Player Matchup

Baron Samedi
Baron Samedi
EmrldDragon
Baron Samedi
Level 122
God Stats
7W - 3L
1,655 SR
Queue Stats
311W - 289L
1,508 Elo+
Solo
Bacchus
Bacchus
FatalGrimoire
Bacchus
Level 143
God Stats
4W - 0L
1,938 SR
Queue Stats
317W - 298L
1,517 Elo+
Solo
Nemesis
Nemesis
IIRedCapoII
Nemesis
Level 131
God Stats
5W - 8L
1,796 SR
Queue Stats
277W - 270L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
hoofhearted12392
Kukulkan
Level 79
God Stats
1W - 1L
1,649 SR
Queue Stats
48W - 43L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXCROOSHXx
Ah Muzen Cab
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
303W - 307L
1,521 Elo+
Party 2
Team Averages
Level 120
1,708 SR
1,492 Elo+

VS

Team Averages
Level 92
1,528 SR
1,477 Elo+
Cu Chulainn
Cu Chulainn
HarriGnutz
Cu Chulainn
Level 66
God Stats
29W - 27L
1,570 SR
Queue Stats
664W - 716L
1,498 Elo+
Solo
Pele
Pele
IrishLegionary
Pele
Level 100
God Stats
6W - 6L
1,510 SR
Queue Stats
7W - 10L
1,336 Elo+
Solo
Fafnir
Fafnir
Jamirqui
Fafnir
Level 119
God Stats
0W - 4L
1,169 SR
Queue Stats
742W - 653L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
Priestw20
Ah Puch
Level 118
God Stats
13W - 8L
1,799 SR
Queue Stats
735W - 732L
1,477 Elo+
Solo
Medusa
Medusa
madydanyel
Medusa
Level 59
God Stats
20W - 18L
1,592 SR
Queue Stats
480W - 445L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmrldDragon
Baron Samedi
20
6 / 6 / 11
15,155
541
15,789
24,939
25,517
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
20
4 / 2 / 13
14,441
516
21,440
22,760
27,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
IIRedCapoII
Nemesis
20
6 / 2 / 9
14,866
531
16,383
24,417
10,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 5 / 8
15,557
556
24,423
14,664
7,147
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ah Muzen Cab
xXCROOSHXx
Ah Muzen Cab
20
5 / 4 / 9
14,340
512
15,325
17,120
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HarriGnutz
Cu Chulainn
19
2 / 7 / 4
13,136
469
15,166
31,112
28,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 7 / 6
13,299
475
16,331
22,087
13,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Jamirqui
Fafnir
17
2 / 5 / 8
12,473
445
11,852
28,187
36,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Priestw20
Ah Puch
20
6 / 6 / 6
13,909
497
22,655
22,687
9,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
madydanyel
Medusa
19
3 / 5 / 2
12,856
459
6,130
20,368
8,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
29
Kills
19
19
Deaths
30
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EmrldDragon
Baron Samedi
6
6
11
1.92
W
Bacchus
4
2
13
5.25
L
Cu Chulainn
HarriGnutz
Cu Chulainn
2
7
4
0.57
W
Nemesis
IIRedCapoII
Nemesis
6
2
9
5.25
L
6
7
6
1.29
L
Fafnir
Jamirqui
Fafnir
2
5
8
1.2
L
Ah Puch
Priestw20
Ah Puch
6
6
6
1.5
W
8
5
8
2.4
L
Medusa
madydanyel
Medusa
3
5
2
0.8
W
Ah Muzen Cab
xXCROOSHXx
Ah Muzen Cab
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,360
Damage
72,134
103,900
Taken
124,441
77,130
Mitigated
96,526
35,747
Healing
30,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EmrldDragon
Baron Samedi
15,789
1,502
1,418
5,534
24,939
25,517
21
10,509
13,667
59,901
0
W
Bacchus
21,440
1,245
0
8,104
22,760
27,627
751
4,800
17,738
91,717
0
L
Cu Chulainn
HarriGnutz
Cu Chulainn
15,166
2,583
0
6,288
31,112
28,010
0
19,214
11,064
4,840
84,408
W
Nemesis
IIRedCapoII
Nemesis
16,383
7,932
0
10,904
24,417
10,213
402
7,885
15,948
0
114,955
L
16,331
3,304
0
3,832
22,087
13,387
102
10,721
11,253
0
100,622
L
Fafnir
Jamirqui
Fafnir
11,852
2,596
0
6,311
28,187
36,398
289
10,999
16,980
30,794
0
L
Ah Puch
Priestw20
Ah Puch
22,655
695
194
7,239
22,687
9,900
723
13,562
8,961
85,542
0
W
24,423
1,954
0
3,239
14,664
7,147
283
6,701
7,491
125,390
0
L
Medusa
madydanyel
Medusa
6,130
2,860
0
6,736
20,368
8,831
2,600
5,799
14,531
0
88,908
W
Ah Muzen Cab
xXCROOSHXx
Ah Muzen Cab
15,325
7,739
0
6,548
17,120
6,626
2,127
5,115
11,505
0
113,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,359
Gold Earned
65,673
795
Minions Killed
648
0
Camps Cleared
0
2,593,624
Distance Traveled
2,538,986
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,155
541
84
3
0
459,602
10
W
Bacchus
14,441
516
156
6
0
519,685
4
L
Cu Chulainn
13,136
469
166
6
0
492,213
5
W
Nemesis
14,866
531
158
6
0
630,950
4
L
Pele
13,299
475
149
5
0
561,957
8
L
Fafnir
12,473
445
36
1
0
519,134
6
L
Ah Puch
13,909
497
159
6
0
487,741
6
W
Kukulkan
15,557
556
207
7
0
470,202
6
L
Medusa
12,856
459
138
5
0
477,941
8
W
Ah Muzen Cab
14,340
512
190
7
0
513,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role