Player Matchup

Baron Samedi
Baron Samedi
BarBarous4
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,796 Elo+
Solo
Loki
Loki
Fakedolbap
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
L0rd-R1ZEN
Heimdallr
Level 29
God Stats
32W - 27L
1,626 SR
Queue Stats
87W - 91L
1,574 Elo+
Solo
Jormungandr
Jormungandr
L3Z17R01326
Jormungandr
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,779 Elo+
Party 3
Neith
Neith
chrisgibarra
Neith
Level 20
God Stats
11W - 8L
1,742 SR
Queue Stats
148W - 160L
1,490 Elo+
Solo
Team Averages
Level 41
1,573 SR
1,628 Elo+

VS

Team Averages
Level 5
1,514 SR
1,562 Elo+
Skadi
Skadi
ThenewTonybean3
Skadi
Level 4
God Stats
0W - 1L
1,664 SR
Queue Stats
1W - 2L
1,662 Elo+
Party 2
Chernobog
Chernobog
die-a-bros
Chernobog
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
johng024
Cthulhu
Level 11
God Stats
0W - 2L
1,404 SR
Queue Stats
4W - 5L
1,715 Elo+
Party 2
Ymir
Ymir
kiel_freunde
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 1
Khepri
Khepri
ksa-_pd
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarBarous4
Baron Samedi
9
2 / 1 / 2
6,298
484
2,650
4,626
1,780
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
7 / 1 / 4
7,731
595
7,836
8,573
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
L0rd-R1ZEN
Heimdallr
12
9 / 3 / 4
7,838
603
6,236
8,532
2,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
L3Z17R01326
Jormungandr
11
1 / 0 / 2
6,705
516
1,195
3,763
2,740
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 1 / 7
8,557
658
9,005
9,737
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 1
5,748
442
5,748
7,631
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
die-a-bros
Chernobog
9
1 / 5 / 2
6,117
471
4,232
8,307
2,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
johng024
Cthulhu
8
1 / 5 / 2
5,446
419
6,276
8,711
6,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 6 / 1
5,407
416
2,761
10,089
3,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
ksa-_pd
Khepri
3
0 / 5 / 0
4,341
334
1,155
4,129
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
25
Kills
5
6
Deaths
28
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BarBarous4
Baron Samedi
2
1
2
3
W
7
1
4
9
W
Heimdallr
L0rd-R1ZEN
Heimdallr
9
3
4
3.67
W
Jormungandr
L3Z17R01326
Jormungandr
1
0
2
2
L
2
7
1
0.36
W
6
1
7
9.5
L
Chernobog
die-a-bros
Chernobog
1
5
2
0.4
L
Cthulhu
johng024
Cthulhu
1
5
2
0.4
L
1
6
1
0.25
L
Khepri
ksa-_pd
Khepri
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,922
Damage
20,172
35,231
Taken
38,867
13,721
Mitigated
18,027
12,589
Healing
1,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BarBarous4
Baron Samedi
2,650
1,095
0
1,087
4,626
1,780
447
983
3,643
14,426
0
W
7,836
2,242
0
2,623
8,573
2,763
0
2,013
6,510
0
38,237
W
Heimdallr
L0rd-R1ZEN
Heimdallr
6,236
3,206
294
3,321
8,532
2,979
2,272
3,063
5,304
0
30,634
W
Jormungandr
L3Z17R01326
Jormungandr
1,195
187
0
150
3,763
2,740
1,153
456
3,307
20,960
0
L
5,748
2,704
0
30
7,631
2,984
655
0
7,631
0
31,653
W
9,005
3,535
261
4,853
9,737
3,459
3,435
3,212
6,275
0
49,079
L
Chernobog
die-a-bros
Chernobog
4,232
2,942
0
0
8,307
2,792
45
1,580
6,639
0
21,193
L
Cthulhu
johng024
Cthulhu
6,276
1,086
175
855
8,711
6,859
454
0
8,711
17,370
0
L
2,761
1,240
0
466
10,089
3,700
312
1,278
8,765
20,490
0
L
Khepri
ksa-_pd
Khepri
1,155
420
0
0
4,129
1,692
35
853
3,276
4,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,129
Gold Earned
27,059
271
Minions Killed
147
0
Camps Cleared
0
1,055,601
Distance Traveled
1,098,515
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,298
484
27
2
0
129,192
0
W
Loki
7,731
595
63
5
0
278,556
0
W
Heimdallr
7,838
603
51
4
0
260,616
2
W
Jormungandr
6,705
516
34
3
0
177,296
0
L
Skadi
5,748
442
53
4
0
227,427
0
W
Neith
8,557
658
96
7
0
209,941
2
L
Chernobog
6,117
471
32
2
0
224,572
0
L
Cthulhu
5,446
419
25
2
0
262,996
0
L
Ymir
5,407
416
32
2
0
271,213
0
L
Khepri
4,341
334
5
0
0
112,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role