Player Matchup

Ymir
Ymir
ITalkVERDI
Ymir
Level 21
God Stats
6W - 4L
1,301 SR
Queue Stats
278W - 191L
1,742 Elo+
Solo
Cu Chulainn
Cu Chulainn
RASCAMELCULO123
Cu Chulainn
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 7L
1,497 Elo+
Party 1
Hachiman
Hachiman
lastofus_gfan
Hachiman
Level 28
God Stats
14W - 14L
1,586 SR
Queue Stats
42W - 44L
1,515 Elo+
Solo
Sol
Sol
spicyfeisty
Sol
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 35L
1,600 Elo+
Solo
Fenrir
Fenrir
zypyt
Fenrir
Level 8
God Stats
2W - 1L
1,724 SR
Queue Stats
9W - 12L
1,521 Elo+
Party 1
Team Averages
Level 16
1,522 SR
1,575 Elo+

VS

Team Averages
Level 19
1,496 SR
1,573 Elo+
Awilix
Awilix
EddieLacy27386
Awilix
Level 29
God Stats
34W - 36L
1,269 SR
Queue Stats
526W - 462L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
MalevolentCheese
Gilgamesh
Level 28
God Stats
0W - 1L
1,709 SR
Queue Stats
57W - 45L
1,500 Elo+
Solo
Nemesis
Nemesis
Pinchblack644
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,466 Elo+
Solo
Eset
Eset
Ruffussan
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,605 Elo+
Solo
Scylla
Scylla
ZER0-_-ToNIC
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 5
6,054
605
4,658
6,915
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
RASCAMELCULO123
Cu Chulainn
8
2 / 0 / 2
5,058
506
1,373
4,749
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
lastofus_gfan
Hachiman
9
4 / 0 / 3
5,445
545
4,734
5,539
1,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 0 / 0
7,346
735
5,358
4,482
1,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
zypyt
Fenrir
8
3 / 1 / 1
5,026
503
3,207
3,497
1,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,018
502
2,365
7,947
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
7
1 / 4 / 0
4,275
428
3,601
7,947
2,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
8
1 / 4 / 0
4,659
466
1,589
4,793
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Eset
7
0 / 4 / 1
4,273
427
3,790
5,727
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
5
0 / 7 / 0
3,817
382
577
4,513
1,428
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
20
Kills
2
2
Deaths
22
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
1
5
6.5
L
Gilgamesh
1
4
0
0.25
L
Nemesis
1
4
0
0.25
W
Cu Chulainn
RASCAMELCULO123
Cu Chulainn
2
0
2
3
L
Eset
0
4
1
0.13
L
Scylla
0
7
0
0
W
Hachiman
lastofus_gfan
Hachiman
4
0
3
5.5
W
7
0
0
7
W
Fenrir
zypyt
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,330
Damage
11,922
25,182
Taken
30,927
9,022
Mitigated
9,069
11,277
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,365
1,003
0
2,527
7,947
2,459
24
2,094
5,853
0
28,075
W
4,658
1,364
0
2,109
6,915
3,276
0
1,641
4,969
19,947
0
L
Gilgamesh
3,601
1,264
279
2,438
7,947
2,171
0
3,054
4,893
0
10,584
L
Nemesis
1,589
380
0
841
4,793
1,721
201
0
4,793
0
13,085
W
Cu Chulainn
RASCAMELCULO123
Cu Chulainn
1,373
536
0
2,104
4,749
2,033
504
0
4,749
0
13,106
L
Eset
3,790
675
0
1,690
5,727
1,290
74
1,461
4,266
15,218
0
L
Scylla
577
403
0
134
4,513
1,428
0
3,407
1,106
8,238
0
W
Hachiman
lastofus_gfan
Hachiman
4,734
1,762
453
2,898
5,539
1,481
284
1,641
3,695
0
23,277
W
5,358
1,755
0
3,092
4,482
1,209
0
577
3,905
51,720
0
W
Fenrir
zypyt
Fenrir
3,207
665
0
621
3,497
1,023
0
0
3,497
0
16,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
22,042
229
Minions Killed
148
0
Camps Cleared
0
857,369
Distance Traveled
868,590
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,018
502
67
7
0
210,067
2
W
Ymir
6,054
605
21
2
0
167,434
2
L
Gilgamesh
4,275
428
15
2
0
175,653
1
L
Nemesis
4,659
466
28
3
0
169,020
0
W
Cu Chulainn
5,058
506
30
3
0
152,862
0
L
Eset
4,273
427
24
2
0
173,235
0
L
Scylla
3,817
382
14
1
0
140,615
1
W
Hachiman
5,445
545
47
5
0
158,108
2
W
Sol
7,346
735
107
11
0
183,022
1
W
Fenrir
5,026
503
24
2
0
195,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role