Player Matchup

Jing Wei
Jing Wei
Hulinshadow
Jing Wei
Level 29
God Stats
19W - 15L
1,661 SR
Queue Stats
76W - 102L
1,423 Elo+
Party 2
Khepri
Khepri
LazyTurtle6969
Khepri
Level 103
God Stats
40W - 37L
1,553 SR
Queue Stats
132W - 155L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
SHAXX THIGHS
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 49
1,571 SR
1,470 Elo+

VS

Team Averages
Level 54
1,652 SR
1,577 Elo+
Scylla
Scylla
Alvexia
Scylla
Level 6
God Stats
8W - 7L
1,595 SR
Queue Stats
14W - 15L
1,568 Elo+
Party 1
Chaac
Chaac
Dermys
Chaac
Level 28
God Stats
36W - 13L
1,861 SR
Queue Stats
239W - 157L
1,664 Elo+
Solo
Medusa
Medusa
Pandorable
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hulinshadow
Jing Wei
16
3 / 7 / 5
13,617
619
13,322
22,461
11,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 6
13,980
635
11,702
32,016
50,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
SHAXX THIGHS
Kukulkan
17
3 / 8 / 4
13,855
630
11,519
14,158
6,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alvexia
Scylla
17
6 / 3 / 12
14,154
643
19,734
13,753
5,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Dermys
Chaac
18
6 / 3 / 13
14,597
664
19,244
23,893
31,245
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Pandorable
Medusa
18
9 / 2 / 10
15,269
694
23,087
15,070
6,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
8
Kills
21
21
Deaths
8
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alvexia
Scylla
6
3
12
4
W
Chaac
Dermys
Chaac
6
3
13
4.17
L
Jing Wei
Hulinshadow
Jing Wei
3
7
5
0.79
L
2
6
6
0.83
W
Medusa
Pandorable
Medusa
9
2
10
7
L
Kukulkan
SHAXX THIGHS
Kukulkan
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
62,065
68,635
Taken
52,716
68,630
Mitigated
43,242
6,829
Healing
27,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alvexia
Scylla
19,734
2,474
0
7,093
13,753
5,392
589
8,220
5,533
63,900
0
W
Chaac
Dermys
Chaac
19,244
4,540
0
13,334
23,893
31,245
275
10,163
13,730
0
73,962
L
Jing Wei
Hulinshadow
Jing Wei
13,322
11,315
0
3,406
22,461
11,669
3,085
7,739
13,951
0
72,994
L
11,702
1,363
0
2,085
32,016
50,525
51
8,016
23,095
41,895
0
W
Medusa
Pandorable
Medusa
23,087
14,596
0
6,970
15,070
6,605
2,559
5,754
9,316
0
95,890
L
Kukulkan
SHAXX THIGHS
Kukulkan
11,519
563
390
948
14,158
6,436
0
2,964
10,835
59,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,452
Gold Earned
44,020
215
Minions Killed
254
0
Camps Cleared
0
1,044,289
Distance Traveled
1,086,787
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,154
643
69
3
0
348,196
0
W
Chaac
14,597
664
84
4
0
374,069
3
L
Jing Wei
13,617
619
104
5
0
378,525
0
L
Khepri
13,980
635
25
1
0
346,494
4
W
Medusa
15,269
694
101
5
0
364,522
0
L
Kukulkan
13,855
630
86
4
0
319,270
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role