Player Matchup

Anhur
Anhur
Alexluka1
Anhur
Level 45
God Stats
1W - 1L
1,301 SR
Queue Stats
2W - 8L
1,195 Elo+
Party 2
Geb
Geb
dukey_da_boss
Geb
Level 81
God Stats
2W - 0L
1,630 SR
Queue Stats
6W - 2L
1,658 Elo+
Party 2
Vulcan
Vulcan
wml010101
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,376 Elo+
Party 2
Team Averages
Level 65
1,477 SR
1,409 Elo+

VS

Team Averages
Level 30
1,498 SR
1,311 Elo+
Ra
Ra
BigSadWolf
Ra
Level 35
God Stats
1W - 6L
1,325 SR
Queue Stats
43W - 69L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
JCworth
Gilgamesh
Level 31
God Stats
1W - 1L
1,819 SR
Queue Stats
15W - 30L
1,303 Elo+
Party 1
Neith
Neith
JossVrg
Neith
Level 23
God Stats
30W - 63L
1,350 SR
Queue Stats
31W - 66L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alexluka1
Anhur
20
14 / 5 / 3
16,441
822
20,369
18,481
7,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 5 / 12
15,075
754
13,137
32,783
36,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vulcan
wml010101
Vulcan
16
2 / 12 / 7
13,112
656
16,638
17,097
6,258
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 14
14,189
709
20,401
19,698
8,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JCworth
Gilgamesh
18
15 / 5 / 7
14,961
748
24,459
23,996
11,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
JossVrg
Neith
14
1 / 6 / 8
11,282
564
9,714
14,204
5,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
19
Kills
22
22
Deaths
19
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alexluka1
Anhur
14
5
3
3.1
L
6
8
14
1.63
L
Gilgamesh
JCworth
Gilgamesh
15
5
7
3.7
L
Neith
JossVrg
Neith
1
6
8
0.83
W
3
5
12
1.8
W
Vulcan
wml010101
Vulcan
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,144
Damage
54,574
68,361
Taken
57,898
50,137
Mitigated
25,214
21,772
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alexluka1
Anhur
20,369
12,050
0
5,555
18,481
7,670
2,541
5,343
13,138
0
98,007
L
20,401
910
2,170
6,002
19,698
8,960
1,092
9,597
10,101
88,908
0
L
Gilgamesh
JCworth
Gilgamesh
24,459
8,419
1,100
2,422
23,996
11,084
1,607
13,359
10,637
0
52,828
L
Neith
JossVrg
Neith
9,714
6,466
0
986
14,204
5,170
12
6,938
7,266
0
29,023
W
13,137
1,827
0
13,841
32,783
36,209
474
8,675
23,437
44,785
0
W
Vulcan
wml010101
Vulcan
16,638
4,217
794
1,582
17,097
6,258
363
6,646
10,451
57,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,628
Gold Earned
40,432
196
Minions Killed
216
0
Camps Cleared
0
1,003,220
Distance Traveled
975,861
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,441
822
116
6
0
360,596
2
L
Ra
14,189
709
124
6
0
329,239
1
L
Gilgamesh
14,961
748
51
3
0
374,353
5
L
Neith
11,282
564
41
2
0
272,269
0
W
Geb
15,075
754
19
1
0
359,504
5
W
Vulcan
13,112
656
61
3
0
283,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role