Player Matchup

Nox
Nox
Chubbszilla
Nox
Level 155
God Stats
0W - 2L
1,578 SR
Queue Stats
63W - 51L
1,617 Elo+
Party 2
Neith
Neith
Lewsto
Neith
Level 151
God Stats
10W - 3L
1,900 SR
Queue Stats
150W - 117L
1,686 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShloppyShmeat
Cu Chulainn
Level 127
God Stats
13W - 15L
1,684 SR
Queue Stats
96W - 77L
1,645 Elo+
Party 2
Khepri
Khepri
Siteful
Khepri
Level 41
God Stats
7W - 3L
1,768 SR
Queue Stats
66W - 53L
1,852 Elo+
Party 2
Ra
Ra
Zewoosh
Ra
Level 157
God Stats
9W - 6L
1,669 SR
Queue Stats
130W - 103L
1,653 Elo+
Party 2
Team Averages
Level 126
1,720 SR
1,691 Elo+

VS

Team Averages
Level 70
1,590 SR
1,532 Elo+
Eset
Eset
BigRedStapler
Eset
Level 88
God Stats
7W - 7L
1,718 SR
Queue Stats
623W - 469L
1,630 Elo+
Party 1
Izanami
Izanami
CrustyNibba
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GodlyFetus
Ymir
Level 67
God Stats
115W - 132L
1,544 SR
Queue Stats
404W - 433L
1,470 Elo+
Solo
Pele
Pele
Mister-troller10
Pele
Level 89
God Stats
20W - 20L
1,367 SR
Queue Stats
340W - 330L
1,450 Elo+
Solo
Horus
Horus
Primaliinstiinct
Horus
Level 79
God Stats
30W - 8L
1,823 SR
Queue Stats
272W - 213L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
8,513
774
6,134
5,699
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lewsto
Neith
14
3 / 4 / 4
8,439
767
11,962
11,590
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
ShloppyShmeat
Cu Chulainn
14
1 / 7 / 7
7,960
724
9,518
16,284
8,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
Siteful
Khepri
13
1 / 3 / 2
7,845
713
2,690
8,442
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 7 / 5
9,150
832
9,471
8,617
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 6
12,721
1,156
20,474
12,283
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
CrustyNibba
Izanami
14
1 / 4 / 15
8,754
796
5,389
8,739
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 1 / 14
8,580
780
7,373
8,484
7,191
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 13
8,849
804
5,711
10,460
4,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 17
10,823
984
6,380
14,246
15,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
11
Kills
23
23
Deaths
11
24
Assists
65
Player
Kills
Deaths
Assists
KDA
W
15
2
6
9
L
2
2
6
2.5
W
Izanami
CrustyNibba
Izanami
1
4
15
2.13
W
1
1
14
8
L
Neith
Lewsto
Neith
3
4
4
1.25
W
2
3
13
2.83
W
4
1
17
12.5
L
Cu Chulainn
ShloppyShmeat
Cu Chulainn
1
7
7
0.64
L
Khepri
Siteful
Khepri
1
3
2
0.67
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,775
Damage
45,327
50,632
Taken
54,212
23,240
Mitigated
36,422
6,008
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,474
3,017
2,078
5,133
12,283
5,762
95
3,621
8,254
46,047
0
L
6,134
869
0
99
5,699
1,871
0
3,396
2,303
22,990
0
W
Izanami
CrustyNibba
Izanami
5,389
3,433
0
402
8,739
3,308
4,739
4,462
4,217
0
25,606
W
7,373
1,125
1,648
2,341
8,484
7,191
381
3,214
4,744
24,089
0
L
Neith
Lewsto
Neith
11,962
6,079
0
1,929
11,590
3,451
0
6,380
5,210
0
30,362
W
5,711
1,639
0
971
10,460
4,636
2,120
3,401
6,951
0
25,684
W
6,380
2,326
1,775
4,285
14,246
15,525
222
4,010
9,938
0
16,653
L
Cu Chulainn
ShloppyShmeat
Cu Chulainn
9,518
1,096
0
1,326
16,284
8,197
0
8,718
7,566
3,328
23,566
L
Khepri
Siteful
Khepri
2,690
307
0
886
8,442
6,529
144
4,598
3,844
5,488
0
L
9,471
350
1,127
641
8,617
3,192
196
4,755
3,862
28,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,907
Gold Earned
49,727
201
Minions Killed
258
5
Camps Cleared
7
995,323
Distance Traveled
1,054,738
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,721
1,156
65
6
3
212,366
3
L
Nox
8,513
774
43
4
0
225,717
1
W
Izanami
8,754
796
57
5
1
189,766
0
W
Ymir
8,580
780
49
4
0
218,044
2
L
Neith
8,439
767
58
5
2
202,378
1
W
Pele
8,849
804
54
5
1
214,231
2
W
Horus
10,823
984
33
3
2
220,331
0
L
Cu Chulainn
7,960
724
42
4
3
195,765
1
L
Khepri
7,845
713
5
0
0
169,134
0
L
Ra
9,150
832
53
5
0
202,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role