Player Matchup

Janus
Janus
Gold I
Guy With BeardZ
Janus
Gold I
Level 142
God Stats
6W - 8L
1,604 SR
Queue Stats
68W - 44L
1,835 MMR
Party 1
King Arthur
King Arthur
Gold I
Lil-Uzi-Dino
King Arthur
Gold I
Level 107
God Stats
1W - 1L
1,799 SR
Queue Stats
98W - 96L
1,655 MMR
Solo
Yemoja
Yemoja
Platinum V
Tony_Flow23
Yemoja
Platinum V
Level 151
God Stats
2W - 3L
1,644 SR
Queue Stats
107W - 86L
1,713 MMR
Solo
Loki
Loki
Gold II
TwistedGlitch10
Loki
Gold II
Level 112
God Stats
6W - 1L
1,872 SR
Queue Stats
103W - 90L
1,482 MMR
Party 1
Hachiman
Hachiman
Gold IV
bgutzy9
Hachiman
Gold IV
Level 144
God Stats
5W - 12L
1,578 SR
Queue Stats
341W - 346L
1,730 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,700 SR
1,683 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,575 SR
1,683 MMR
Anubis
Anubis
Gold III
Delunt
Anubis
Gold III
Level 128
God Stats
23W - 25L
1,607 SR
Queue Stats
77W - 73L
1,629 MMR
Solo
Susano
Susano
Gold I
Jung Diff 69
Susano
Gold I
Level 149
God Stats
5W - 3L
1,593 SR
Queue Stats
58W - 53L
1,675 MMR
Solo
Sobek
Sobek
Gold II
nefarious_rasta
Sobek
Gold II
Level 45
God Stats
11W - 8L
1,466 SR
Queue Stats
285W - 282L
1,660 MMR
Solo
Chaac
Chaac
Platinum IV
tonii_marquez
Chaac
Platinum IV
Level 137
God Stats
35W - 20L
1,662 SR
Queue Stats
61W - 55L
1,701 MMR
Solo
Apollo
Apollo
Gold V
xMatthias
Apollo
Gold V
Level 160
God Stats
2W - 1L
1,547 SR
Queue Stats
6W - 2L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 1
10,552
480
10,963
8,730
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Lil-Uzi-Dino
King Arthur
18
2 / 4 / 0
10,837
493
11,310
26,829
23,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
14
0 / 5 / 5
9,074
412
5,558
18,361
14,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 4 / 4
10,830
492
9,126
15,714
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
bgutzy9
Hachiman
16
0 / 9 / 2
9,881
449
8,386
19,008
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
TiamatSetAthenaGilgameshDanzaburou

VS

Bans
TsukuyomiGuan YuNemesisPeleKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Delunt
Anubis
18
2 / 4 / 8
11,889
540
7,693
9,024
6,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
20
7 / 2 / 9
13,181
599
16,201
16,937
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 1 / 14
12,393
563
9,213
22,720
26,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 0 / 8
13,139
597
16,270
17,364
16,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
xMatthias
Apollo
20
10 / 1 / 4
14,481
658
19,888
16,469
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
8
Kills
23
23
Deaths
8
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
Delunt
Anubis
2
4
8
1.5
L
2
1
1
2.5
W
Susano
7
2
9
5.75
L
King Arthur
Lil-Uzi-Dino
King Arthur
2
4
0
0.5
L
Yemoja
0
5
5
0.5
L
4
4
4
1.5
L
Hachiman
bgutzy9
Hachiman
0
9
2
0.11
W
1
1
14
8
W
3
0
8
7
W
Apollo
xMatthias
Apollo
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,343
Damage
69,265
88,642
Taken
82,514
53,589
Mitigated
65,875
25,357
Healing
39,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Delunt
Anubis
7,693
816
0
2,528
9,024
6,086
741
3,859
4,993
88,379
0
L
10,963
113
0
1,611
8,730
3,108
0
2,176
6,554
87,293
0
W
Susano
16,201
3,436
0
6,474
16,937
8,423
0
3,136
13,659
0
99,740
L
King Arthur
Lil-Uzi-Dino
King Arthur
11,310
618
0
8,118
26,829
23,309
0
4,029
22,800
0
76,081
L
Yemoja
5,558
895
1,846
3,437
18,361
14,907
0
5,767
12,594
29,148
0
L
9,126
2,470
0
3,802
15,714
6,252
0
3,165
12,549
0
69,417
L
Hachiman
bgutzy9
Hachiman
8,386
5,512
0
6,543
19,008
6,013
0
1,769
17,239
0
76,508
W
9,213
1,315
0
5,792
22,720
26,749
596
5,208
17,316
39,557
0
W
16,270
3,098
0
13,034
17,364
16,480
2,507
1,738
15,515
0
101,557
W
Apollo
xMatthias
Apollo
19,888
15,782
0
11,628
16,469
8,137
3,429
3,081
13,318
0
138,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,174
Gold Earned
65,083
651
Minions Killed
752
0
Camps Cleared
0
2,159,482
Distance Traveled
2,125,171
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,889
540
153
7
0
370,018
4
L
Janus
10,552
480
193
9
0
481,016
8
W
Susano
13,181
599
150
7
0
485,429
2
L
King Arthur
10,837
493
163
7
0
439,572
5
L
Yemoja
9,074
412
40
2
0
410,296
9
L
Loki
10,830
492
110
5
0
462,977
3
L
Hachiman
9,881
449
145
7
0
365,621
3
W
Sobek
12,393
563
43
2
0
458,917
13
W
Chaac
13,139
597
191
9
0
421,448
2
W
Apollo
14,481
658
215
10
0
389,359
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role