Player Matchup

Nemesis
Nemesis
EdwinWanclef
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,288 Elo+
Party 2
Bellona
Bellona
KrikoBatur
Bellona
Level 2
God Stats
1W - 3L
1,271 SR
Queue Stats
1W - 4L
1,172 Elo+
Party 2
Scylla
Scylla
LuxBezTrusov
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,662 Elo+
Solo
Artemis
Artemis
SharpSpring
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
merthLN
Neith
Level 3
God Stats
3W - 2L
1,368 SR
Queue Stats
4W - 4L
1,288 Elo+
Party 2
Team Averages
Level 10
1,428 SR
1,382 Elo+

VS

Team Averages
Level 30
1,531 SR
1,433 Elo+
Neith
Neith
Jackezarran
Neith
Level 59
God Stats
35W - 22L
1,631 SR
Queue Stats
130W - 149L
1,465 Elo+
Party 1
Hel
Hel
JerryoftheRock
Hel
Level 17
God Stats
4W - 8L
1,507 SR
Queue Stats
42W - 48L
1,434 Elo+
Solo
Nemesis
Nemesis
KecsoAcsgobol123
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
SoulSkarm
Kukulkan
Level 4
God Stats
62W - 58L
1,295 SR
Queue Stats
85W - 77L
1,263 Elo+
Party 1
Baron Samedi
Baron Samedi
temp-649472
Baron Samedi
Level 67
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EdwinWanclef
Nemesis
20
13 / 4 / 17
15,736
1,124
14,102
15,335
7,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
KrikoBatur
Bellona
20
3 / 5 / 29
13,160
940
7,812
20,978
16,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
20
4 / 4 / 23
13,031
931
19,584
13,016
4,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
SharpSpring
Artemis
20
11 / 3 / 18
15,290
1,092
25,794
9,084
4,001
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
merthLN
Neith
20
5 / 3 / 22
13,344
953
13,393
12,266
4,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 11
14,954
1,068
21,611
17,173
7,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 6
11,883
849
5,923
6,910
7,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
0 / 10 / 13
12,566
898
7,306
18,485
11,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SoulSkarm
Kukulkan
19
4 / 10 / 7
13,102
936
10,157
18,930
9,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
temp-649472
Baron Samedi
20
6 / 10 / 7
14,209
1,015
17,527
21,490
10,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
63
36
Kills
19
19
Deaths
36
109
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EdwinWanclef
Nemesis
13
4
17
5.38
L
7
5
11
2.5
L
2
1
6
5
L
0
10
13
0.65
W
Bellona
KrikoBatur
Bellona
3
5
29
3.5
W
Scylla
4
4
23
3.88
W
Artemis
SharpSpring
Artemis
11
3
18
6.67
L
Kukulkan
SoulSkarm
Kukulkan
4
10
7
0.75
W
Neith
merthLN
Neith
5
3
22
5.33
L
Baron Samedi
temp-649472
Baron Samedi
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,685
Damage
62,524
70,679
Taken
82,988
38,166
Mitigated
45,450
8,346
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EdwinWanclef
Nemesis
14,102
7,600
0
1,723
15,335
7,918
0
5,730
9,359
0
34,404
L
21,611
9,402
291
2,153
17,173
7,142
0
4,320
12,853
0
63,852
L
5,923
278
2,724
3,486
6,910
7,230
0
884
6,026
13,209
0
L
7,306
1,513
0
1,602
18,485
11,550
0
3,965
14,520
0
14,324
W
Bellona
KrikoBatur
Bellona
7,812
1,298
0
1,877
20,978
16,722
0
10,260
10,718
0
19,467
W
Scylla
19,584
362
0
0
13,016
4,720
0
5,564
7,452
27,006
0
W
Artemis
SharpSpring
Artemis
25,794
11,820
2,213
1,083
9,084
4,001
0
3,784
5,300
0
65,630
L
Kukulkan
SoulSkarm
Kukulkan
10,157
1,827
0
544
18,930
9,306
0
4,135
14,795
31,381
0
W
Neith
merthLN
Neith
13,393
8,016
0
1,450
12,266
4,805
0
8,269
3,997
0
38,042
L
Baron Samedi
temp-649472
Baron Samedi
17,527
1,475
1,770
3,485
21,490
10,222
0
6,280
15,210
48,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,561
Gold Earned
66,714
263
Minions Killed
245
8
Camps Cleared
8
1,218,292
Distance Traveled
1,115,685
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,736
1,124
71
5
2
273,244
2
L
Neith
14,954
1,068
95
7
4
232,984
0
L
Hel
11,883
849
16
1
3
229,157
0
L
Nemesis
12,566
898
16
1
1
228,560
1
W
Bellona
13,160
940
31
2
1
256,352
0
W
Scylla
13,031
931
19
1
1
264,007
0
W
Artemis
15,290
1,092
81
6
4
210,829
3
L
Kukulkan
13,102
936
46
3
0
219,300
1
W
Neith
13,344
953
61
4
0
213,860
0
L
Baron Samedi
14,209
1,015
72
5
0
205,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role