Player Matchup

Skadi
Skadi
D4Smt
Skadi
Level 29
God Stats
8W - 6L
1,532 SR
Queue Stats
91W - 99L
1,419 Elo+
Party 2
Sobek
Sobek
EliteKaipatu
Sobek
Level 29
God Stats
21W - 35L
1,372 SR
Queue Stats
101W - 145L
1,418 Elo+
Solo
Hel
Hel
Eyeless_Leo
Hel
Level 27
God Stats
2W - 1L
1,376 SR
Queue Stats
62W - 79L
1,347 Elo+
Party 2
Arachne
Arachne
Panda_Alado_Fds
Arachne
Level 16
God Stats
3W - 1L
1,262 SR
Queue Stats
5W - 5L
1,375 Elo+
Party 1
Hou Yi
Hou Yi
golfinho-pelado
Hou Yi
Level 17
God Stats
5W - 1L
1,346 SR
Queue Stats
6W - 6L
1,331 Elo+
Party 1
Team Averages
Level 24
1,377 SR
1,378 Elo+

VS

Team Averages
Level 11
1,433 SR
1,353 Elo+
Ares
Ares
AngryBirdAdrian
Ares
Level 8
God Stats
7W - 6L
1,500 SR
Queue Stats
9W - 10L
1,155 Elo+
Solo
Neith
Neith
Maptn
Neith
Level 20
God Stats
11W - 17L
1,433 SR
Queue Stats
14W - 28L
1,361 Elo+
Solo
Thor
Thor
Zewinner15
Thor
Level 21
God Stats
0W - 2L
1,231 SR
Queue Stats
3W - 6L
1,249 Elo+
Solo
Guan Yu
Guan Yu
daanndoma
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Olorun
Olorun
dradon98
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
D4Smt
Skadi
19
15 / 3 / 4
13,095
624
20,284
12,432
5,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 0 / 7
9,952
474
4,467
14,575
17,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 8 / 3
9,273
442
4,324
11,337
3,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 4 / 7
11,440
545
12,931
11,497
4,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
10 / 0 / 12
12,348
588
15,652
7,947
3,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
8,230
392
2,942
17,090
15,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Maptn
Neith
13
0 / 7 / 2
8,352
398
6,950
13,637
4,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 5 / 2
10,388
495
7,688
16,147
9,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
daanndoma
Guan Yu
10
2 / 10 / 5
7,752
369
4,199
17,218
17,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
dradon98
Olorun
16
4 / 8 / 4
10,662
508
7,497
15,135
6,380
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
37
Kills
12
15
Deaths
38
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Skadi
D4Smt
Skadi
15
3
4
5.67
W
0
0
7
3.5
W
2
8
3
0.44
L
Neith
Maptn
Neith
0
7
2
0.14
W
10
4
7
3.38
L
6
5
2
1.4
L
Guan Yu
daanndoma
Guan Yu
2
10
5
0.45
L
Olorun
dradon98
Olorun
4
8
4
0.75
W
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,658
Damage
29,276
57,788
Taken
79,227
33,826
Mitigated
53,519
11,111
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,942
556
0
125
17,090
15,828
253
1,021
15,994
27,878
0
W
Skadi
D4Smt
Skadi
20,284
12,843
0
0
12,432
5,367
3,693
3,157
9,225
0
105,990
W
4,467
538
306
6,615
14,575
17,431
969
257
14,318
34,870
0
W
4,324
1,350
138
768
11,337
3,494
595
2,341
8,846
23,750
0
L
Neith
Maptn
Neith
6,950
3,193
0
4,076
13,637
4,461
1,060
2,759
10,703
0
39,836
W
12,931
8,123
0
3,284
11,497
4,240
664
2,969
8,478
0
34,767
L
7,688
2,699
0
4,378
16,147
9,588
0
1,832
14,265
0
53,640
L
Guan Yu
daanndoma
Guan Yu
4,199
833
231
1,294
17,218
17,262
249
1,626
15,542
0
19,879
L
Olorun
dradon98
Olorun
7,497
4,778
462
3,596
15,135
6,380
255
1,203
13,932
38,882
0
W
15,652
10,484
0
0
7,947
3,294
4,882
1,715
6,082
0
70,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,108
Gold Earned
45,384
406
Minions Killed
303
0
Camps Cleared
0
1,747,341
Distance Traveled
1,731,785
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,230
392
54
3
0
386,657
0
W
Skadi
13,095
624
160
8
0
357,253
3
W
Sobek
9,952
474
50
2
0
317,112
0
W
Hel
9,273
442
32
2
0
324,639
0
L
Neith
8,352
398
61
3
0
354,548
1
W
Arachne
11,440
545
42
2
0
369,301
0
L
Thor
10,388
495
87
4
0
408,599
0
L
Guan Yu
7,752
369
31
1
0
329,771
1
L
Olorun
10,662
508
70
3
0
252,210
2
W
Hou Yi
12,348
588
122
6
0
379,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role