Player Matchup

Danzaburou
Danzaburou
Carl0s44life
Danzaburou
Level 33
God Stats
1W - 4L
1,315 SR
Queue Stats
160W - 174L
1,305 Elo+
Solo
King Arthur
King Arthur
KrakThulu16
King Arthur
Level 40
God Stats
15W - 26L
1,500 SR
Queue Stats
52W - 94L
1,369 Elo+
Solo
Set
Set
Nico gun02
Set
Level 63
God Stats
1W - 6L
1,244 SR
Queue Stats
21W - 22L
1,443 Elo+
Party 3
Fafnir
Fafnir
Tommy guns02
Fafnir
Level 38
God Stats
7W - 6L
1,636 SR
Queue Stats
132W - 131L
1,328 Elo+
Party 3
Raijin
Raijin
weediagram1
Raijin
Level 40
God Stats
2W - 4L
1,461 SR
Queue Stats
379W - 435L
1,275 Elo+
Solo
Team Averages
Level 43
1,431 SR
1,344 Elo+

VS

Team Averages
Level 43
1,588 SR
1,369 Elo+
Fafnir
Fafnir
Red-Dwarfdragon
Fafnir
Level 32
God Stats
2W - 0L
1,711 SR
Queue Stats
36W - 54L
1,275 Elo+
Solo
Awilix
Awilix
alohakpo
Awilix
Level 59
God Stats
17W - 13L
1,549 SR
Queue Stats
289W - 301L
1,431 Elo+
Party 1
Scylla
Scylla
crisloko804
Scylla
Level 69
God Stats
10W - 8L
1,513 SR
Queue Stats
251W - 279L
1,378 Elo+
Party 2
Neith
Neith
danieledurdo
Neith
Level 21
God Stats
2W - 0L
1,667 SR
Queue Stats
8W - 8L
1,309 Elo+
Party 2
Gilgamesh
Gilgamesh
nxvqv
Gilgamesh
Level 36
God Stats
6W - 8L
1,500 SR
Queue Stats
114W - 125L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carl0s44life
Danzaburou
14
5 / 5 / 3
9,324
444
11,491
15,850
6,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
KrakThulu16
King Arthur
12
3 / 11 / 0
8,805
419
7,878
15,849
11,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 5 / 5
10,103
481
8,093
13,101
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
14
2 / 6 / 6
9,223
439
10,388
22,824
22,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
16
5 / 11 / 2
10,446
497
9,190
16,010
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
10,279
489
4,248
13,688
12,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
alohakpo
Awilix
19
12 / 0 / 11
12,284
585
17,661
13,050
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
11 / 3 / 6
12,564
598
17,611
9,447
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 8 / 5
9,489
452
10,877
15,646
5,573
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
nxvqv
Gilgamesh
18
10 / 3 / 7
12,121
577
12,426
14,987
15,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
18
Kills
38
38
Deaths
18
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Carl0s44life
Danzaburou
5
5
3
1.3
L
King Arthur
KrakThulu16
King Arthur
3
11
0
0.27
L
3
5
5
1.1
W
2
4
2
0.75
L
Fafnir
2
6
6
0.83
W
Awilix
alohakpo
Awilix
12
0
11
17.5
W
Scylla
11
3
6
4.67
W
3
8
5
0.69
W
Gilgamesh
nxvqv
Gilgamesh
10
3
7
4.5
L
Raijin
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,040
Damage
62,823
83,634
Taken
66,818
51,776
Mitigated
43,585
17,223
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Carl0s44life
Danzaburou
11,491
6,367
0
5,240
15,850
6,340
1,452
2,799
13,015
0
58,635
L
King Arthur
KrakThulu16
King Arthur
7,878
1,380
0
1,195
15,849
11,285
190
0
15,849
0
40,914
L
8,093
3,172
0
3,200
13,101
4,866
74
4,594
8,357
0
51,337
W
4,248
2,100
0
1,619
13,688
12,869
820
5,359
8,223
32,786
0
L
Fafnir
10,388
2,831
0
6,090
22,824
22,845
452
7,152
15,440
28,107
0
W
Awilix
alohakpo
Awilix
17,661
6,760
0
5,033
13,050
5,703
3,263
2,435
10,479
0
75,934
W
Scylla
17,611
2,047
0
1,871
9,447
3,598
1,166
3,421
5,764
81,537
0
W
10,877
5,417
0
3,672
15,646
5,573
1,055
6,689
8,859
0
49,774
W
Gilgamesh
nxvqv
Gilgamesh
12,426
4,938
0
2,384
14,987
15,842
2,786
1,066
13,915
0
54,802
L
Raijin
9,190
793
0
1,498
16,010
6,440
116
6,534
9,114
65,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,901
Gold Earned
56,737
420
Minions Killed
507
0
Camps Cleared
0
1,641,817
Distance Traveled
1,836,256
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,324
444
94
4
0
354,119
1
L
King Arthur
8,805
419
81
4
0
228,248
1
L
Set
10,103
481
92
4
0
381,017
0
W
Fafnir
10,279
489
42
2
0
355,869
1
L
Fafnir
9,223
439
42
2
0
361,017
2
W
Awilix
12,284
585
121
6
0
454,090
1
W
Scylla
12,564
598
142
7
0
373,112
2
W
Neith
9,489
452
99
5
0
309,534
2
W
Gilgamesh
12,121
577
103
5
0
343,651
1
L
Raijin
10,446
497
111
5
0
317,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role