Player Matchup

Heimdallr
Heimdallr
Rotulius
Heimdallr
Level 78
God Stats
1W - 0L
1,183 SR
Queue Stats
104W - 53L
1,647 Elo+
Party 1
Ares
Ares
frautch
Ares
Level 19
God Stats
10W - 3L
1,738 SR
Queue Stats
53W - 21L
1,656 Elo+
Party 1
Zeus
Zeus
jozacmar
Zeus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 40L
1,681 Elo+
Party 1
Team Averages
Level 67
1,474 SR
1,661 Elo+

VS

Team Averages
Level 63
1,657 SR
1,540 Elo+
Gilgamesh
Gilgamesh
Gautatyr
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
IReavyneI
Fenrir
Level 41
God Stats
0W - 1L
1,772 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
zurual
Tiamat
Level 22
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 4L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Rotulius
Heimdallr
16
8 / 1 / 9
12,161
811
8,762
8,327
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
frautch
Ares
14
2 / 1 / 9
11,014
734
7,394
10,131
9,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
15
8 / 1 / 6
11,281
752
14,362
7,037
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gautatyr
Gilgamesh
14
2 / 4 / 1
10,170
678
5,052
18,474
13,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
IReavyneI
Fenrir
10
1 / 8 / 0
8,820
588
4,496
12,381
4,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
zurual
Tiamat
12
0 / 7 / 3
9,074
605
5,365
10,284
6,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
3
3
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Gautatyr
Gilgamesh
2
4
1
0.63
L
Fenrir
IReavyneI
Fenrir
1
8
0
0.13
W
Heimdallr
Rotulius
Heimdallr
8
1
9
12.5
W
Ares
frautch
Ares
2
1
9
6.5
W
Zeus
8
1
6
11
L
Tiamat
zurual
Tiamat
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,518
Damage
14,913
25,495
Taken
41,139
16,291
Mitigated
23,669
4,247
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Gautatyr
Gilgamesh
5,052
1,059
180
4,440
18,474
13,212
0
10,485
7,976
0
48,534
L
Fenrir
IReavyneI
Fenrir
4,496
1,333
0
1,701
12,381
4,407
0
4,028
8,353
0
23,504
W
Heimdallr
Rotulius
Heimdallr
8,762
3,985
0
1,292
8,327
3,824
555
1,358
6,969
0
48,299
W
Ares
frautch
Ares
7,394
360
0
1,119
10,131
9,738
504
2,996
7,135
19,453
0
W
Zeus
14,362
1,439
0
1,836
7,037
2,729
1,674
1,856
5,181
81,378
0
L
Tiamat
zurual
Tiamat
5,365
367
0
1,677
10,284
6,050
0
7,361
2,923
21,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,456
Gold Earned
28,064
214
Minions Killed
131
0
Camps Cleared
0
867,676
Distance Traveled
865,168
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,170
678
75
5
0
413,696
3
L
Fenrir
8,820
588
25
2
0
216,049
0
W
Heimdallr
12,161
811
81
5
0
315,740
2
W
Ares
11,014
734
22
1
0
291,025
0
W
Zeus
11,281
752
111
7
0
260,911
2
L
Tiamat
9,074
605
31
2
0
235,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role