
Nox
6,955
435
29
2
0
279,016
4
W
Fafnir
8,443
528
37
2
0
321,145
4
L
Ah Muzen Cab
6,383
399
49
3
0
289,265
1
L
Merlin
8,619
539
134
8
0
272,847
9
W
Raijin
9,027
564
125
8
0
258,434
4
L
Cu Chulainn
9,241
578
149
9
0
301,144
3
L
Thanatos
6,918
432
71
4
0
294,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role