Player Matchup

Fafnir
Fafnir
AvaiIabIe
Fafnir
Level 19
God Stats
1W - 1L
1,303 SR
Queue Stats
42W - 26L
1,550 Elo+
Party 1
Kali
Kali
DreamAtlas
Kali
Level 29
God Stats
9W - 7L
1,555 SR
Queue Stats
63W - 86L
1,489 Elo+
Solo
Danzaburou
Danzaburou
MrSmoooth
Danzaburou
Level 27
God Stats
6W - 0L
1,821 SR
Queue Stats
47W - 29L
1,558 Elo+
Party 1
Ullr
Ullr
NathalieBiden
Ullr
Level 28
God Stats
3W - 3L
1,552 SR
Queue Stats
149W - 124L
1,649 Elo+
Solo
Baron Samedi
Baron Samedi
OniStan01
Baron Samedi
Level 5
God Stats
3W - 0L
1,876 SR
Queue Stats
22W - 5L
1,947 Elo+
Solo
Team Averages
Level 22
1,621 SR
1,639 Elo+

VS

Team Averages
Level 18
1,511 SR
1,654 Elo+
Sol
Sol
DirtySeaSLug
Sol
Level 15
God Stats
3W - 6L
1,282 SR
Queue Stats
162W - 135L
1,549 Elo+
Solo
Vulcan
Vulcan
EarlJ
Vulcan
Level 16
God Stats
1W - 1L
2,004 SR
Queue Stats
13W - 12L
1,658 Elo+
Solo
Aphrodite
Aphrodite
FlowingShark102
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,765 Elo+
Solo
Gilgamesh
Gilgamesh
Talillas
Gilgamesh
Level 14
God Stats
1W - 4L
1,266 SR
Queue Stats
12W - 12L
1,614 Elo+
Solo
Hun Batz
Hun Batz
Woulf3
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AvaiIabIe
Fafnir
17
2 / 4 / 19
12,769
580
7,268
22,165
28,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 3 / 17
14,839
675
8,252
20,894
9,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
MrSmoooth
Danzaburou
18
11 / 3 / 9
14,089
640
19,345
20,398
7,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
20 / 0 / 6
16,229
738
22,662
14,411
6,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
OniStan01
Baron Samedi
20
13 / 0 / 5
15,508
705
17,417
13,810
13,470
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 12 / 0
9,556
434
19,284
17,534
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
EarlJ
Vulcan
11
1 / 10 / 2
7,544
343
4,323
12,009
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
FlowingShark102
Aphrodite
12
0 / 10 / 5
8,363
380
3,336
20,812
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Talillas
Gilgamesh
13
0 / 11 / 1
9,629
438
3,082
22,143
7,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Woulf3
Hun Batz
15
1 / 6 / 4
9,201
418
8,994
16,909
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
21
49
Kills
9
10
Deaths
49
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AvaiIabIe
Fafnir
2
4
19
2.88
L
7
12
0
0.58
W
3
3
17
3.83
L
Vulcan
EarlJ
Vulcan
1
10
2
0.2
L
Aphrodite
FlowingShark102
Aphrodite
0
10
5
0.25
W
Danzaburou
MrSmoooth
Danzaburou
11
3
9
5.17
W
20
0
6
23
W
Baron Samedi
OniStan01
Baron Samedi
13
0
5
15.5
L
Gilgamesh
Talillas
Gilgamesh
0
11
1
0.05
L
Hun Batz
Woulf3
Hun Batz
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,944
Damage
39,019
91,678
Taken
89,407
66,684
Mitigated
33,264
47,753
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AvaiIabIe
Fafnir
7,268
2,179
0
8,089
22,165
28,958
318
8,673
13,482
25,473
0
L
19,284
4,452
0
2,818
17,534
6,173
336
4,461
13,073
53,070
2,312
W
8,252
4,906
0
14,383
20,894
9,679
993
3,977
16,839
0
125,938
L
Vulcan
EarlJ
Vulcan
4,323
424
0
980
12,009
3,257
0
2,221
9,788
25,331
0
L
Aphrodite
FlowingShark102
Aphrodite
3,336
543
2,557
5,539
20,812
10,191
42
4,241
16,571
26,029
0
W
Danzaburou
MrSmoooth
Danzaburou
19,345
9,597
0
13,234
20,398
7,686
2,050
9,454
10,938
0
103,895
W
22,662
5,961
0
2,933
14,411
6,891
9,576
3,994
10,105
0
140,274
W
Baron Samedi
OniStan01
Baron Samedi
17,417
1,588
1,940
7,174
13,810
13,470
1,407
1,688
12,078
118,640
0
L
Gilgamesh
Talillas
Gilgamesh
3,082
923
0
380
22,143
7,950
0
9,994
12,149
0
33,902
L
Hun Batz
Woulf3
Hun Batz
8,994
1,872
0
3,670
16,909
5,693
0
3,768
13,141
0
63,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,434
Gold Earned
44,293
775
Minions Killed
369
0
Camps Cleared
0
2,149,355
Distance Traveled
1,762,369
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,769
580
22
1
0
364,102
1
L
Sol
9,556
434
79
4
0
341,165
3
W
Kali
14,839
675
193
9
0
522,199
2
L
Vulcan
7,544
343
39
2
0
317,515
0
L
Aphrodite
8,363
380
71
3
0
343,844
0
W
Danzaburou
14,089
640
148
7
0
393,837
1
W
Ullr
16,229
738
204
9
0
454,877
6
W
Baron Samedi
15,508
705
208
9
0
414,340
4
L
Gilgamesh
9,629
438
68
3
0
385,972
1
L
Hun Batz
9,201
418
112
5
0
373,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role