Player Matchup

Chang'e
Chang'e
MonoChrome322
Chang'e
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NShellz
Fenrir
Level 15
God Stats
24W - 11L
1,655 SR
Queue Stats
27W - 20L
1,555 Elo+
Solo
Izanami
Izanami
NeaIScоttx
Izanami
Level 26
God Stats
2W - 2L
1,633 SR
Queue Stats
10W - 10L
1,741 Elo+
Solo
Fafnir
Fafnir
johnDeus619
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 114L
1,305 Elo+
Party 1
Medusa
Medusa
quiquemon06
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,295 Elo+
Party 1
Team Averages
Level 19
1,558 SR
1,479 Elo+

VS

Team Averages
Level 37
1,482 SR
1,466 Elo+
Anubis
Anubis
DogOssy
Anubis
Level 120
God Stats
1W - 1L
1,911 SR
Queue Stats
10W - 9L
1,923 Elo+
Party 2
Fenrir
Fenrir
LunMun
Fenrir
Level 28
God Stats
9W - 15L
1,282 SR
Queue Stats
54W - 44L
1,291 Elo+
Party 3
Sun Wukong
Sun Wukong
OTHILA117
Sun Wukong
Level 7
God Stats
37W - 35L
1,226 SR
Queue Stats
38W - 41L
1,174 Elo+
Party 3
Medusa
Medusa
Penin
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Neith
Neith
RicePaddyField
Neith
Level 26
God Stats
287W - 306L
1,489 SR
Queue Stats
315W - 346L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
6 / 11 / 8
13,697
1,054
16,596
31,001
9,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
NShellz
Fenrir
17
2 / 8 / 6
11,220
863
13,367
21,711
10,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
NeaIScоttx
Izanami
19
8 / 6 / 6
14,473
1,113
27,425
26,706
9,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fafnir
18
0 / 8 / 9
11,991
922
5,855
25,806
17,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
1 / 10 / 7
11,583
891
1,393
21,231
7,677
Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DogOssy
Anubis
20
18 / 3 / 18
16,441
1,265
34,268
16,002
8,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
LunMun
Fenrir
19
8 / 3 / 16
13,022
1,002
13,497
11,531
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
OTHILA117
Sun Wukong
19
0 / 3 / 16
11,573
890
7,644
12,216
9,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
Penin
Medusa
20
7 / 6 / 21
13,856
1,066
30,753
14,779
6,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 2 / 27
15,390
1,184
29,679
16,275
7,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
141
17
Kills
43
43
Deaths
17
36
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Anubis
DogOssy
Anubis
18
3
18
9
W
Fenrir
LunMun
Fenrir
8
3
16
5.33
L
Chang'e
6
11
8
0.91
L
Fenrir
NShellz
Fenrir
2
8
6
0.63
L
Izanami
NeaIScоttx
Izanami
8
6
6
1.83
W
Sun Wukong
OTHILA117
Sun Wukong
0
3
16
2.67
W
Medusa
Penin
Medusa
7
6
21
2.92
W
10
2
27
11.75
L
Fafnir
0
8
9
0.56
L
Medusa
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,636
Damage
115,841
126,455
Taken
70,803
55,016
Mitigated
37,670
19,022
Healing
20,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DogOssy
Anubis
34,268
1,234
134
7,510
16,002
8,456
0
7,279
8,723
70,855
0
W
Fenrir
LunMun
Fenrir
13,497
2,853
462
1,635
11,531
5,272
0
3,291
8,240
0
25,789
L
Chang'e
16,596
1,594
6,745
6,025
31,001
9,347
0
9,043
21,958
54,694
0
L
Fenrir
NShellz
Fenrir
13,367
3,161
0
550
21,711
10,980
0
6,421
15,290
0
20,559
L
Izanami
NeaIScоttx
Izanami
27,425
16,363
440
1,455
26,706
9,990
0
4,848
21,858
0
66,604
W
Sun Wukong
OTHILA117
Sun Wukong
7,644
299
0
175
12,216
9,396
0
4,025
8,191
0
11,674
W
Medusa
Penin
Medusa
30,753
14,612
0
1,514
14,779
6,576
0
4,956
9,823
0
38,399
W
29,679
17,384
608
8,623
16,275
7,970
0
2,900
13,375
0
66,187
L
Fafnir
5,855
2,321
0
3,359
25,806
17,022
0
8,009
17,797
25,756
0
L
Medusa
1,393
970
0
448
21,231
7,677
0
5,947
15,284
0
9,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,964
Gold Earned
70,282
225
Minions Killed
242
6
Camps Cleared
6
1,013,781
Distance Traveled
1,060,602
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,441
1,265
101
8
4
201,757
1
W
Fenrir
13,022
1,002
25
2
1
226,842
0
L
Chang'e
13,697
1,054
96
7
1
233,410
0
L
Fenrir
11,220
863
13
1
0
203,742
0
L
Izanami
14,473
1,113
78
6
4
228,964
0
W
Sun Wukong
11,573
890
14
1
0
205,907
0
W
Medusa
13,856
1,066
14
1
0
219,682
1
W
Neith
15,390
1,184
88
7
1
206,414
0
L
Fafnir
11,991
922
31
2
1
182,583
4
L
Medusa
11,583
891
7
1
0
165,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role