Player Matchup

Aphrodite
Aphrodite
LowRezTodesBerg
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 50L
1,593 Elo+
Solo
Bakasura
Bakasura
RodanDoboi
Bakasura
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 9L
1,705 Elo+
Solo
Scylla
Scylla
Wiistry
Scylla
Level 18
God Stats
1W - 3L
1,549 SR
Queue Stats
196W - 183L
1,616 Elo+
Solo
Cthulhu
Cthulhu
Wolfy9
Cthulhu
Level 11
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 2
Neith
Neith
kori52
Neith
Level 16
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 2
Team Averages
Level 12
1,560 SR
1,642 Elo+

VS

Team Averages
Level 22
1,671 SR
1,606 Elo+
Sol
Sol
CÁBROKEN
Sol
Level 25
God Stats
2W - 0L
1,556 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Persephone
Persephone
DaYui
Persephone
Level 19
God Stats
5W - 1L
1,865 SR
Queue Stats
19W - 6L
1,772 Elo+
Party 1
Gilgamesh
Gilgamesh
ElDiosKiwi
Gilgamesh
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 138L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheNoxMain
Tsukuyomi
Level 21
God Stats
3W - 0L
1,838 SR
Queue Stats
45W - 18L
1,643 Elo+
Party 1
Set
Set
Velvydian
Set
Level 16
God Stats
1W - 0L
1,597 SR
Queue Stats
34W - 30L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LowRezTodesBerg
Aphrodite
19
3 / 3 / 5
12,018
546
10,759
18,011
15,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
RodanDoboi
Bakasura
19
9 / 8 / 3
12,938
588
19,713
24,596
9,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Wiistry
Scylla
15
3 / 10 / 2
9,762
444
7,183
16,616
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Wolfy9
Cthulhu
14
3 / 11 / 1
9,635
438
10,169
25,823
14,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
kori52
Neith
13
0 / 13 / 4
8,531
388
8,201
15,945
4,666
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 4 / 6
16,649
757
35,445
19,854
8,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
DaYui
Persephone
19
4 / 2 / 12
13,248
602
17,657
9,310
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ElDiosKiwi
Gilgamesh
20
2 / 4 / 0
13,061
594
9,245
19,572
10,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
TheNoxMain
Tsukuyomi
18
11 / 3 / 12
13,808
628
11,934
22,155
18,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 5 / 17
11,935
543
8,369
18,695
10,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
18
Kills
45
45
Deaths
18
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
25
4
6
7
W
Persephone
DaYui
Persephone
4
2
12
5
W
Gilgamesh
ElDiosKiwi
Gilgamesh
2
4
0
0.5
L
Aphrodite
LowRezTodesBerg
Aphrodite
3
3
5
1.83
L
Bakasura
RodanDoboi
Bakasura
9
8
3
1.31
W
Tsukuyomi
TheNoxMain
Tsukuyomi
11
3
12
5.67
W
3
5
17
2.3
L
Scylla
Wiistry
Scylla
3
10
2
0.4
L
Cthulhu
Wolfy9
Cthulhu
3
11
1
0.32
L
Neith
kori52
Neith
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,025
Damage
82,650
100,991
Taken
89,586
48,254
Mitigated
50,675
21,310
Healing
29,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,445
13,717
0
12,585
19,854
8,033
12,046
4,666
14,028
149,602
1,146
W
Persephone
DaYui
Persephone
17,657
833
0
2,191
9,310
3,292
775
4,510
4,216
98,181
0
W
Gilgamesh
ElDiosKiwi
Gilgamesh
9,245
2,343
0
4,689
19,572
10,901
1,397
5,852
12,225
0
91,639
L
Aphrodite
LowRezTodesBerg
Aphrodite
10,759
1,597
2,480
9,579
18,011
15,078
61
6,932
11,079
80,309
0
L
Bakasura
RodanDoboi
Bakasura
19,713
12,692
0
4,915
24,596
9,010
0
8,601
15,995
0
85,275
W
Tsukuyomi
TheNoxMain
Tsukuyomi
11,934
2,389
0
4,880
22,155
18,130
214
8,577
11,813
0
53,743
W
8,369
2,862
0
4,881
18,695
10,319
1,462
4,276
13,649
0
59,895
L
Scylla
Wiistry
Scylla
7,183
491
0
748
16,616
4,733
220
11,236
5,380
53,860
0
L
Cthulhu
Wolfy9
Cthulhu
10,169
878
271
2,484
25,823
14,767
361
15,791
10,032
34,106
0
L
Neith
kori52
Neith
8,201
3,303
0
833
15,945
4,666
599
10,141
5,804
0
45,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
68,701
538
Minions Killed
691
0
Camps Cleared
0
1,841,748
Distance Traveled
2,111,696
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,649
757
202
9
0
394,778
4
W
Persephone
13,248
602
163
7
0
446,840
11
W
Gilgamesh
13,061
594
169
8
0
407,593
2
L
Aphrodite
12,018
546
164
7
0
396,040
2
L
Bakasura
12,938
588
142
6
0
444,166
2
W
Tsukuyomi
13,808
628
68
3
0
442,784
2
W
Set
11,935
543
89
4
0
419,701
6
L
Scylla
9,762
444
106
5
0
331,226
2
L
Cthulhu
9,635
438
54
2
0
360,392
1
L
Neith
8,531
388
72
3
0
309,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role