Player Matchup

Jing Wei
Jing Wei
Big Slushii
Jing Wei
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,409 Elo+
Party 2
Persephone
Persephone
CycleofHatred_
Persephone
Level 158
God Stats
1W - 2L
1,830 SR
Queue Stats
358W - 295L
1,613 Elo+
Party 1
King Arthur
King Arthur
MoodyBlues3969
King Arthur
Level 69
God Stats
2W - 2L
1,511 SR
Queue Stats
8W - 16L
1,394 Elo+
Party 2
Geb
Geb
NiiQuiXz-x3
Geb
Level 29
God Stats
1W - 1L
1,868 SR
Queue Stats
95W - 52L
1,678 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShyyOkami
Tsukuyomi
Level 145
God Stats
0W - 3L
1,444 SR
Queue Stats
190W - 134L
1,592 Elo+
Party 1
Team Averages
Level 83
1,631 SR
1,537 Elo+

VS

Team Averages
Level 88
1,620 SR
1,655 Elo+
Athena
Athena
 
Athena
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Zo Much Sauce
He Bo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 121L
1,638 Elo+
Party 3
Danzaburou
Danzaburou
Zombika
Danzaburou
Level 40
God Stats
6W - 0L
1,741 SR
Queue Stats
12W - 2L
1,742 Elo+
Party 3
Pele
Pele
gamemaster reno
Pele
Level 112
God Stats
10W - 6L
1,500 SR
Queue Stats
80W - 57L
1,704 Elo+
Party 3
King Arthur
King Arthur
o Mr Punchy o
King Arthur
Level 100
God Stats
12W - 4L
1,859 SR
Queue Stats
66W - 43L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Big Slushii
Jing Wei
12
2 / 7 / 1
7,794
433
5,358
11,145
3,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
CycleofHatred_
Persephone
14
3 / 5 / 7
9,566
531
15,917
12,950
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MoodyBlues3969
King Arthur
12
1 / 6 / 1
7,779
432
9,378
14,654
16,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 3 / 9
9,262
515
9,382
18,508
11,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ShyyOkami
Tsukuyomi
16
9 / 5 / 6
10,324
574
11,769
13,586
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 4 / 11
9,106
506
5,285
14,846
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 6 / 5
9,267
515
8,619
12,370
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zombika
Danzaburou
16
7 / 2 / 3
10,782
599
10,153
9,218
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 4 / 6
10,418
579
13,825
16,960
7,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
o Mr Punchy o
King Arthur
17
8 / 1 / 4
10,515
584
15,103
17,520
13,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
55
17
Kills
26
26
Deaths
17
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
4
11
1.88
L
Jing Wei
Big Slushii
Jing Wei
2
7
1
0.36
L
Persephone
CycleofHatred_
Persephone
3
5
7
1.3
L
King Arthur
MoodyBlues3969
King Arthur
1
6
1
0.25
L
2
3
9
2.17
L
Tsukuyomi
ShyyOkami
Tsukuyomi
9
5
6
2.4
W
2
6
5
0.75
W
Danzaburou
Zombika
Danzaburou
7
2
3
4.25
W
7
4
6
2.5
W
King Arthur
o Mr Punchy o
King Arthur
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,804
Damage
52,985
70,843
Taken
70,914
42,501
Mitigated
37,131
15,191
Healing
18,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,285
1,328
0
2,725
14,846
9,368
0
7,245
7,601
13,933
0
L
Jing Wei
Big Slushii
Jing Wei
5,358
3,553
0
0
11,145
3,606
684
1,658
9,487
0
36,365
L
Persephone
CycleofHatred_
Persephone
15,917
444
16
3,587
12,950
4,628
0
3,855
9,090
62,003
0
L
King Arthur
MoodyBlues3969
King Arthur
9,378
1,793
195
3,015
14,654
16,616
416
618
14,036
38
41,669
L
9,382
1,116
0
5,286
18,508
11,970
502
3,940
14,568
33,805
0
L
Tsukuyomi
ShyyOkami
Tsukuyomi
11,769
2,674
0
3,092
13,586
5,681
330
3,832
9,754
0
61,769
W
8,619
324
122
2,399
12,370
3,739
186
4,524
7,790
73,403
0
W
Danzaburou
Zombika
Danzaburou
10,153
6,432
0
2,403
9,218
3,460
3,092
2,460
6,708
0
55,003
W
13,825
2,413
0
5,017
16,960
7,220
0
7,651
9,284
0
74,073
W
King Arthur
o Mr Punchy o
King Arthur
15,103
2,615
0
5,605
17,520
13,344
0
3,457
13,549
0
69,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,725
Gold Earned
50,088
387
Minions Killed
535
0
Camps Cleared
0
1,775,881
Distance Traveled
1,801,610
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,106
506
19
1
0
363,860
4
L
Jing Wei
7,794
433
79
4
0
339,631
0
L
Persephone
9,566
531
103
6
0
352,693
4
L
King Arthur
7,779
432
65
4
0
334,208
1
L
Geb
9,262
515
40
2
0
364,772
9
L
Tsukuyomi
10,324
574
100
6
0
384,577
5
W
He Bo
9,267
515
128
7
0
368,633
6
W
Danzaburou
10,782
599
107
6
0
307,693
3
W
Pele
10,418
579
135
8
0
381,782
4
W
King Arthur
10,515
584
146
8
0
379,642
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role