Player Matchup

Ganesha
Ganesha
Dark Horse4574
Ganesha
Level 106
God Stats
4W - 3L
1,578 SR
Queue Stats
45W - 29L
1,448 Elo+
Solo
Fenrir
Fenrir
NewYorkLegendz
Fenrir
Level 80
God Stats
1W - 3L
1,227 SR
Queue Stats
189W - 249L
1,373 Elo+
Party 1
Zeus
Zeus
OMG-_-Kwiz
Zeus
Level 84
God Stats
2W - 4L
1,549 SR
Queue Stats
256W - 244L
1,485 Elo+
Party 1
Team Averages
Level 90
1,452 SR
1,435 Elo+

VS

Team Averages
Level 61
1,494 SR
1,476 Elo+
Cerberus
Cerberus
Henny1there
Cerberus
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
332W - 347L
1,518 Elo+
Party 2
Vamana
Vamana
L33Tkiller
Vamana
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 258L
1,457 Elo+
Party 2
Hades
Hades
Oh lixpy
Hades
Level 77
God Stats
0W - 1L
1,483 SR
Queue Stats
48W - 42L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 15
7,745
775
4,483
8,490
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
12 / 3 / 2
8,714
871
8,495
6,245
2,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
3 / 0 / 11
7,435
744
7,441
2,659
805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Henny1there
Cerberus
11
3 / 3 / 0
7,764
776
3,880
8,543
5,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
L33Tkiller
Vamana
8
0 / 5 / 2
6,067
607
2,778
8,085
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Oh lixpy
Hades
9
0 / 7 / 2
6,306
631
4,849
9,528
4,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
15
7.5
L
Cerberus
Henny1there
Cerberus
3
3
0
1
L
Vamana
L33Tkiller
Vamana
0
5
2
0.2
W
12
3
2
4.33
W
3
0
11
8.5
L
Hades
Oh lixpy
Hades
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,419
Damage
11,507
17,394
Taken
26,156
9,977
Mitigated
13,049
4,116
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,483
409
0
2,198
8,490
7,020
30
4,424
4,066
15,089
0
L
Cerberus
Henny1there
Cerberus
3,880
281
111
1,441
8,543
5,433
0
4,231
4,312
12,670
0
L
Vamana
L33Tkiller
Vamana
2,778
1,129
0
1,183
8,085
3,209
0
4,013
4,072
0
16,963
W
8,495
2,333
0
839
6,245
2,152
0
3,260
2,985
0
27,632
W
7,441
321
128
951
2,659
805
43
1,097
1,562
29,807
0
L
Hades
Oh lixpy
Hades
4,849
179
160
1,733
9,528
4,407
116
3,710
5,818
26,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,894
Gold Earned
20,137
107
Minions Killed
83
0
Camps Cleared
0
560,376
Distance Traveled
520,842
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,745
775
0
0
0
185,693
0
L
Cerberus
7,764
776
19
2
0
180,381
1
L
Vamana
6,067
607
29
3
0
183,577
0
W
Fenrir
8,714
871
39
4
0
196,647
1
W
Zeus
7,435
744
68
7
0
178,036
1
L
Hades
6,306
631
35
4
0
156,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role