Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BannyD
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FuzzyPickle77
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Inkavichi
Ullr
Level 139
God Stats
44W - 58L
1,378 SR
Queue Stats
282W - 283L
1,602 Elo+
Solo
Terra
Terra
Xehll
Terra
Level 157
God Stats
135W - 106L
1,762 SR
Queue Stats
300W - 245L
1,747 Elo+
Solo
Team Averages
Level 142
1,528 SR
1,570 Elo+

VS

Team Averages
Level 127
1,726 SR
1,681 Elo+
Fenrir
Fenrir
Chrystaliza
Fenrir
Level 126
God Stats
5W - 3L
1,921 SR
Queue Stats
179W - 160L
1,624 Elo+
Party 1
Kukulkan
Kukulkan
FlamingVoid
Kukulkan
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
199W - 185L
1,613 Elo+
Party 1
Anhur
Anhur
kidburg
Anhur
Level 160
God Stats
20W - 4L
1,985 SR
Queue Stats
144W - 64L
1,816 Elo+
Party 2
Artio
Artio
owën
Artio
Level 159
God Stats
3W - 0L
1,725 SR
Queue Stats
169W - 84L
1,793 Elo+
Party 2
Horus
Horus
ツツttvdiosmiloツツ
Horus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 0 / 5
6,975
698
6,587
4,548
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
BannyD
Mulan
13
3 / 5 / 2
8,024
802
5,816
12,908
9,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 6 / 6
7,471
747
7,461
9,118
3,805
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
13
2 / 5 / 2
7,029
703
4,212
9,499
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Xehll
Terra
11
1 / 4 / 2
6,291
629
2,879
8,467
3,419
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 3 / 12
8,617
862
7,467
8,199
4,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
FlamingVoid
Kukulkan
16
4 / 0 / 8
9,023
902
8,822
4,285
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
kidburg
Anhur
15
7 / 1 / 9
9,192
919
14,561
8,388
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
owën
Artio
15
4 / 3 / 12
9,231
923
4,900
12,267
8,725
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 1 / 13
8,377
838
2,365
6,231
4,566
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
8
Kills
20
20
Deaths
8
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
5
2.5
L
Mulan
BannyD
Mulan
3
5
2
0.8
W
Fenrir
4
3
12
3.33
W
Kukulkan
FlamingVoid
Kukulkan
4
0
8
8
L
2
6
6
0.83
L
Ullr
2
5
2
0.6
L
Terra
Xehll
Terra
1
4
2
0.5
W
Anhur
kidburg
Anhur
7
1
9
11.5
W
Artio
owën
Artio
4
3
12
3.33
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,955
Damage
38,115
44,540
Taken
39,370
20,295
Mitigated
23,150
5,307
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,587
311
371
1,614
4,548
1,240
1
1,528
3,020
25,256
0
L
Mulan
BannyD
Mulan
5,816
992
0
1,291
12,908
9,325
0
2,830
10,078
0
15,216
W
Fenrir
7,467
2,381
0
1,435
8,199
4,843
155
1,939
5,593
0
15,613
W
Kukulkan
FlamingVoid
Kukulkan
8,822
846
0
835
4,285
2,113
1,807
1,153
3,126
45,011
0
L
7,461
1,253
0
481
9,118
3,805
0
3,622
5,496
0
23,377
L
Ullr
4,212
1,440
0
279
9,499
2,506
175
2,534
6,965
0
22,517
L
Terra
Xehll
Terra
2,879
39
645
626
8,467
3,419
0
3,530
4,937
10,322
0
W
Anhur
kidburg
Anhur
14,561
8,312
0
2,814
8,388
2,903
2,827
2,116
5,380
0
34,203
W
Artio
owën
Artio
4,900
375
1,289
3,464
12,267
8,725
321
1,876
9,591
18,264
0
W
2,365
998
3,398
2,172
6,231
4,566
185
2,003
4,090
0
7,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
44,440
189
Minions Killed
220
7
Camps Cleared
8
776,117
Distance Traveled
952,374
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,975
698
64
6
1
200,721
3
L
Mulan
8,024
802
21
2
1
169,580
3
W
Fenrir
8,617
862
23
2
2
198,554
4
W
Kukulkan
9,023
902
94
9
4
180,243
1
L
Pele
7,471
747
38
4
4
147,298
3
L
Ullr
7,029
703
45
5
0
127,283
2
L
Terra
6,291
629
21
2
1
131,235
2
W
Anhur
9,192
919
65
7
1
159,166
0
W
Artio
9,231
923
30
3
1
195,774
2
W
Horus
8,377
838
8
1
0
218,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role