Player Matchup

Xing Tian
Xing Tian
Gold V
DynTheArousing
Xing Tian
Gold V
Level 108
God Stats
22W - 35L
1,511 SR
Queue Stats
108W - 141L
1,339 MMR
Party 1
Anhur
Anhur
Gold II
Eriyla
Anhur
Gold II
Level 160
God Stats
11W - 4L
1,747 SR
Queue Stats
193W - 174L
1,555 MMR
Party 1
King Arthur
King Arthur
Gold V
FruscianteJ
King Arthur
Gold V
Level 132
God Stats
2W - 2L
1,873 SR
Queue Stats
95W - 105L
1,447 MMR
Solo
The Morrigan
The Morrigan
Gold IV
SMender
The Morrigan
Gold IV
Level 88
God Stats
189W - 162L
1,601 SR
Queue Stats
374W - 383L
1,421 MMR
Solo
Mercury
Mercury
Gold V
tirey
Mercury
Gold V
Level 156
God Stats
9W - 9L
1,737 SR
Queue Stats
79W - 73L
1,444 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,694 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,585 SR
1,441 MMR
Chernobog
Chernobog
Gold V
CliffyFuture
Chernobog
Gold V
Level 142
God Stats
5W - 5L
1,473 SR
Queue Stats
64W - 70L
1,461 MMR
Solo
Ymir
Ymir
Bronze III
Mampcore3
Ymir
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,410 MMR
Solo
Nemesis
Nemesis
Gold II
OinkOinkPiggle
Nemesis
Gold II
Level 97
God Stats
10W - 3L
1,830 SR
Queue Stats
260W - 249L
1,465 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Xenopyt
Sun Wukong
Silver I
Level 110
God Stats
13W - 12L
1,624 SR
Queue Stats
107W - 103L
1,426 MMR
Solo
Scylla
Scylla
Gold III
senorrampage
Scylla
Gold III
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 98L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DynTheArousing
Xing Tian
9
0 / 3 / 1
5,905
454
2,593
8,197
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Eriyla
Anhur
12
2 / 2 / 0
7,416
570
3,760
8,000
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
FruscianteJ
King Arthur
12
0 / 3 / 0
6,559
505
6,769
12,161
5,830
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
SMender
The Morrigan
10
1 / 3 / 0
6,253
481
5,507
4,387
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
tirey
Mercury
10
0 / 7 / 1
5,961
459
2,004
11,743
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetTiamatTsukuyomiGilgameshApollo

VS

Bans
AthenaLokiYemojaPeleSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CliffyFuture
Chernobog
13
5 / 1 / 5
8,031
618
6,694
4,795
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 0 / 4
5,754
443
1,513
5,111
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 8
7,834
603
7,275
9,262
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Xenopyt
Sun Wukong
14
3 / 1 / 6
7,946
611
7,816
12,043
5,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
13
5 / 0 / 4
8,189
630
5,067
3,840
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
18
18
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CliffyFuture
Chernobog
5
1
5
7.5
L
Xing Tian
DynTheArousing
Xing Tian
0
3
1
0.17
L
Anhur
Eriyla
Anhur
2
2
0
1
L
King Arthur
FruscianteJ
King Arthur
0
3
0
0
W
Ymir
0
0
4
2
W
5
1
8
9
L
The Morrigan
SMender
The Morrigan
1
3
0
0.33
W
Sun Wukong
Xenopyt
Sun Wukong
3
1
6
6
W
Scylla
5
0
4
7
L
Mercury
tirey
Mercury
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,633
Damage
28,365
44,488
Taken
35,051
16,458
Mitigated
13,462
10,817
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CliffyFuture
Chernobog
6,694
4,211
0
2,276
4,795
1,528
601
800
3,981
0
48,880
L
Xing Tian
DynTheArousing
Xing Tian
2,593
95
0
1,325
8,197
3,846
0
1,827
6,316
14,317
0
L
Anhur
Eriyla
Anhur
3,760
1,733
0
2,863
8,000
2,053
0
371
7,629
0
46,189
L
King Arthur
FruscianteJ
King Arthur
6,769
900
0
2,992
12,161
5,830
0
418
11,743
0
42,650
W
Ymir
1,513
167
0
2,543
5,111
2,036
0
1,865
3,204
14,550
0
W
7,275
2,811
0
1,022
9,262
3,265
349
1,869
7,211
0
46,659
L
The Morrigan
SMender
The Morrigan
5,507
1,253
0
550
4,387
1,494
0
1,484
2,782
27,936
1,255
W
Sun Wukong
Xenopyt
Sun Wukong
7,816
1,552
0
5,489
12,043
5,484
71
734
11,297
0
48,599
W
Scylla
5,067
1,039
0
1,540
3,840
1,149
0
1,189
2,513
49,690
0
L
Mercury
tirey
Mercury
2,004
501
0
3,087
11,743
3,235
66
2,225
9,402
0
34,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
37,754
369
Minions Killed
437
0
Camps Cleared
0
1,214,411
Distance Traveled
1,334,962
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,031
618
100
8
0
258,757
3
L
Xing Tian
5,905
454
27
2
0
266,053
3
L
Anhur
7,416
570
118
9
0
209,707
1
L
King Arthur
6,559
505
87
7
0
247,040
4
W
Ymir
5,754
443
27
2
0
260,140
7
W
Nemesis
7,834
603
92
7
0
298,435
0
L
The Morrigan
6,253
481
67
5
0
251,284
4
W
Sun Wukong
7,946
611
97
7
0
261,487
6
W
Scylla
8,189
630
121
9
0
256,143
2
L
Mercury
5,961
459
70
5
0
240,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role