Player Matchup

Merlin
Merlin
AangKuzon
Merlin
Level 29
God Stats
4W - 2L
1,446 SR
Queue Stats
4W - 4L
1,470 Elo+
Solo
Odin
Odin
Batatadeh2o
Odin
Level 25
God Stats
5W - 3L
1,632 SR
Queue Stats
37W - 28L
1,444 Elo+
Solo
Hera
Hera
Izzkyiel
Hera
Level 26
God Stats
7W - 7L
1,370 SR
Queue Stats
174W - 157L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
SKU77Y
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,100 Elo+
Solo
Arachne
Arachne
trleite2
Arachne
Level 6
God Stats
8W - 7L
1,451 SR
Queue Stats
35W - 46L
1,301 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,358 Elo+

VS

Team Averages
Level 29
1,351 SR
1,387 Elo+
Heimdallr
Heimdallr
ASCENDINGNEON
Heimdallr
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 120L
1,644 Elo+
Solo
Ganesha
Ganesha
CrooksClutch
Ganesha
Level 67
God Stats
3W - 10L
1,556 SR
Queue Stats
78W - 138L
1,429 Elo+
Party 1
Loki
Loki
I Lucky17 I
Loki
Level 28
God Stats
6W - 11L
1,310 SR
Queue Stats
108W - 119L
1,462 Elo+
Solo
Da Ji
Da Ji
JayneClutch
Da Ji
Level 5
God Stats
0W - 5L
1,309 SR
Queue Stats
55W - 125L
1,340 Elo+
Party 1
Pele
Pele
Lucian-Kinkiller
Pele
Level 21
God Stats
8W - 11L
1,082 SR
Queue Stats
79W - 81L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AangKuzon
Merlin
20
13 / 1 / 16
17,804
1,187
27,989
14,837
5,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 4 / 20
14,641
976
11,684
18,332
21,334
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
20
12 / 1 / 21
16,498
1,100
36,146
11,697
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
SKU77Y
Sun Wukong
16
0 / 2 / 3
11,541
769
1,899
2,928
1,346
Arachne
trleite2
Arachne
20
10 / 3 / 21
16,094
1,073
28,513
25,555
11,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ASCENDINGNEON
Heimdallr
16
0 / 2 / 3
11,507
767
675
2,167
694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
CrooksClutch
Ganesha
20
0 / 7 / 10
13,627
908
25,357
30,824
39,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 6 / 0
15,079
1,005
20,180
24,097
8,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 17 / 3
13,740
916
13,115
35,162
13,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 9 / 4
12,550
837
11,136
25,997
9,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
41
Kills
11
11
Deaths
41
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ASCENDINGNEON
Heimdallr
0
2
3
0.75
W
Merlin
AangKuzon
Merlin
13
1
16
21
W
6
4
20
4
L
Ganesha
CrooksClutch
Ganesha
0
7
10
0.71
L
8
6
0
1.33
W
Hera
12
1
21
22.5
L
3
17
3
0.26
L
0
9
4
0.22
W
Sun Wukong
SKU77Y
Sun Wukong
0
2
3
0.75
W
Arachne
trleite2
Arachne
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,231
Damage
70,463
73,349
Taken
118,247
43,668
Mitigated
72,259
12,416
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ASCENDINGNEON
Heimdallr
675
308
0
0
2,167
694
0
732
1,399
0
1,321
W
Merlin
AangKuzon
Merlin
27,989
1,835
896
2,608
14,837
5,631
0
4,803
10,034
87,455
0
W
11,684
5,913
0
512
18,332
21,334
0
6,537
11,795
0
16,272
L
Ganesha
CrooksClutch
Ganesha
25,357
1,155
1,199
1,398
30,824
39,592
0
16,920
13,178
51,688
0
L
20,180
6,855
0
0
24,097
8,998
0
12,011
11,750
0
50,767
W
Hera
36,146
8,475
0
2,068
11,697
3,603
0
5,694
6,003
50,898
0
L
13,115
5,795
0
1,073
35,162
13,447
0
24,342
10,443
0
36,187
L
11,136
3,999
0
2,033
25,997
9,528
0
8,641
17,184
0
48,245
W
Sun Wukong
SKU77Y
Sun Wukong
1,899
393
0
0
2,928
1,346
0
630
2,298
0
3,397
W
Arachne
trleite2
Arachne
28,513
18,905
0
6,332
25,555
11,754
0
7,693
17,862
0
45,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,578
Gold Earned
66,503
240
Minions Killed
245
9
Camps Cleared
4
1,270,428
Distance Traveled
1,388,867
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,507
767
4
0
0
214,237
0
W
Merlin
17,804
1,187
162
11
0
283,895
0
W
Odin
14,641
976
12
1
0
238,827
0
L
Ganesha
13,627
908
6
0
0
313,261
0
L
Loki
15,079
1,005
87
6
1
327,444
0
W
Hera
16,498
1,100
35
2
3
302,103
0
L
Da Ji
13,740
916
72
5
2
283,357
0
L
Pele
12,550
837
76
5
1
250,568
0
W
Sun Wukong
11,541
769
6
0
0
80,895
2
W
Arachne
16,094
1,073
25
2
6
364,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role