Player Matchup

Artemis
Artemis
TKTyNdArEuS19
Artemis
Level 17
God Stats
12W - 9L
1,670 SR
Queue Stats
69W - 59L
1,510 Elo+
Party 1
Cerberus
Cerberus
turkeyturtle
Cerberus
Level 48
God Stats
3W - 1L
1,746 SR
Queue Stats
17W - 18L
1,693 Elo+
Party 1
Gilgamesh
Gilgamesh
zoTurtle
Gilgamesh
Level 122
God Stats
5W - 7L
1,640 SR
Queue Stats
87W - 71L
1,704 Elo+
Party 1
Team Averages
Level 62
1,685 SR
1,636 Elo+

VS

Team Averages
Level 23
1,428 SR
1,500 Elo+
Cupid
Cupid
FrewBenjamin
Cupid
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Leonfi
Chang'e
Level 49
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ares
Ares
NikoAura
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
4 / 6 / 7
9,862
657
10,185
12,326
5,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
turkeyturtle
Cerberus
13
2 / 4 / 7
9,309
621
7,835
13,869
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
zoTurtle
Gilgamesh
13
5 / 4 / 6
9,944
663
14,882
12,448
7,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 7
11,627
775
12,993
11,575
4,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Leonfi
Chang'e
14
5 / 3 / 9
10,807
720
13,468
14,292
7,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
14
3 / 5 / 11
10,402
693
5,347
15,571
12,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
11
Kills
14
14
Deaths
11
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
Chang'e
Leonfi
Chang'e
5
3
9
3.17
W
Ares
3
5
11
1.7
L
Artemis
4
6
7
1.25
L
Cerberus
turkeyturtle
Cerberus
2
4
7
1.38
L
Gilgamesh
zoTurtle
Gilgamesh
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,902
Damage
31,808
38,643
Taken
41,438
20,183
Mitigated
24,379
6,617
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,993
5,478
842
2,459
11,575
4,947
1,533
1,239
10,336
0
54,442
W
Chang'e
Leonfi
Chang'e
13,468
1,550
5,622
5,232
14,292
7,321
775
4,277
10,015
30,573
0
W
Ares
5,347
1,073
0
630
15,571
12,111
520
2,395
13,176
14,901
0
L
Artemis
10,185
5,692
0
1,629
12,326
5,025
100
5,822
6,504
0
31,657
L
Cerberus
turkeyturtle
Cerberus
7,835
233
0
3,866
13,869
7,817
0
6,744
7,125
42,156
0
L
Gilgamesh
zoTurtle
Gilgamesh
14,882
3,761
0
1,122
12,448
7,341
561
6,355
6,093
0
50,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
32,836
204
Minions Killed
141
0
Camps Cleared
0
732,809
Distance Traveled
765,367
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,627
775
85
6
0
224,051
3
W
Chang'e
10,807
720
37
2
0
270,064
2
W
Ares
10,402
693
19
1
0
271,252
2
L
Artemis
9,862
657
60
4
0
217,999
3
L
Cerberus
9,309
621
89
6
0
251,385
1
L
Gilgamesh
9,944
663
55
4
0
263,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role