Player Matchup

Jormungandr
Jormungandr
Aleman 2106
Jormungandr
Level 6
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo
Nu Wa
Nu Wa
Elle_Gamer143
Nu Wa
Level 29
God Stats
53W - 71L
1,456 SR
Queue Stats
385W - 451L
1,412 Elo+
Solo
Ra
Ra
KN1GHT OF ONE
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,637 Elo+
Solo
Nemesis
Nemesis
Shad0wGlance
Nemesis
Level 8
God Stats
3W - 5L
1,478 SR
Queue Stats
165W - 234L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Xx_J3R4LDxX_PR
Danzaburou
Level 28
God Stats
2W - 1L
1,567 SR
Queue Stats
31W - 25L
1,477 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,442 Elo+

VS

Team Averages
Level 15
1,471 SR
1,413 Elo+
Arachne
Arachne
Kamaron-11
Arachne
Level 27
God Stats
10W - 9L
1,524 SR
Queue Stats
295W - 310L
1,501 Elo+
Solo
Ra
Ra
Lilbear920
Ra
Level 15
God Stats
1W - 2L
1,327 SR
Queue Stats
9W - 9L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
Tenkeiurfav
Gilgamesh
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,284 Elo+
Solo
Olorun
Olorun
Yanoni_B
Olorun
Level 16
God Stats
131W - 121L
1,486 SR
Queue Stats
133W - 122L
1,410 Elo+
Solo
Neith
Neith
queenninz
Neith
Level 8
God Stats
15W - 16L
1,519 SR
Queue Stats
21W - 20L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aleman 2106
Jormungandr
17
0 / 15 / 4
10,209
928
10,123
24,921
24,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 9 / 5
11,178
1,016
16,119
16,173
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 11 / 4
11,847
1,077
19,462
16,429
5,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Shad0wGlance
Nemesis
17
0 / 10 / 4
10,273
934
4,465
15,999
5,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Xx_J3R4LDxX_PR
Danzaburou
18
6 / 7 / 4
13,659
1,242
24,816
16,765
6,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kamaron-11
Arachne
20
19 / 2 / 18
14,338
1,303
25,866
21,633
10,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
12 / 1 / 30
14,129
1,284
19,089
16,952
12,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Tenkeiurfav
Gilgamesh
19
6 / 4 / 26
11,857
1,078
10,112
15,912
9,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
Yanoni_B
Olorun
20
12 / 3 / 23
13,608
1,237
24,451
17,231
9,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
queenninz
Neith
18
3 / 3 / 19
10,754
978
4,664
11,227
4,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
168
12
Kills
52
52
Deaths
13
21
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aleman 2106
Jormungandr
0
15
4
0.13
L
2
9
5
0.5
L
4
11
4
0.55
W
Arachne
Kamaron-11
Arachne
19
2
18
14
W
12
1
30
27
L
Nemesis
Shad0wGlance
Nemesis
0
10
4
0.2
W
Gilgamesh
Tenkeiurfav
Gilgamesh
6
4
26
4.75
L
Danzaburou
Xx_J3R4LDxX_PR
Danzaburou
6
7
4
1.14
W
Olorun
Yanoni_B
Olorun
12
3
23
7.83
W
Neith
queenninz
Neith
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,985
Damage
84,182
90,287
Taken
82,955
48,095
Mitigated
46,522
5,113
Healing
29,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aleman 2106
Jormungandr
10,123
2,585
0
0
24,921
24,239
0
11,668
13,253
33,009
0
L
16,119
5,884
0
886
16,173
5,596
0
7,997
8,176
37,414
0
L
19,462
2,621
579
564
16,429
5,955
0
9,261
7,168
46,167
0
W
Arachne
Kamaron-11
Arachne
25,866
20,545
0
6,992
21,633
10,596
0
10,796
10,640
0
47,317
W
19,089
1,884
4,847
7,279
16,952
12,299
0
8,732
7,810
54,855
0
L
Nemesis
Shad0wGlance
Nemesis
4,465
1,182
284
1,691
15,999
5,682
0
6,402
9,597
0
16,508
W
Gilgamesh
Tenkeiurfav
Gilgamesh
10,112
5,282
0
1,170
15,912
9,402
0
9,381
6,367
0
16,497
L
Danzaburou
Xx_J3R4LDxX_PR
Danzaburou
24,816
12,378
0
1,109
16,765
6,623
0
8,212
8,553
0
60,019
W
Olorun
Yanoni_B
Olorun
24,451
12,604
2,699
5,783
17,231
9,662
0
9,591
7,438
55,522
0
W
Neith
queenninz
Neith
4,664
2,731
0
939
11,227
4,563
0
6,089
4,581
0
19,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,166
Gold Earned
64,686
247
Minions Killed
245
7
Camps Cleared
4
920,074
Distance Traveled
1,020,435
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,209
928
51
5
1
175,012
0
L
Nu Wa
11,178
1,016
51
5
0
161,683
0
L
Ra
11,847
1,077
55
5
0
213,615
0
W
Arachne
14,338
1,303
41
4
0
223,866
0
W
Ra
14,129
1,284
83
8
1
231,875
1
L
Nemesis
10,273
934
33
3
3
176,908
1
W
Gilgamesh
11,857
1,078
14
1
1
214,440
0
L
Danzaburou
13,659
1,242
57
5
3
192,856
0
W
Olorun
13,608
1,237
65
6
2
168,318
0
W
Neith
10,754
978
42
4
0
181,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role