Player Matchup

Hou Yi
Hou Yi
Silver I
EllrDunzer
Hou Yi
Silver I
Level 84
God Stats
8W - 5L
1,524 SR
Queue Stats
153W - 155L
1,317 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Major0ChAoS
Baron Samedi
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
iSkyArielHS
Cerberus
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
leibrag02
Nu Wa
Silver III
Level 121
God Stats
5W - 2L
1,481 SR
Queue Stats
24W - 26L
1,336 MMR
Solo
Thanatos
Thanatos
Gold IV
llLycheell
Thanatos
Gold IV
Level 122
God Stats
2W - 0L
1,583 SR
Queue Stats
109W - 102L
1,314 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,518 SR
1,394 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,545 SR
1,366 MMR
Fafnir
Fafnir
Silver III
BATmanbbc
Fafnir
Silver III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,325 MMR
Solo
Hel
Hel
Gold IV
HorseActual
Hel
Gold IV
Level 68
God Stats
2W - 3L
1,519 SR
Queue Stats
119W - 114L
1,341 MMR
Solo
Heimdallr
Heimdallr
Gold III
SacredFIapjack
Heimdallr
Gold III
Level 128
God Stats
23W - 18L
1,634 SR
Queue Stats
128W - 125L
1,339 MMR
Solo
Loki
Loki
Gold V
TinkiiWinki
Loki
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
hexproofop
King Arthur
Gold IV
Level 134
God Stats
7W - 10L
1,572 SR
Queue Stats
216W - 228L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EllrDunzer
Hou Yi
16
2 / 1 / 7
10,050
591
6,745
10,370
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Major0ChAoS
Baron Samedi
18
11 / 1 / 4
11,532
678
12,596
11,377
6,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
iSkyArielHS
Cerberus
15
7 / 3 / 15
10,057
592
11,966
15,159
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
leibrag02
Nu Wa
14
0 / 5 / 16
9,305
547
6,460
9,833
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
llLycheell
Thanatos
17
18 / 1 / 8
11,337
667
19,088
12,946
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetTsukuyomiGilgameshApollo

VS

Bans
AthenaTiamatAnhurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BATmanbbc
Fafnir
11
2 / 9 / 2
7,494
441
5,628
19,980
16,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 8 / 2
8,308
489
7,939
14,213
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SacredFIapjack
Heimdallr
13
0 / 5 / 0
8,052
474
5,438
12,647
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 7 / 2
8,990
529
9,986
14,237
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
hexproofop
King Arthur
13
0 / 9 / 1
7,913
465
3,732
15,345
8,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
38
Kills
11
11
Deaths
38
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BATmanbbc
Fafnir
2
9
2
0.33
W
Hou Yi
EllrDunzer
Hou Yi
2
1
7
5.5
L
4
8
2
0.63
W
Baron Samedi
Major0ChAoS
Baron Samedi
11
1
4
13
L
Heimdallr
SacredFIapjack
Heimdallr
0
5
0
0
L
5
7
2
0.86
L
King Arthur
hexproofop
King Arthur
0
9
1
0.06
W
Cerberus
iSkyArielHS
Cerberus
7
3
15
4.83
W
Nu Wa
leibrag02
Nu Wa
0
5
16
1.6
W
Thanatos
llLycheell
Thanatos
18
1
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,855
Damage
32,723
59,685
Taken
76,422
26,965
Mitigated
36,316
34,456
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BATmanbbc
Fafnir
5,628
1,183
0
2,248
19,980
16,458
0
9,333
10,449
16,589
0
W
Hou Yi
EllrDunzer
Hou Yi
6,745
3,440
0
2,800
10,370
3,429
1,860
881
9,449
0
57,502
L
7,939
175
1,691
4,384
14,213
3,795
0
5,224
8,841
48,912
0
W
Baron Samedi
Major0ChAoS
Baron Samedi
12,596
2,219
1,034
7,687
11,377
6,073
2,840
824
10,553
77,743
0
L
Heimdallr
SacredFIapjack
Heimdallr
5,438
2,339
0
3,599
12,647
3,397
0
2,723
9,874
0
52,406
L
9,986
2,511
0
547
14,237
3,993
0
4,631
9,510
0
57,023
L
King Arthur
hexproofop
King Arthur
3,732
390
0
1,608
15,345
8,673
0
8,523
6,726
0
51,498
W
Cerberus
iSkyArielHS
Cerberus
11,966
1,530
0
6,299
15,159
9,409
0
4,560
10,421
35,141
0
W
Nu Wa
leibrag02
Nu Wa
6,460
1,160
0
1,573
9,833
2,944
568
3,734
5,875
52,568
0
W
Thanatos
llLycheell
Thanatos
19,088
7,892
0
15,063
12,946
5,110
65
2,936
9,820
0
70,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,281
Gold Earned
40,757
494
Minions Killed
419
0
Camps Cleared
0
1,611,757
Distance Traveled
1,503,920
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,494
441
19
1
0
314,720
3
W
Hou Yi
10,050
591
104
6
0
345,287
5
L
Hel
8,308
489
99
6
0
304,238
5
W
Baron Samedi
11,532
678
132
8
0
250,079
2
L
Heimdallr
8,052
474
103
6
0
253,249
1
L
Loki
8,990
529
89
5
0
340,990
1
L
King Arthur
7,913
465
109
6
0
290,723
0
W
Cerberus
10,057
592
53
3
0
368,303
8
W
Nu Wa
9,305
547
106
6
0
288,295
3
W
Thanatos
11,337
667
99
6
0
359,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role