Player Matchup

Pele
Pele
Jokerlover13
Pele
Level 29
God Stats
13W - 27L
1,500 SR
Queue Stats
231W - 308L
1,334 Elo+
Solo
Olorun
Olorun
RunawayH
Olorun
Level 34
God Stats
3W - 3L
1,835 SR
Queue Stats
74W - 117L
1,393 Elo+
Party 1
Bellona
Bellona
felimb
Bellona
Level 27
God Stats
2W - 3L
1,671 SR
Queue Stats
45W - 39L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
ramancer1023
Gilgamesh
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
237W - 246L
1,375 Elo+
Solo
Neith
Neith
shelbylenay
Neith
Level 22
God Stats
30W - 46L
1,445 SR
Queue Stats
115W - 169L
1,349 Elo+
Party 1
Team Averages
Level 25
1,590 SR
1,365 Elo+

VS

Team Averages
Level 18
1,468 SR
1,367 Elo+
Hou Yi
Hou Yi
KarateDoctor
Hou Yi
Level 8
God Stats
7W - 5L
1,727 SR
Queue Stats
131W - 130L
1,306 Elo+
Party 2
Ymir
Ymir
Timekiller5168
Ymir
Level 29
God Stats
2W - 2L
1,356 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bellona
Bellona
alightrook1
Bellona
Level 18
God Stats
5W - 9L
1,314 SR
Queue Stats
18W - 32L
1,308 Elo+
Solo
He Bo
He Bo
corvusz
He Bo
Level 28
God Stats
6W - 6L
1,411 SR
Queue Stats
97W - 141L
1,318 Elo+
Solo
Medusa
Medusa
spglost
Medusa
Level 9
God Stats
20W - 15L
1,533 SR
Queue Stats
178W - 158L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 1
11,568
526
14,230
17,820
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
RunawayH
Olorun
16
0 / 8 / 1
9,793
445
6,457
20,508
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
felimb
Bellona
18
4 / 3 / 1
11,460
521
10,646
12,429
12,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ramancer1023
Gilgamesh
14
0 / 7 / 4
9,032
411
6,755
20,075
22,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 6 / 1
9,666
439
5,898
12,789
5,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
5 / 4 / 8
10,474
476
14,113
11,640
5,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 8
11,091
504
7,701
14,837
16,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
alightrook1
Bellona
18
3 / 2 / 1
11,305
514
6,261
12,068
11,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
corvusz
He Bo
19
9 / 5 / 5
12,025
547
17,227
14,854
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
spglost
Medusa
19
10 / 3 / 3
12,075
549
12,943
11,080
4,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
14
Kills
31
31
Deaths
14
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
7
1
1.21
W
Hou Yi
5
4
8
2.25
L
Olorun
RunawayH
Olorun
0
8
1
0.06
W
4
0
8
8
W
Bellona
alightrook1
Bellona
3
2
1
1.75
W
He Bo
corvusz
He Bo
9
5
5
2.3
L
Bellona
felimb
Bellona
4
3
1
1.5
L
Gilgamesh
ramancer1023
Gilgamesh
0
7
4
0.29
L
2
6
1
0.42
W
Medusa
spglost
Medusa
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,986
Damage
58,245
83,621
Taken
64,479
55,899
Mitigated
43,001
19,721
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,230
3,462
0
5,334
17,820
7,149
132
2,695
15,075
0
62,512
W
Hou Yi
14,113
6,692
0
659
11,640
5,003
1,606
851
10,711
186
52,257
L
Olorun
RunawayH
Olorun
6,457
2,844
0
7,927
20,508
8,536
80
10,280
9,740
66,398
0
W
7,701
1,725
0
1,304
14,837
16,729
462
337
13,993
42,422
0
W
Bellona
alightrook1
Bellona
6,261
2,751
0
974
12,068
11,141
2,195
0
12,068
0
56,575
W
He Bo
corvusz
He Bo
17,227
1,169
0
1,357
14,854
5,575
1,285
3,892
10,962
68,454
0
L
Bellona
felimb
Bellona
10,646
2,971
0
736
12,429
12,140
492
1,113
11,272
0
83,331
L
Gilgamesh
ramancer1023
Gilgamesh
6,755
1,596
0
1,838
20,075
22,251
0
7,114
12,893
0
31,457
L
5,898
1,648
0
3,886
12,789
5,823
0
3,148
9,547
0
61,506
W
Medusa
spglost
Medusa
12,943
6,632
0
441
11,080
4,553
2,947
1,377
9,703
0
70,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,519
Gold Earned
56,970
562
Minions Killed
522
0
Camps Cleared
0
1,953,115
Distance Traveled
1,958,076
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,568
526
84
4
0
419,888
1
W
Hou Yi
10,474
476
92
4
0
326,606
0
L
Olorun
9,793
445
126
6
0
353,867
1
W
Ymir
11,091
504
62
3
0
386,866
0
W
Bellona
11,305
514
121
6
0
460,757
0
W
He Bo
12,025
547
120
5
0
360,185
0
L
Bellona
11,460
521
169
8
0
437,082
1
L
Gilgamesh
9,032
411
46
2
0
397,731
4
L
Neith
9,666
439
137
6
0
344,547
0
W
Medusa
12,075
549
127
6
0
423,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role