Player Matchup

Hachiman
Hachiman
hugor_2004
Hachiman
Level 69
God Stats
19W - 16L
1,598 SR
Queue Stats
331W - 345L
1,436 Elo+
Party 3
Cabrakan
Cabrakan
jo5huac_10_
Cabrakan
Level 60
God Stats
31W - 21L
1,529 SR
Queue Stats
304W - 300L
1,455 Elo+
Party 4
Ganesha
Ganesha
kingcatman3d
Ganesha
Level 49
God Stats
27W - 36L
1,465 SR
Queue Stats
127W - 159L
1,371 Elo+
Party 3
Zeus
Zeus
m60nat1245
Zeus
Level 68
God Stats
8W - 4L
1,585 SR
Queue Stats
247W - 268L
1,445 Elo+
Party 3
Kali
Kali
silverdragon239
Kali
Level 49
God Stats
1W - 1L
1,247 SR
Queue Stats
163W - 173L
1,319 Elo+
Party 4
Team Averages
Level 59
1,485 SR
1,405 Elo+

VS

Team Averages
Level 55
1,548 SR
1,370 Elo+
Sylvanus
Sylvanus
Stecca162
Sylvanus
Level 49
God Stats
15W - 13L
1,542 SR
Queue Stats
220W - 247L
1,320 Elo+
Party 2
Artemis
Artemis
bizzo2902
Artemis
Level 46
God Stats
75W - 53L
1,586 SR
Queue Stats
156W - 176L
1,358 Elo+
Party 2
Janus
Janus
krypton_nick
Janus
Level 46
God Stats
5W - 7L
1,551 SR
Queue Stats
217W - 252L
1,336 Elo+
Party 2
Fenrir
Fenrir
yNotJelly
Fenrir
Level 86
God Stats
1W - 1L
1,616 SR
Queue Stats
70W - 59L
1,482 Elo+
Party 1
Skadi
Skadi
yNotJunky
Skadi
Level 49
God Stats
4W - 5L
1,448 SR
Queue Stats
70W - 94L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
hugor_2004
Hachiman
16
8 / 1 / 6
10,540
527
18,276
12,232
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
jo5huac_10_
Cabrakan
19
5 / 1 / 7
11,674
584
13,267
15,718
20,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
kingcatman3d
Ganesha
13
0 / 1 / 12
9,376
469
6,771
12,839
12,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
8 / 6 / 5
10,336
517
14,037
10,384
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 0 / 5
10,897
545
6,405
7,621
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Stecca162
Sylvanus
12
1 / 6 / 2
7,941
397
3,427
18,701
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
bizzo2902
Artemis
13
1 / 7 / 3
8,137
407
8,405
13,193
4,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 6 / 1
9,709
485
8,722
13,333
4,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
yNotJelly
Fenrir
14
2 / 2 / 2
8,718
436
9,280
18,779
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
yNotJunky
Skadi
13
0 / 5 / 0
8,164
408
4,422
12,519
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
25
Kills
9
9
Deaths
26
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Stecca162
Sylvanus
1
6
2
0.33
L
Artemis
bizzo2902
Artemis
1
7
3
0.36
W
Hachiman
hugor_2004
Hachiman
8
1
6
11
W
Cabrakan
jo5huac_10_
Cabrakan
5
1
7
8.5
W
Ganesha
kingcatman3d
Ganesha
0
1
12
6
L
5
6
1
0.92
W
8
6
5
1.75
W
4
0
5
6.5
L
Fenrir
yNotJelly
Fenrir
2
2
2
1.5
L
Skadi
yNotJunky
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,756
Damage
34,256
58,794
Taken
76,525
45,005
Mitigated
31,020
21,482
Healing
20,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Stecca162
Sylvanus
3,427
1,041
3,396
6,442
18,701
10,412
69
7,780
10,921
24,384
0
L
Artemis
bizzo2902
Artemis
8,405
5,619
0
1,465
13,193
4,604
161
4,935
8,258
0
37,289
W
Hachiman
hugor_2004
Hachiman
18,276
6,001
693
5,166
12,232
4,804
2,835
2,581
9,651
0
67,102
W
Cabrakan
jo5huac_10_
Cabrakan
13,267
1,625
0
8,080
15,718
20,881
1,448
1,385
14,333
82,003
0
W
Ganesha
kingcatman3d
Ganesha
6,771
200
903
2,314
12,839
12,294
1,090
4,545
8,294
23,304
0
L
8,722
321
144
2,852
13,333
4,784
260
6,717
6,616
60,703
0
W
14,037
859
0
2,035
10,384
3,508
2,270
3,557
6,827
52,781
0
W
6,405
2,492
255
2,036
7,621
3,518
1,799
81
7,540
0
73,068
L
Fenrir
yNotJelly
Fenrir
9,280
1,449
0
4,425
18,779
7,069
0
6,924
11,855
0
51,218
L
Skadi
yNotJunky
Skadi
4,422
1,037
0
1,761
12,519
4,151
0
7,719
4,800
0
42,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,823
Gold Earned
42,669
518
Minions Killed
392
0
Camps Cleared
0
1,685,046
Distance Traveled
1,580,098
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,941
397
40
2
0
283,944
0
L
Artemis
8,137
407
65
3
0
279,968
0
W
Hachiman
10,540
527
122
6
0
364,078
3
W
Cabrakan
11,674
584
167
8
0
281,737
4
W
Ganesha
9,376
469
8
0
0
361,739
2
L
Janus
9,709
485
109
5
0
358,897
2
W
Zeus
10,336
517
93
5
0
275,110
3
W
Kali
10,897
545
128
6
0
402,382
3
L
Fenrir
8,718
436
79
4
0
410,510
3
L
Skadi
8,164
408
99
5
0
246,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role