Player Matchup

King Arthur
King Arthur
EagleEye77
King Arthur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
EthanTheGiant
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
OsirisGoddess
Ares
Level 26
God Stats
8W - 13L
1,440 SR
Queue Stats
24W - 32L
1,324 Elo+
Party 2
Ra
Ra
TicoParce
Ra
Level 88
God Stats
2W - 1L
1,526 SR
Queue Stats
11W - 13L
1,457 Elo+
Party 2
Susano
Susano
UnicornGhost29
Susano
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,460 Elo+
Party 2
Team Averages
Level 88
1,493 SR
1,448 Elo+

VS

Team Averages
Level 110
1,568 SR
1,439 Elo+
Kali
Kali
FlyingGazelles
Kali
Level 123
God Stats
1W - 2L
1,778 SR
Queue Stats
260W - 240L
1,539 Elo+
Party 1
Anubis
Anubis
GimmeMyChicken
Anubis
Level 51
God Stats
0W - 1L
1,317 SR
Queue Stats
2W - 7L
1,404 Elo+
Party 4
Baba Yaga
Baba Yaga
LichBarDoc
Baba Yaga
Level 160
God Stats
1W - 2L
1,576 SR
Queue Stats
176W - 187L
1,517 Elo+
Party 1
Neith
Neith
OutkastArtisan
Neith
Level 160
God Stats
1W - 4L
1,670 SR
Queue Stats
162W - 168L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
WU7KL
Gilgamesh
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EagleEye77
King Arthur
9
4 / 0 / 1
5,126
854
2,706
2,985
1,048
7
2 / 0 / 0
4,211
702
1,950
3,291
573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 3 / 1
3,617
603
838
4,193
1,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 1
4,137
690
1,057
2,647
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,638
606
726
3,266
728
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,811
635
1,461
4,809
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

2
0 / 1 / 0
2,869
478
149
603
149
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
LichBarDoc
Baba Yaga
7
0 / 1 / 1
4,037
673
1,479
2,695
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 1 / 1
4,057
676
4,008
3,016
645
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
WU7KL
Gilgamesh
6
1 / 2 / 1
3,595
599
1,870
3,746
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
4
4
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EagleEye77
King Arthur
4
0
1
4.5
W
2
0
0
2
L
1
1
1
1.5
L
0
1
0
0
L
Baba Yaga
LichBarDoc
Baba Yaga
0
1
1
0.5
W
0
3
1
0.17
L
2
1
1
2.5
W
0
1
1
0.5
W
0
0
0
0
L
Gilgamesh
WU7KL
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,277
Damage
8,967
16,382
Taken
14,869
4,170
Mitigated
3,970
4,749
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EagleEye77
King Arthur
2,706
22
0
805
2,985
1,048
0
934
2,011
0
22,186
W
1,950
724
0
1,621
3,291
573
0
0
3,291
0
15,425
L
1,461
801
0
1,292
4,809
1,311
0
191
4,580
0
16,790
L
149
77
0
88
603
149
0
0
603
2,197
0
L
Baba Yaga
LichBarDoc
Baba Yaga
1,479
261
0
1,120
2,695
756
0
685
1,867
16,400
0
W
838
112
0
299
4,193
1,229
0
0
4,193
5,712
0
L
4,008
2,144
0
1,587
3,016
645
0
280
2,736
0
19,061
W
1,057
161
57
861
2,647
592
0
586
1,993
17,916
0
W
726
116
0
1,106
3,266
728
0
0
3,266
0
13,886
L
Gilgamesh
WU7KL
Gilgamesh
1,870
556
0
168
3,746
1,109
0
558
3,188
0
11,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,729
Gold Earned
18,369
161
Minions Killed
131
0
Camps Cleared
0
612,336
Distance Traveled
504,847
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,126
854
43
7
0
130,465
0
W
Anhur
4,211
702
41
7
0
112,158
1
L
Kali
3,811
635
34
6
0
126,819
2
L
Anubis
2,869
478
3
1
0
21,078
0
L
Baba Yaga
4,037
673
41
7
0
112,911
3
W
Ares
3,617
603
8
1
0
110,312
0
L
Neith
4,057
676
35
6
0
113,164
1
W
Ra
4,137
690
36
6
0
132,655
3
W
Susano
3,638
606
33
6
0
126,746
0
L
Gilgamesh
3,595
599
18
3
0
130,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role