Player Matchup

Merlin
Merlin
Allienx
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
PetraNova
Baron Samedi
Level 3
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 2L
1,378 Elo+
Party 1
Da Ji
Da Ji
SiaSia
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,378 Elo+
Party 1
Nemesis
Nemesis
gusia03
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,378 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nawalacz545
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,378 Elo+
Party 1
Team Averages
Level 9
1,540 SR
1,378 Elo+

VS

Team Averages
Level 36
1,553 SR
1,359 Elo+
Fenrir
Fenrir
AliwDemon
Fenrir
Level 23
God Stats
3W - 2L
1,638 SR
Queue Stats
47W - 53L
1,412 Elo+
Solo
Agni
Agni
Doomtodeath
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,326 Elo+
Party 2
Hercules
Hercules
KhlelEnbtawiee
Hercules
Level 127
God Stats
1W - 2L
1,626 SR
Queue Stats
3W - 5L
1,156 Elo+
Party 3
Ares
Ares
nitrozeus26
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Neith
Neith
Ревиндер
Neith
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Allienx
Merlin
20
5 / 11 / 18
13,600
1,046
21,493
20,713
8,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
PetraNova
Baron Samedi
19
3 / 9 / 16
12,827
987
21,996
21,496
10,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
SiaSia
Da Ji
19
15 / 13 / 10
14,885
1,145
25,239
23,332
11,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
gusia03
Nemesis
18
5 / 7 / 11
12,293
946
8,373
15,196
6,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
nawalacz545
Cu Chulainn
20
2 / 6 / 24
13,342
1,026
19,853
35,997
38,846
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AliwDemon
Fenrir
20
13 / 7 / 12
15,098
1,161
25,097
25,234
17,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 3 / 26
14,389
1,107
27,180
14,707
6,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
20
21 / 4 / 14
17,307
1,331
19,430
23,484
21,326
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 11 / 30
12,777
983
13,420
24,708
32,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 5 / 22
13,350
1,027
25,006
16,714
7,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
150
30
Kills
46
46
Deaths
30
79
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AliwDemon
Fenrir
13
7
12
2.71
L
Merlin
Allienx
Merlin
5
11
18
1.27
W
7
3
26
6.67
W
Hercules
21
4
14
7
L
Baron Samedi
PetraNova
Baron Samedi
3
9
16
1.22
L
Da Ji
SiaSia
Da Ji
15
13
10
1.54
L
Nemesis
gusia03
Nemesis
5
7
11
1.5
L
Cu Chulainn
nawalacz545
Cu Chulainn
2
6
24
2.33
W
1
11
30
1.45
W
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,954
Damage
110,133
116,734
Taken
104,847
75,130
Mitigated
85,618
15,681
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AliwDemon
Fenrir
25,097
8,131
0
2,731
25,234
17,420
0
10,620
14,614
0
44,606
L
Merlin
Allienx
Merlin
21,493
2,589
0
0
20,713
8,579
0
7,618
13,095
54,465
0
W
27,180
1,690
0
1,756
14,707
6,466
0
5,084
9,623
57,306
0
W
Hercules
19,430
12,216
0
6,488
23,484
21,326
0
11,303
12,181
0
21,696
L
Baron Samedi
PetraNova
Baron Samedi
21,996
4,134
4,370
2,918
21,496
10,121
0
5,289
16,207
34,626
0
L
Da Ji
SiaSia
Da Ji
25,239
7,273
379
1,241
23,332
11,054
0
8,391
14,941
0
33,895
L
Nemesis
gusia03
Nemesis
8,373
2,588
0
742
15,196
6,530
0
5,414
9,782
0
15,542
L
Cu Chulainn
nawalacz545
Cu Chulainn
19,853
4,318
0
6,031
35,997
38,846
0
13,888
22,109
2,308
48,443
W
13,420
1,765
0
0
24,708
32,889
0
10,574
14,134
22,171
0
W
25,006
13,300
0
3,711
16,714
7,517
0
6,991
9,723
0
50,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,947
Gold Earned
72,921
194
Minions Killed
200
1
Camps Cleared
8
1,074,137
Distance Traveled
1,225,546
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,098
1,161
39
3
6
243,767
2
L
Merlin
13,600
1,046
58
4
0
197,105
0
W
Agni
14,389
1,107
76
6
1
238,830
2
W
Hercules
17,307
1,331
7
1
0
289,350
0
L
Baron Samedi
12,827
987
29
2
0
209,965
1
L
Da Ji
14,885
1,145
20
2
1
204,481
0
L
Nemesis
12,293
946
17
1
0
216,102
1
L
Cu Chulainn
13,342
1,026
70
5
0
246,484
1
W
Ares
12,777
983
18
1
0
238,844
0
W
Neith
13,350
1,027
60
5
1
214,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role