Player Matchup

Sun Wukong
Sun Wukong
Barberoux
Sun Wukong
Level 58
God Stats
5W - 7L
1,540 SR
Queue Stats
40W - 63L
1,435 Elo+
Party 1
Discordia
Discordia
blorgue
Discordia
Level 80
God Stats
1W - 5L
1,285 SR
Queue Stats
129W - 110L
1,596 Elo+
Party 1
Ymir
Ymir
manimaker2009
Ymir
Level 160
God Stats
29W - 21L
1,675 SR
Queue Stats
751W - 720L
1,519 Elo+
Party 3
Danzaburou
Danzaburou
nia21111
Danzaburou
Level 124
God Stats
97W - 92L
1,471 SR
Queue Stats
338W - 328L
1,517 Elo+
Party 3
Gilgamesh
Gilgamesh
Übbel
Gilgamesh
Level 99
God Stats
12W - 11L
1,622 SR
Queue Stats
254W - 236L
1,583 Elo+
Party 1
Team Averages
Level 104
1,519 SR
1,530 Elo+

VS

Team Averages
Level 69
1,450 SR
1,395 Elo+
Janus
Janus
ChetosPower
Janus
Level 54
God Stats
5W - 13L
1,336 SR
Queue Stats
38W - 58L
1,374 Elo+
Party 4
Camazotz
Camazotz
Nerøn
Camazotz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Nicolas7979
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,388 Elo+
Party 4
Ares
Ares
Pancho__0604_
Ares
Level 49
God Stats
3W - 3L
1,533 SR
Queue Stats
200W - 175L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
Poortoo
Cthulhu
Level 17
God Stats
5W - 9L
1,379 SR
Queue Stats
11W - 26L
1,267 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Barberoux
Sun Wukong
12
0 / 0 / 2
6,929
533
4,944
9,958
4,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
blorgue
Discordia
13
6 / 1 / 4
7,786
599
7,257
3,629
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 8
7,591
584
3,721
7,178
3,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
nia21111
Danzaburou
11
1 / 4 / 5
7,357
566
5,113
9,686
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Übbel
Gilgamesh
12
6 / 2 / 3
7,896
607
6,252
7,265
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,373
413
2,536
5,423
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
Nerøn
Camazotz
13
4 / 1 / 1
7,590
584
6,885
8,136
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 4 / 1
7,246
557
4,225
8,801
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 3
5,971
459
2,558
10,921
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Poortoo
Cthulhu
12
1 / 1 / 0
6,851
527
3,334
6,478
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
7
8
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Barberoux
Sun Wukong
0
0
2
1
L
0
4
0
0
L
Camazotz
Nerøn
Camazotz
4
1
1
4.5
L
2
4
1
0.63
L
0
5
3
0.3
L
Cthulhu
Poortoo
Cthulhu
1
1
0
1
W
Discordia
blorgue
Discordia
6
1
4
8
W
2
1
8
6
W
Danzaburou
nia21111
Danzaburou
1
4
5
0.88
W
Gilgamesh
Übbel
Gilgamesh
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
19,538
37,716
Taken
39,759
14,798
Mitigated
16,857
11,475
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Barberoux
Sun Wukong
4,944
1,485
0
3,483
9,958
4,118
379
3,392
6,116
0
33,120
L
2,536
123
0
1,340
5,423
1,416
0
2,393
2,696
24,136
0
L
Camazotz
Nerøn
Camazotz
6,885
1,941
0
4,278
8,136
2,777
0
1,189
6,845
0
50,050
L
4,225
2,714
23
3,281
8,801
2,617
275
1,822
6,907
0
41,515
L
2,558
114
0
2,724
10,921
5,377
0
4,244
6,557
16,200
0
L
Cthulhu
Poortoo
Cthulhu
3,334
89
0
2,147
6,478
4,670
0
636
5,776
34,390
0
W
Discordia
blorgue
Discordia
7,257
287
0
853
3,629
1,087
1,097
474
3,155
39,640
0
W
3,721
1,465
0
2,419
7,178
3,608
490
2,218
4,920
20,989
0
W
Danzaburou
nia21111
Danzaburou
5,113
3,078
0
4,053
9,686
2,894
550
642
9,044
0
40,295
W
Gilgamesh
Übbel
Gilgamesh
6,252
2,023
0
667
7,265
3,091
376
1,204
6,053
0
36,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,559
Gold Earned
33,031
352
Minions Killed
311
0
Camps Cleared
0
1,203,935
Distance Traveled
1,250,602
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,929
533
78
6
0
236,069
1
L
Janus
5,373
413
46
4
0
255,677
1
L
Camazotz
7,590
584
98
8
0
295,957
1
L
Cupid
7,246
557
91
7
0
215,258
4
L
Ares
5,971
459
18
1
0
255,055
0
L
Cthulhu
6,851
527
58
4
0
228,655
1
W
Discordia
7,786
599
85
7
0
252,723
2
W
Ymir
7,591
584
44
3
0
252,772
6
W
Danzaburou
7,357
566
78
6
0
194,097
4
W
Gilgamesh
7,896
607
67
5
0
268,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role