Player Matchup

Cthulhu
Cthulhu
Risurrection
Cthulhu
Level 15
God Stats
1W - 4L
1,335 SR
Queue Stats
20W - 31L
1,269 Elo+
Party 2
Baron Samedi
Baron Samedi
Silent4sian
Baron Samedi
Level 4
God Stats
1W - 1L
1,198 SR
Queue Stats
16W - 20L
1,171 Elo+
Party 2
Fenrir
Fenrir
XxNahumXx2325
Fenrir
Level 11
God Stats
3W - 2L
1,306 SR
Queue Stats
4W - 7L
1,200 Elo+
Solo
Team Averages
Level 10
1,279 SR
1,213 Elo+

VS

Team Averages
Level 32
1,439 SR
1,396 Elo+
Persephone
Persephone
MarconiD
Persephone
Level 8
God Stats
14W - 14L
1,446 SR
Queue Stats
23W - 27L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
Ronin143
Kuzenbo
Level 62
God Stats
8W - 10L
1,689 SR
Queue Stats
72W - 98L
1,425 Elo+
Party 1
Neith
Neith
leonardokingtv1
Neith
Level 26
God Stats
1W - 6L
1,184 SR
Queue Stats
6W - 22L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Risurrection
Cthulhu
19
7 / 4 / 10
15,022
653
12,402
28,196
36,957
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Silent4sian
Baron Samedi
18
9 / 7 / 5
15,321
666
20,797
22,542
12,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 7 / 11
15,599
678
14,507
22,874
11,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MarconiD
Persephone
18
7 / 6 / 6
15,554
676
17,661
16,320
6,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Ronin143
Kuzenbo
16
2 / 8 / 12
13,430
584
10,132
22,359
33,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 10 / 8
15,327
666
23,739
21,038
8,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
24
Kills
17
18
Deaths
24
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Persephone
MarconiD
Persephone
7
6
6
1.67
W
Cthulhu
Risurrection
Cthulhu
7
4
10
3
L
Kuzenbo
Ronin143
Kuzenbo
2
8
12
1
W
Baron Samedi
Silent4sian
Baron Samedi
9
7
5
1.64
W
8
7
11
1.93
L
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,706
Damage
51,532
73,612
Taken
59,717
61,176
Mitigated
48,534
19,567
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
MarconiD
Persephone
17,661
3,012
0
2,801
16,320
6,140
2,020
12,089
3,859
61,095
0
W
Cthulhu
Risurrection
Cthulhu
12,402
680
933
4,324
28,196
36,957
412
10,836
17,250
48,489
0
L
Kuzenbo
Ronin143
Kuzenbo
10,132
4,184
941
927
22,359
33,872
546
7,924
13,854
27,698
0
W
Baron Samedi
Silent4sian
Baron Samedi
20,797
2,573
4,006
5,580
22,542
12,247
689
9,138
13,219
84,137
0
W
14,507
4,260
0
4,724
22,874
11,972
2,046
8,634
14,046
0
76,817
L
23,739
14,742
0
2,544
21,038
8,522
0
12,025
8,741
0
72,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
44,311
256
Minions Killed
187
0
Camps Cleared
0
1,080,464
Distance Traveled
962,788
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
15,554
676
78
3
0
381,860
0
W
Cthulhu
15,022
653
61
3
0
340,449
1
L
Kuzenbo
13,430
584
40
2
0
300,327
1
W
Baron Samedi
15,321
666
117
5
0
309,783
1
W
Fenrir
15,599
678
78
3
0
430,232
1
L
Neith
15,327
666
69
3
0
280,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role