Player Matchup

Gilgamesh
Gilgamesh
FamineSliver
Gilgamesh
Level 123
God Stats
6W - 7L
1,371 SR
Queue Stats
132W - 157L
1,481 Elo+
Party 1
Cupid
Cupid
ItZlUiCd
Cupid
Level 108
God Stats
0W - 2L
1,370 SR
Queue Stats
116W - 116L
1,438 Elo+
Solo
Ra
Ra
NBGfishy
Ra
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
RakuWu
Janus
Level 122
God Stats
9W - 16L
1,322 SR
Queue Stats
284W - 305L
1,542 Elo+
Party 1
Athena
Athena
TragicSt0ry
Athena
Level 128
God Stats
17W - 17L
1,544 SR
Queue Stats
270W - 262L
1,536 Elo+
Solo
Team Averages
Level 111
1,422 SR
1,499 Elo+

VS

Team Averages
Level 108
1,497 SR
1,501 Elo+
Anubis
Anubis
ItzJuanpi
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
NASHXD
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Ranzenelly
Danzaburou
Level 82
God Stats
10W - 13L
1,395 SR
Queue Stats
284W - 260L
1,527 Elo+
Solo
Athena
Athena
josue2029
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
meeeeeee424
Sun Wukong
Level 69
God Stats
130W - 86L
1,588 SR
Queue Stats
191W - 177L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FamineSliver
Gilgamesh
12
1 / 7 / 3
7,074
472
6,185
13,852
9,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
ItZlUiCd
Cupid
13
0 / 1 / 0
7,905
527
3,311
8,641
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 5 / 3
7,924
528
6,914
11,434
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
RakuWu
Janus
12
3 / 5 / 2
7,799
520
7,451
7,941
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
10
1 / 5 / 3
6,609
441
5,863
19,582
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItzJuanpi
Anubis
13
5 / 3 / 8
7,945
530
14,052
8,498
3,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
NASHXD
Fenrir
15
6 / 1 / 7
8,862
591
5,574
9,790
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Ranzenelly
Danzaburou
15
0 / 1 / 0
9,259
617
3,850
6,191
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
josue2029
Athena
13
4 / 1 / 10
8,274
552
9,881
10,936
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
meeeeeee424
Sun Wukong
15
7 / 2 / 4
9,138
609
11,011
11,149
8,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
22
23
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FamineSliver
Gilgamesh
1
7
3
0.36
L
Cupid
ItZlUiCd
Cupid
0
1
0
0
W
Anubis
ItzJuanpi
Anubis
5
3
8
3
W
Fenrir
NASHXD
Fenrir
6
1
7
9.5
L
3
5
3
0.9
L
Janus
RakuWu
Janus
3
5
2
0.8
W
Danzaburou
Ranzenelly
Danzaburou
0
1
0
0
L
Athena
1
5
3
0.5
W
Athena
josue2029
Athena
4
1
10
9
W
Sun Wukong
meeeeeee424
Sun Wukong
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,724
Damage
44,368
61,450
Taken
46,564
32,476
Mitigated
27,244
14,946
Healing
17,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FamineSliver
Gilgamesh
6,185
2,357
0
1,797
13,852
9,826
38
4,175
9,677
0
35,734
L
Cupid
ItZlUiCd
Cupid
3,311
1,949
158
4,516
8,641
2,588
0
1,910
6,731
0
55,900
W
Anubis
ItzJuanpi
Anubis
14,052
1,476
0
4,745
8,498
3,889
698
5,264
3,234
47,903
0
W
Fenrir
NASHXD
Fenrir
5,574
566
0
2,488
9,790
4,911
0
3,679
6,111
0
59,462
L
6,914
943
882
4,334
11,434
4,486
0
3,482
7,952
51,806
0
L
Janus
RakuWu
Janus
7,451
309
0
591
7,941
2,998
0
3,665
4,276
45,364
0
W
Danzaburou
Ranzenelly
Danzaburou
3,850
1,971
0
3,795
6,191
2,159
928
534
5,657
0
67,461
L
Athena
5,863
1,375
0
2,668
19,582
12,578
0
10,701
8,881
22,258
0
W
Athena
josue2029
Athena
9,881
2,975
0
3,684
10,936
7,860
0
6,203
4,733
26,916
0
W
Sun Wukong
meeeeeee424
Sun Wukong
11,011
3,758
0
2,458
11,149
8,425
793
4,548
6,601
0
52,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,311
Gold Earned
43,478
426
Minions Killed
460
0
Camps Cleared
0
1,348,449
Distance Traveled
1,462,186
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,074
472
73
5
0
265,102
1
L
Cupid
7,905
527
121
8
0
271,438
4
W
Anubis
7,945
530
77
5
0
262,535
3
W
Fenrir
8,862
591
99
7
0
326,542
4
L
Ra
7,924
528
100
7
0
270,789
1
L
Janus
7,799
520
99
7
0
269,727
2
W
Danzaburou
9,259
617
137
9
0
245,562
6
L
Athena
6,609
441
33
2
0
271,393
6
W
Athena
8,274
552
39
3
0
337,265
2
W
Sun Wukong
9,138
609
108
7
0
290,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role