Player Matchup

Cthulhu
Cthulhu
Boghead
Cthulhu
Level 62
God Stats
7W - 16L
1,717 SR
Queue Stats
19W - 36L
1,340 Elo+
Party 1
Zeus
Zeus
Revan605636
Zeus
Level 60
God Stats
18W - 11L
1,604 SR
Queue Stats
55W - 58L
1,510 Elo+
Solo
Chang'e
Chang'e
SashaSushi12
Chang'e
Level 7
God Stats
18W - 29L
1,415 SR
Queue Stats
44W - 55L
1,363 Elo+
Party 1
Xbalanque
Xbalanque
ThatShavedBlump
Xbalanque
Level 125
God Stats
10W - 18L
1,456 SR
Queue Stats
59W - 65L
1,346 Elo+
Party 1
Apollo
Apollo
YatesDogg7
Apollo
Level 116
God Stats
0W - 2L
1,182 SR
Queue Stats
43W - 40L
1,375 Elo+
Party 1
Team Averages
Level 74
1,475 SR
1,387 Elo+

VS

Team Averages
Level 104
1,520 SR
1,431 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Amy9369
Ra
Level 125
God Stats
3W - 5L
1,377 SR
Queue Stats
68W - 102L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
BiggestAdam
Guan Yu
Level 141
God Stats
4W - 5L
1,551 SR
Queue Stats
76W - 110L
1,414 Elo+
Party 2
Agni
Agni
SerNaseweiss
Agni
Level 64
God Stats
4W - 0L
1,706 SR
Queue Stats
103W - 99L
1,483 Elo+
Solo
Ymir
Ymir
Yazeem92
Ymir
Level 62
God Stats
21W - 25L
1,464 SR
Queue Stats
42W - 76L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boghead
Cthulhu
20
3 / 3 / 11
15,583
917
25,656
36,446
28,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 5 / 6
15,737
926
23,435
21,371
7,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
SashaSushi12
Chang'e
20
0 / 3 / 7
13,830
814
5,776
16,864
6,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
ThatShavedBlump
Xbalanque
20
4 / 1 / 4
15,008
883
23,296
9,816
3,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
YatesDogg7
Apollo
20
6 / 12 / 8
16,271
957
28,852
29,807
11,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 7 / 10
16,224
954
20,965
17,510
8,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 1 / 10
16,513
971
21,850
12,248
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
BiggestAdam
Guan Yu
20
7 / 3 / 12
16,732
984
28,117
36,364
41,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
3 / 4 / 12
15,602
918
27,163
17,889
7,559
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
20
1 / 1 / 16
14,912
877
11,039
28,458
40,392
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
16
Kills
24
24
Deaths
16
36
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
7
10
1.71
W
6
1
10
11
W
Guan Yu
BiggestAdam
Guan Yu
7
3
12
4.33
L
Cthulhu
Boghead
Cthulhu
3
3
11
2.83
L
3
5
6
1.2
L
Chang'e
SashaSushi12
Chang'e
0
3
7
1.17
W
3
4
12
2.25
L
Xbalanque
ThatShavedBlump
Xbalanque
4
1
4
6
L
Apollo
YatesDogg7
Apollo
6
12
8
0.83
W
Ymir
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,015
Damage
109,134
114,304
Taken
112,469
56,988
Mitigated
103,718
20,701
Healing
25,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
20,965
13,178
0
0
17,510
8,424
0
7,248
10,262
0
59,379
W
21,850
559
5,156
2,667
12,248
5,960
0
5,616
6,632
75,879
0
W
Guan Yu
BiggestAdam
Guan Yu
28,117
2,601
1,885
3,874
36,364
41,383
0
18,186
18,178
497
50,933
L
Cthulhu
Boghead
Cthulhu
25,656
1,368
633
8,541
36,446
28,164
0
19,345
16,679
47,208
0
L
23,435
4,244
1,086
984
21,371
7,694
0
10,151
11,062
66,153
0
L
Chang'e
SashaSushi12
Chang'e
5,776
80
2,957
2,369
16,864
6,562
0
10,757
5,883
14,868
0
W
27,163
986
663
3,303
17,889
7,559
0
8,549
9,340
54,063
0
L
Xbalanque
ThatShavedBlump
Xbalanque
23,296
11,584
0
2,142
9,816
3,277
0
3,819
5,889
0
61,920
L
Apollo
YatesDogg7
Apollo
28,852
16,687
0
1,989
29,807
11,291
0
15,175
14,242
0
65,098
W
Ymir
11,039
679
761
7,411
28,458
40,392
0
15,268
13,190
20,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,429
Gold Earned
79,983
346
Minions Killed
367
4
Camps Cleared
17
1,644,895
Distance Traveled
1,774,326
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,224
954
83
5
10
325,606
1
W
Ra
16,513
971
121
7
1
392,904
1
W
Guan Yu
16,732
984
58
3
1
392,212
0
L
Cthulhu
15,583
917
43
3
0
351,467
0
L
Zeus
15,737
926
99
6
3
321,135
0
L
Chang'e
13,830
814
27
2
0
356,382
0
W
Agni
15,602
918
76
4
5
320,082
1
L
Xbalanque
15,008
883
79
5
0
311,691
0
L
Apollo
16,271
957
98
6
1
304,220
0
W
Ymir
14,912
877
29
2
0
343,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role