Player Matchup

Ao Kuang
Ao Kuang
Silver IV
AtH2O
Ao Kuang
Silver IV
Level 160
God Stats
1,477W - 1,172L
1,516 SR
Queue Stats
2,721W - 2,758L
639 MMR
Solo
Kukulkan
Kukulkan
Silver IV
BeastlyHood
Kukulkan
Silver IV
Level 103
God Stats
37W - 27L
1,564 SR
Queue Stats
242W - 248L
749 MMR
Solo
Bacchus
Bacchus
Silver V
Gengibrxnx
Bacchus
Silver V
Level 82
God Stats
11W - 11L
1,734 SR
Queue Stats
971W - 964L
641 MMR
Solo
Chiron
Chiron
Silver III
WhytErmit
Chiron
Silver III
Level 108
God Stats
7W - 5L
1,555 SR
Queue Stats
236W - 242L
783 MMR
Party 1
King Arthur
King Arthur
Silver II
elinspectorRAUL
King Arthur
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,574 SR
862 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,378 SR
754 MMR
Cthulhu
Cthulhu
Silver IV
Darkmanxd123
Cthulhu
Silver IV
Level 87
God Stats
19W - 16L
1,473 SR
Queue Stats
417W - 444L
701 MMR
Solo
Scylla
Scylla
Silver V
MOJOETALLBOY
Scylla
Silver V
Level 107
God Stats
1W - 3L
1,261 SR
Queue Stats
92W - 95L
906 MMR
Solo
Hachiman
Hachiman
Silver IV
MayoNM
Hachiman
Silver IV
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 130L
631 MMR
Solo
Ah Puch
Ah Puch
Bronze I
SergMerg
Ah Puch
Bronze I
Level 82
God Stats
4W - 4L
1,399 SR
Queue Stats
15W - 34L
727 MMR
Solo
Thanatos
Thanatos
Silver III
imissmyshots
Thanatos
Silver III
Level 123
God Stats
1W - 3L
1,256 SR
Queue Stats
76W - 91L
807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AtH2O
Ao Kuang
20
13 / 2 / 5
16,179
622
15,849
26,849
11,889
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
BeastlyHood
Kukulkan
20
2 / 4 / 7
14,391
554
12,329
14,148
5,828
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Gengibrxnx
Bacchus
19
5 / 7 / 7
15,097
581
10,676
23,658
23,291
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
WhytErmit
Chiron
20
4 / 5 / 7
15,575
599
12,120
19,713
7,936
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
elinspectorRAUL
King Arthur
20
9 / 2 / 7
16,670
641
17,928
32,389
30,931
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaTiamatApolloSetTsukuyomi

VS

Bans
GilgameshSobekHeimdallrArachneCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkmanxd123
Cthulhu
16
5 / 4 / 5
11,192
430
8,679
15,855
11,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
17
3 / 8 / 10
11,546
444
16,226
13,555
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hachiman
MayoNM
Hachiman
20
4 / 4 / 1
14,644
563
14,333
21,261
8,365
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
SergMerg
Ah Puch
17
0 / 8 / 3
10,629
409
10,690
19,425
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
imissmyshots
Thanatos
20
8 / 9 / 3
13,574
522
23,002
22,299
11,434
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
33
Kills
20
20
Deaths
33
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AtH2O
Ao Kuang
13
2
5
7.75
W
Kukulkan
BeastlyHood
Kukulkan
2
4
7
1.38
L
Cthulhu
Darkmanxd123
Cthulhu
5
4
5
1.88
W
Bacchus
Gengibrxnx
Bacchus
5
7
7
1.21
L
Scylla
3
8
10
1
L
Hachiman
MayoNM
Hachiman
4
4
1
1.13
L
Ah Puch
SergMerg
Ah Puch
0
8
3
0.19
W
Chiron
WhytErmit
Chiron
4
5
7
1.5
W
King Arthur
elinspectorRAUL
King Arthur
9
2
7
6.25
L
Thanatos
imissmyshots
Thanatos
8
9
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,902
Damage
72,930
116,757
Taken
92,395
79,875
Mitigated
43,609
41,558
Healing
34,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AtH2O
Ao Kuang
15,849
4,784
104
13,183
26,849
11,889
8,526
5,030
21,723
127,780
0
W
Kukulkan
BeastlyHood
Kukulkan
12,329
210
0
2,443
14,148
5,828
1,125
7,056
6,836
121,347
0
L
Cthulhu
Darkmanxd123
Cthulhu
8,679
661
468
1,922
15,855
11,600
0
10,109
5,746
35,832
0
W
Bacchus
Gengibrxnx
Bacchus
10,676
908
0
4,216
23,658
23,291
475
11,285
12,059
27,251
0
L
Scylla
16,226
1,332
0
623
13,555
5,540
1,024
7,908
5,647
59,935
0
L
Hachiman
MayoNM
Hachiman
14,333
10,073
0
8,413
21,261
8,365
1,081
8,586
12,675
0
133,694
L
Ah Puch
SergMerg
Ah Puch
10,690
449
486
8,133
19,425
6,670
0
5,070
14,355
67,343
0
W
Chiron
WhytErmit
Chiron
12,120
6,650
874
9,037
19,713
7,936
3,501
3,516
16,122
0
118,246
W
King Arthur
elinspectorRAUL
King Arthur
17,928
1,133
0
11,701
32,389
30,931
751
8,988
23,254
0
110,591
L
Thanatos
imissmyshots
Thanatos
23,002
8,327
0
14,207
22,299
11,434
0
7,181
15,118
0
94,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,912
Gold Earned
61,585
764
Minions Killed
636
0
Camps Cleared
0
2,465,172
Distance Traveled
2,129,841
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,179
622
163
6
0
498,047
2
W
Kukulkan
14,391
554
189
7
0
491,447
7
L
Cthulhu
11,192
430
65
3
0
370,771
2
W
Bacchus
15,097
581
16
1
0
488,875
6
L
Scylla
11,546
444
106
4
0
416,733
3
L
Hachiman
14,644
563
206
8
0
427,175
7
L
Ah Puch
10,629
409
117
5
0
405,668
2
W
Chiron
15,575
599
196
8
0
459,855
9
W
King Arthur
16,670
641
200
8
0
526,948
2
L
Thanatos
13,574
522
142
5
0
509,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role