Player Matchup

Raijin
Raijin
Bardiso
Raijin
Level 74
God Stats
2W - 3L
1,479 SR
Queue Stats
107W - 82L
1,537 Elo+
Party 3
Aphrodite
Aphrodite
Berserkerap
Aphrodite
Level 160
God Stats
4W - 1L
1,803 SR
Queue Stats
87W - 71L
1,555 Elo+
Party 3
Cthulhu
Cthulhu
PASLIBICAK
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 3
Nike
Nike
RealCimmy
Nike
Level 106
God Stats
5W - 9L
1,413 SR
Queue Stats
104W - 121L
1,506 Elo+
Party 1
Olorun
Olorun
Slappapa
Olorun
Level 108
God Stats
4W - 1L
1,787 SR
Queue Stats
116W - 133L
1,513 Elo+
Party 1
Team Averages
Level 103
1,596 SR
1,522 Elo+

VS

Team Averages
Level 95
1,566 SR
1,500 Elo+
Chang'e
Chang'e
Driving Bus
Chang'e
Level 158
God Stats
1W - 6L
1,416 SR
Queue Stats
883W - 898L
1,538 Elo+
Party 2
Heimdallr
Heimdallr
GanJah1
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PandaFistMonkey
Ymir
Level 82
God Stats
9W - 9L
1,704 SR
Queue Stats
316W - 289L
1,515 Elo+
Solo
Bacchus
Bacchus
TheMuffinMan3x
Bacchus
Level 31
God Stats
0W - 2L
1,710 SR
Queue Stats
13W - 20L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
Zlodeikin
Danzaburou
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 52L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bardiso
Raijin
20
8 / 4 / 15
12,675
792
23,069
13,860
6,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Berserkerap
Aphrodite
19
2 / 3 / 15
11,394
712
8,400
18,925
13,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
PASLIBICAK
Cthulhu
18
4 / 4 / 16
11,666
729
23,498
22,462
21,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
19
5 / 6 / 12
11,738
734
10,631
29,717
17,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
Slappapa
Olorun
20
9 / 5 / 11
12,658
791
20,112
13,937
6,333
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Driving Bus
Chang'e
20
6 / 6 / 13
11,995
750
18,055
21,800
14,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
GanJah1
Heimdallr
19
2 / 6 / 18
11,378
711
14,620
16,304
8,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 5 / 10
12,040
753
17,896
22,653
29,774
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 6 / 13
9,546
597
9,783
18,772
27,964
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Zlodeikin
Danzaburou
18
5 / 5 / 10
11,252
703
21,469
18,512
9,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
86
28
Kills
22
22
Deaths
28
69
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Raijin
Bardiso
Raijin
8
4
15
3.88
W
Aphrodite
Berserkerap
Aphrodite
2
3
15
3.17
L
Chang'e
Driving Bus
Chang'e
6
6
13
2.08
L
Heimdallr
GanJah1
Heimdallr
2
6
18
1.83
W
Cthulhu
PASLIBICAK
Cthulhu
4
4
16
3
L
9
5
10
2.8
W
Nike
5
6
12
1.83
W
Olorun
Slappapa
Olorun
9
5
11
2.9
L
0
6
13
1.08
L
Danzaburou
Zlodeikin
Danzaburou
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,710
Damage
81,823
98,901
Taken
98,041
65,169
Mitigated
89,916
48,549
Healing
38,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Bardiso
Raijin
23,069
1,493
4,750
1,386
13,860
6,086
1,036
6,686
7,174
47,126
0
W
Aphrodite
Berserkerap
Aphrodite
8,400
752
10,936
10,155
18,925
13,983
596
10,337
8,588
25,419
0
L
Chang'e
Driving Bus
Chang'e
18,055
929
15,516
10,456
21,800
14,039
362
17,661
4,139
34,244
0
L
Heimdallr
GanJah1
Heimdallr
14,620
4,834
1,161
1,214
16,304
8,198
1,277
12,050
4,254
0
36,309
W
Cthulhu
PASLIBICAK
Cthulhu
23,498
933
1,884
1,201
22,462
21,460
594
7,939
14,523
38,515
0
L
17,896
1,540
448
2,058
22,653
29,774
0
17,542
5,111
33,064
0
W
Nike
10,631
1,118
1,818
7,157
29,717
17,307
237
11,109
18,608
0
19,201
W
Olorun
Slappapa
Olorun
20,112
10,424
5,444
3,818
13,937
6,333
2,938
9,663
4,274
34,688
0
L
9,783
664
102
881
18,772
27,964
433
14,895
3,877
16,729
0
L
Danzaburou
Zlodeikin
Danzaburou
21,469
7,739
1,555
4,828
18,512
9,941
1,974
12,931
5,581
0
33,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,131
Gold Earned
56,211
166
Minions Killed
152
0
Camps Cleared
0
1,508,323
Distance Traveled
1,298,736
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,675
792
49
3
0
299,952
4
W
Aphrodite
11,394
712
46
3
0
354,427
0
L
Chang'e
11,995
750
42
3
0
253,155
0
L
Heimdallr
11,378
711
42
3
0
271,893
0
W
Cthulhu
11,666
729
28
2
0
302,070
0
L
Ymir
12,040
753
28
2
0
254,425
0
W
Nike
11,738
734
14
1
0
292,121
1
W
Olorun
12,658
791
29
2
0
259,753
0
L
Bacchus
9,546
597
11
1
0
255,407
1
L
Danzaburou
11,252
703
29
2
0
263,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role