Player Matchup

Sun Wukong
Sun Wukong
Masters
Jаkk
Sun Wukong
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Masters
Sizks
Izanami
Masters
Level 92
God Stats
67W - 54L
1,730 SR
Queue Stats
213W - 163L
2,501 MMR
Solo
Ne Zha
Ne Zha
Diamond I
Strokе
Ne Zha
Diamond I
Level 120
God Stats
1W - 1L
1,846 SR
Queue Stats
264W - 206L
2,478 MMR
Party 2
Geb
Geb
Diamond III
TheAverageNate
Geb
Diamond III
Level 153
God Stats
5W - 1L
1,769 SR
Queue Stats
341W - 324L
2,371 MMR
Solo
Chronos
Chronos
Masters
ThisMyLane
Chronos
Masters
Level 120
God Stats
4W - 3L
1,451 SR
Queue Stats
7W - 7L
1,680 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,659 SR
2,106 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,670 SR
2,068 MMR
Odin
Odin
Masters
Chronic
Odin
Masters
Level 148
God Stats
3W - 1L
1,982 SR
Queue Stats
118W - 79L
2,629 MMR
Party 1
Merlin
Merlin
Diamond II
CutestEevee
Merlin
Diamond II
Level 67
God Stats
54W - 36L
1,644 SR
Queue Stats
455W - 413L
2,265 MMR
Solo
Nemesis
Nemesis
Masters
Kyrmi
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond I
OnlyMythical
Sobek
Diamond I
Level 157
God Stats
5W - 4L
1,724 SR
Queue Stats
165W - 122L
2,446 MMR
Solo
Ullr
Ullr
Diamond I
hhbghjbdhyu
Ullr
Diamond I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jаkk
Sun Wukong
20
8 / 0 / 6
13,335
667
15,725
18,727
18,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Sizks
Izanami
20
5 / 4 / 4
13,192
660
15,899
18,806
7,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Strokе
Ne Zha
17
2 / 5 / 10
11,265
563
8,693
16,580
8,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 5 / 9
9,802
490
7,388
20,639
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
ThisMyLane
Chronos
20
7 / 3 / 6
13,015
651
12,080
20,280
8,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SetTiamatAthenaAnhurGilgamesh

VS

Bans
Guan YuXing TianScyllaGaneshaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Chronic
Odin
16
2 / 3 / 3
9,999
500
9,582
14,113
12,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
18
7 / 5 / 4
11,464
573
18,979
12,151
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kyrmi
Nemesis
17
3 / 4 / 11
10,845
542
12,531
13,353
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 10
9,660
483
8,349
22,453
21,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 6
10,014
501
12,515
14,960
5,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
22
Kills
16
17
Deaths
22
35
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Odin
Chronic
Odin
2
3
3
1.17
L
Merlin
7
5
4
1.8
W
Sun Wukong
Jаkk
Sun Wukong
8
0
6
11
L
Nemesis
Kyrmi
Nemesis
3
4
11
2.13
L
2
5
10
1.4
W
Izanami
Sizks
Izanami
5
4
4
1.75
W
Ne Zha
Strokе
Ne Zha
2
5
10
1.4
W
0
5
9
0.9
W
Chronos
ThisMyLane
Chronos
7
3
6
3.33
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,785
Damage
61,956
95,032
Taken
77,030
60,329
Mitigated
50,796
31,014
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Chronic
Odin
9,582
2,118
0
3,897
14,113
12,484
554
2,695
11,418
0
64,493
L
Merlin
18,979
726
540
2,176
12,151
4,895
0
4,585
7,566
82,890
0
W
Sun Wukong
Jаkk
Sun Wukong
15,725
4,428
0
7,843
18,727
18,203
1,095
4,467
13,623
0
97,084
L
Nemesis
Kyrmi
Nemesis
12,531
5,801
0
2,664
13,353
6,781
0
1,477
11,876
0
77,945
L
8,349
1,183
0
3,936
22,453
21,135
0
7,911
14,542
24,327
0
W
Izanami
Sizks
Izanami
15,899
13,186
0
8,591
18,806
7,602
3,450
5,097
13,616
0
116,676
W
Ne Zha
Strokе
Ne Zha
8,693
1,184
0
1,730
16,580
8,580
84
5,752
10,452
0
74,129
W
7,388
1,099
0
5,889
20,639
17,872
83
6,117
14,326
25,118
0
W
Chronos
ThisMyLane
Chronos
12,080
2,849
433
6,528
20,280
8,072
7,716
8,277
11,677
99,570
0
L
12,515
3,439
0
920
14,960
5,501
0
3,318
11,642
0
68,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,609
Gold Earned
51,982
704
Minions Killed
558
0
Camps Cleared
0
1,905,761
Distance Traveled
1,839,708
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,999
500
132
7
0
384,300
3
L
Merlin
11,464
573
161
8
0
334,949
4
W
Sun Wukong
13,335
667
173
9
0
449,824
7
L
Nemesis
10,845
542
125
6
0
421,664
6
L
Sobek
9,660
483
24
1
0
391,258
11
W
Izanami
13,192
660
201
10
0
309,464
5
W
Ne Zha
11,265
563
119
6
0
392,833
10
W
Geb
9,802
490
25
1
0
376,166
8
W
Chronos
13,015
651
186
9
0
377,474
2
L
Ullr
10,014
501
116
6
0
307,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role