Player Matchup

Gilgamesh
Gilgamesh
Logarakuna
Gilgamesh
Level 154
God Stats
23W - 7L
1,807 SR
Queue Stats
87W - 69L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
Test My Nen
Baron Samedi
Level 136
God Stats
1W - 3L
1,595 SR
Queue Stats
171W - 152L
1,623 Elo+
Party 1
Chernobog
Chernobog
The6thKazekage
Chernobog
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 92L
1,529 Elo+
Party 1
Sobek
Sobek
VamanaPlayer69
Sobek
Level 104
God Stats
3W - 0L
1,537 SR
Queue Stats
120W - 89L
1,605 Elo+
Party 1
Odin
Odin
grizzlypanda19
Odin
Level 123
God Stats
10W - 8L
1,686 SR
Queue Stats
100W - 71L
1,640 Elo+
Party 1
Team Averages
Level 114
1,625 SR
1,608 Elo+

VS

Team Averages
Level 141
1,672 SR
1,577 Elo+
Neith
Neith
Aerochampion
Neith
Level 149
God Stats
124W - 152L
1,498 SR
Queue Stats
245W - 239L
1,572 Elo+
Solo
Fenrir
Fenrir
Balword
Fenrir
Level 133
God Stats
3W - 3L
1,402 SR
Queue Stats
38W - 38L
1,575 Elo+
Party 2
Cerberus
Cerberus
Pardo43
Cerberus
Level 115
God Stats
2W - 4L
1,655 SR
Queue Stats
57W - 49L
1,591 Elo+
Party 2
Hades
Hades
Pitosgtcb
Hades
Level 160
God Stats
5W - 2L
1,899 SR
Queue Stats
419W - 385L
1,579 Elo+
Solo
Chaac
Chaac
WHOOPZYZ
Chaac
Level 146
God Stats
0W - 3L
1,908 SR
Queue Stats
322W - 282L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Logarakuna
Gilgamesh
17
8 / 1 / 12
11,289
1,026
11,943
13,467
7,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Test My Nen
Baron Samedi
16
5 / 2 / 10
9,331
848
13,051
8,791
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
The6thKazekage
Chernobog
17
10 / 1 / 12
11,064
1,006
6,752
7,785
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 1 / 18
8,712
792
8,549
15,121
15,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 11
7,856
714
3,915
9,678
5,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,118
647
6,650
8,860
3,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Balword
Fenrir
13
1 / 4 / 2
7,325
666
4,058
9,385
7,770
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Pardo43
Cerberus
14
2 / 5 / 3
8,060
733
6,346
14,388
12,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Pitosgtcb
Hades
14
2 / 6 / 4
8,186
744
12,313
11,799
7,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
WHOOPZYZ
Chaac
15
2 / 2 / 5
8,748
795
11,396
10,505
7,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
24
Kills
8
8
Deaths
24
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Fenrir
Balword
Fenrir
1
4
2
0.5
W
Gilgamesh
Logarakuna
Gilgamesh
8
1
12
14
L
Cerberus
Pardo43
Cerberus
2
5
3
0.7
L
Hades
Pitosgtcb
Hades
2
6
4
0.67
W
Baron Samedi
Test My Nen
Baron Samedi
5
2
10
5
W
Chernobog
The6thKazekage
Chernobog
10
1
12
16
W
0
1
18
9
L
Chaac
WHOOPZYZ
Chaac
2
2
5
2.25
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,210
Damage
40,763
54,842
Taken
54,937
37,998
Mitigated
39,883
14,494
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,650
3,036
0
554
8,860
3,660
0
1,795
7,065
0
21,798
L
Fenrir
Balword
Fenrir
4,058
577
0
447
9,385
7,770
0
3,335
6,050
0
10,249
W
Gilgamesh
Logarakuna
Gilgamesh
11,943
3,005
0
4,024
13,467
7,811
431
4,462
9,005
4,724
37,197
L
Cerberus
Pardo43
Cerberus
6,346
149
0
2,398
14,388
12,649
0
6,684
7,339
23,954
0
L
Hades
Pitosgtcb
Hades
12,313
428
405
3,063
11,799
7,811
0
5,423
6,376
30,664
0
W
Baron Samedi
Test My Nen
Baron Samedi
13,051
954
3,983
2,609
8,791
4,037
800
4,879
3,912
33,012
0
W
Chernobog
The6thKazekage
Chernobog
6,752
4,686
0
1,095
7,785
4,403
1,471
697
7,088
0
23,255
W
8,549
815
0
2,783
15,121
15,876
90
4,901
10,220
18,190
0
L
Chaac
WHOOPZYZ
Chaac
11,396
1,138
0
2,758
10,505
7,993
1
5,547
4,958
0
39,511
W
3,915
465
0
0
9,678
5,871
632
3,902
5,776
0
14,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,252
Gold Earned
39,437
223
Minions Killed
233
9
Camps Cleared
7
1,052,893
Distance Traveled
941,020
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,118
647
43
4
1
172,498
2
L
Fenrir
7,325
666
16
1
1
178,772
0
W
Gilgamesh
11,289
1,026
84
8
6
238,422
1
L
Cerberus
8,060
733
36
3
1
182,882
2
L
Hades
8,186
744
51
5
2
196,707
1
W
Baron Samedi
9,331
848
64
6
1
184,279
1
W
Chernobog
11,064
1,006
37
3
2
203,832
0
W
Sobek
8,712
792
18
2
0
221,871
3
L
Chaac
8,748
795
87
8
2
210,161
0
W
Odin
7,856
714
20
2
0
204,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role