Player Matchup

Jormungandr
Jormungandr
Cr0wCr0w
Jormungandr
Level 15
God Stats
46W - 25L
1,522 SR
Queue Stats
247W - 251L
1,536 Elo+
Solo
Cthulhu
Cthulhu
MegaBecker
Cthulhu
Level 24
God Stats
107W - 111L
1,420 SR
Queue Stats
627W - 758L
1,437 Elo+
Solo
Zeus
Zeus
PAPI D0N
Zeus
Level 29
God Stats
11W - 17L
1,490 SR
Queue Stats
45W - 59L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Smizzcity
Guan Yu
Level 8
God Stats
6W - 5L
1,745 SR
Queue Stats
22W - 10L
1,561 Elo+
Solo
Bacchus
Bacchus
zcbmkhfsqetuo
Bacchus
Level 25
God Stats
1W - 2L
1,325 SR
Queue Stats
67W - 66L
1,503 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,503 Elo+

VS

Team Averages
Level 20
1,532 SR
1,499 Elo+
Olorun
Olorun
Monoq16
Olorun
Level 18
God Stats
63W - 47L
1,574 SR
Queue Stats
300W - 217L
1,508 Elo+
Party 1
Bastet
Bastet
NajiSkye_
Bastet
Level 12
God Stats
31W - 32L
1,544 SR
Queue Stats
97W - 85L
1,527 Elo+
Party 2
Yemoja
Yemoja
SpiderShii
Yemoja
Level 18
God Stats
2W - 1L
1,700 SR
Queue Stats
288W - 213L
1,500 Elo+
Party 1
Izanami
Izanami
YourMetroCard
Izanami
Level 12
God Stats
7W - 4L
1,377 SR
Queue Stats
32W - 24L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
mh_nate
Gilgamesh
Level 39
God Stats
15W - 20L
1,464 SR
Queue Stats
120W - 122L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cr0wCr0w
Jormungandr
20
2 / 3 / 23
17,350
913
43,946
38,996
63,057
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
MegaBecker
Cthulhu
20
8 / 5 / 12
17,403
916
31,803
41,175
59,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
18
1 / 5 / 4
13,528
712
4,099
4,766
1,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Smizzcity
Guan Yu
20
15 / 7 / 14
18,626
980
42,274
43,054
68,686
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
20
6 / 4 / 20
18,547
976
27,908
44,376
84,010
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Monoq16
Olorun
20
5 / 6 / 14
17,176
904
25,266
29,951
13,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
NajiSkye_
Bastet
20
2 / 12 / 18
15,897
837
31,133
35,773
14,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
SpiderShii
Yemoja
20
1 / 0 / 17
18,360
966
11,267
21,724
23,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
20
13 / 2 / 7
19,583
1,031
69,270
27,478
10,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
mh_nate
Gilgamesh
20
3 / 12 / 19
17,267
909
26,686
46,089
29,117
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
99
32
Kills
24
24
Deaths
32
73
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cr0wCr0w
Jormungandr
2
3
23
4.5
L
Cthulhu
MegaBecker
Cthulhu
8
5
12
2.8
W
Olorun
Monoq16
Olorun
5
6
14
2
W
Bastet
NajiSkye_
Bastet
2
12
18
0.92
L
Zeus
1
5
4
0.6
L
Guan Yu
Smizzcity
Guan Yu
15
7
14
3.14
W
Yemoja
SpiderShii
Yemoja
1
0
17
9.5
W
Izanami
13
2
7
8.25
W
Gilgamesh
mh_nate
Gilgamesh
3
12
19
1.04
L
Bacchus
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,030
Damage
163,622
172,367
Taken
161,015
276,446
Mitigated
91,465
52,785
Healing
43,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cr0wCr0w
Jormungandr
43,946
13,830
2,787
1,299
38,996
63,057
0
8,218
30,778
85,105
0
L
Cthulhu
MegaBecker
Cthulhu
31,803
1,857
7,692
871
41,175
59,347
0
9,830
31,345
85,450
0
W
Olorun
Monoq16
Olorun
25,266
16,210
8,111
15,886
29,951
13,716
0
19,230
10,721
68,881
0
W
Bastet
NajiSkye_
Bastet
31,133
8,233
0
891
35,773
14,040
0
21,904
12,865
0
41,456
L
Zeus
4,099
1,623
0
0
4,766
1,346
0
619
4,147
8,714
0
L
Guan Yu
Smizzcity
Guan Yu
42,274
5,684
10,439
11,723
43,054
68,686
0
10,008
33,046
0
64,967
W
Yemoja
SpiderShii
Yemoja
11,267
3,751
5,613
2,870
21,724
23,828
0
16,836
4,888
33,838
0
W
Izanami
69,270
60,379
0
6,370
27,478
10,764
0
18,501
8,977
0
130,959
W
Gilgamesh
mh_nate
Gilgamesh
26,686
8,862
0
3,820
46,089
29,117
0
31,285
14,804
495
41,346
L
Bacchus
27,908
2,169
2,245
15,729
44,376
84,010
0
8,341
36,035
40,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,454
Gold Earned
88,283
330
Minions Killed
334
2
Camps Cleared
8
1,546,322
Distance Traveled
1,725,626
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
17,350
913
118
6
0
346,150
0
L
Cthulhu
17,403
916
119
6
0
396,085
0
W
Olorun
17,176
904
115
6
2
280,687
2
W
Bastet
15,897
837
28
1
1
422,967
1
L
Zeus
13,528
712
14
1
0
63,787
0
L
Guan Yu
18,626
980
50
3
2
395,342
0
W
Yemoja
18,360
966
32
2
0
326,485
1
W
Izanami
19,583
1,031
132
7
3
316,978
0
W
Gilgamesh
17,267
909
27
1
2
378,509
1
L
Bacchus
18,547
976
29
2
0
344,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role