Player Matchup

Jing Wei
Jing Wei
THE-REAL-FATALIS
Jing Wei
Level 27
God Stats
30W - 14L
1,581 SR
Queue Stats
93W - 73L
1,500 Elo+
Party 2
Thor
Thor
TRU-ARMY
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 22L
1,500 Elo+
Party 2
Ymir
Ymir
VERHOEKS-LM10
Ymir
Level 23
God Stats
46W - 32L
1,426 SR
Queue Stats
47W - 34L
1,500 Elo+
Party 2
Achilles
Achilles
Zizoumali-ttv
Achilles
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 17L
1,500 Elo+
Party 2
Bacchus
Bacchus
lildicegang43
Bacchus
Level 27
God Stats
4W - 2L
1,551 SR
Queue Stats
6W - 11L
1,258 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,452 Elo+

VS

Team Averages
Level 21
1,478 SR
1,454 Elo+
Pele
Pele
Bex12
Pele
Level 27
God Stats
5W - 9L
1,042 SR
Queue Stats
58W - 70L
1,388 Elo+
Party 1
King Arthur
King Arthur
Ignneon06
King Arthur
Level 17
God Stats
5W - 5L
1,490 SR
Queue Stats
55W - 70L
1,445 Elo+
Party 1
Tiamat
Tiamat
TwixzyMimi
Tiamat
Level 27
God Stats
3W - 5L
1,457 SR
Queue Stats
68W - 56L
1,448 Elo+
Solo
Chang'e
Chang'e
Wutjc
Chang'e
Level 7
God Stats
3W - 2L
1,606 SR
Queue Stats
13W - 18L
1,286 Elo+
Solo
Neith
Neith
cOrUJaAaH13
Neith
Level 28
God Stats
14W - 6L
1,795 SR
Queue Stats
14W - 7L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 7 / 17
17,164
1,226
43,817
21,543
9,503
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
2 / 7 / 23
13,092
935
6,547
17,968
8,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 29
14,935
1,067
10,962
17,816
24,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Zizoumali-ttv
Achilles
20
8 / 2 / 23
14,494
1,035
10,351
19,700
11,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
20
5 / 0 / 31
15,777
1,127
24,417
17,784
20,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bex12
Pele
20
10 / 13 / 6
15,076
1,077
18,245
26,750
11,126
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Ignneon06
King Arthur
20
5 / 5 / 9
14,248
1,018
12,047
14,836
17,814
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
TwixzyMimi
Tiamat
19
3 / 9 / 10
13,246
946
22,460
17,679
13,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Wutjc
Chang'e
19
0 / 9 / 9
12,149
868
18,159
24,868
17,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 6 / 8
12,597
900
15,400
19,065
8,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
61
42
Kills
19
19
Deaths
42
123
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Pele
Bex12
Pele
10
13
6
1
L
King Arthur
Ignneon06
King Arthur
5
5
9
1.9
W
21
7
17
4.21
W
Thor
2
7
23
1.93
L
Tiamat
TwixzyMimi
Tiamat
3
9
10
0.89
W
6
3
29
6.83
L
Chang'e
Wutjc
Chang'e
0
9
9
0.5
W
Achilles
Zizoumali-ttv
Achilles
8
2
23
9.75
L
1
6
8
0.83
W
Bacchus
5
0
31
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,094
Damage
86,311
94,811
Taken
103,198
74,786
Mitigated
68,546
8,000
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Bex12
Pele
18,245
3,935
0
593
26,750
11,126
0
9,482
17,268
0
39,268
L
King Arthur
Ignneon06
King Arthur
12,047
1,330
0
0
14,836
17,814
0
5,553
9,283
172
35,979
W
43,817
40,406
1,417
3,376
21,543
9,503
0
10,269
11,274
0
78,089
W
Thor
6,547
1,416
0
0
17,968
8,153
0
6,345
11,623
0
19,313
L
Tiamat
TwixzyMimi
Tiamat
22,460
755
0
1,727
17,679
13,789
0
3,071
14,608
33,614
0
W
10,962
536
0
0
17,816
24,428
0
7,954
9,862
26,341
0
L
Chang'e
Wutjc
Chang'e
18,159
1,674
5,037
4,160
24,868
17,721
0
11,951
12,917
45,528
0
W
Achilles
Zizoumali-ttv
Achilles
10,351
2,453
0
364
19,700
11,814
0
8,374
11,326
0
28,155
L
15,400
7,937
195
2,226
19,065
8,096
0
5,322
13,743
0
36,248
W
Bacchus
24,417
1,544
2,138
705
17,784
20,888
0
7,849
9,935
44,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,462
Gold Earned
67,316
245
Minions Killed
204
2
Camps Cleared
8
1,311,184
Distance Traveled
1,158,029
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,076
1,077
38
3
4
216,217
0
L
King Arthur
14,248
1,018
53
4
2
257,192
0
W
Jing Wei
17,164
1,226
95
7
2
236,234
1
W
Thor
13,092
935
36
3
0
234,543
0
L
Tiamat
13,246
946
19
1
1
249,417
0
W
Ymir
14,935
1,067
34
2
0
248,507
0
L
Chang'e
12,149
868
67
5
1
223,101
0
W
Achilles
14,494
1,035
48
3
0
282,728
0
L
Neith
12,597
900
27
2
0
212,102
1
W
Bacchus
15,777
1,127
32
2
0
309,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role