Player Matchup

Cthulhu
Cthulhu
Silver II
Kriatan
Cthulhu
Silver II
Level 126
God Stats
15W - 16L
1,606 SR
Queue Stats
51W - 70L
1,538 MMR
Party 1
Scylla
Scylla
Silver II
TibusBandit
Scylla
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
VlasiN
Neith
Bronze III
Level 82
God Stats
0W - 3L
1,490 SR
Queue Stats
10W - 10L
1,519 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,532 SR
1,519 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,637 SR
1,499 MMR
Bacchus
Bacchus
Gold II
Sab3a
Bacchus
Gold II
Level 118
God Stats
5W - 3L
1,591 SR
Queue Stats
102W - 109L
1,441 MMR
Solo
Medusa
Medusa
Silver II
YaBoiSkinnyWenis
Medusa
Silver II
Level 128
God Stats
1W - 0L
1,551 SR
Queue Stats
6W - 4L
1,559 MMR
Party 2
Ah Puch
Ah Puch
Silver III
lorkah
Ah Puch
Silver III
Level 128
God Stats
1W - 0L
1,770 SR
Queue Stats
7W - 9L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kriatan
Cthulhu
12
0 / 5 / 3
8,685
543
6,376
18,713
18,715
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
13
1 / 5 / 3
9,579
599
5,422
12,226
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
VlasiN
Neith
13
2 / 5 / 1
9,730
608
6,704
12,207
4,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothGilgameshSobekTiamatAphrodite

VS

Bans
Baron SamediHerculesUllrAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sab3a
Bacchus
12
2 / 3 / 9
10,738
671
7,474
17,277
24,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 1 / 9
11,239
702
13,526
9,363
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
lorkah
Ah Puch
16
7 / 0 / 8
11,784
737
17,570
7,512
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
3
Kills
15
15
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kriatan
Cthulhu
0
5
3
0.3
W
Bacchus
Sab3a
Bacchus
2
3
9
2.17
L
Scylla
1
5
3
0.5
L
Neith
VlasiN
Neith
2
5
1
0.5
W
6
1
9
10.5
W
Ah Puch
lorkah
Ah Puch
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,502
Damage
38,570
43,146
Taken
34,152
27,726
Mitigated
31,146
3,339
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kriatan
Cthulhu
6,376
660
299
760
18,713
18,715
0
8,298
10,114
30,995
0
W
Bacchus
Sab3a
Bacchus
7,474
567
0
4,541
17,277
24,327
250
7,099
10,178
17,136
0
L
Scylla
5,422
945
0
1,244
12,226
4,308
0
7,954
3,904
34,214
0
L
Neith
VlasiN
Neith
6,704
2,880
0
1,036
12,207
4,703
0
7,933
4,024
0
44,132
W
13,526
7,093
0
856
9,363
3,912
2,414
3,572
5,791
0
59,156
W
Ah Puch
lorkah
Ah Puch
17,570
462
0
3,441
7,512
2,907
1,079
1,478
6,034
77,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,994
Gold Earned
33,761
179
Minions Killed
212
0
Camps Cleared
0
842,402
Distance Traveled
910,338
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,685
543
20
1
0
291,824
5
W
Bacchus
10,738
671
16
1
0
302,495
3
L
Scylla
9,579
599
58
4
0
278,509
4
L
Neith
9,730
608
101
6
0
272,069
5
W
Medusa
11,239
702
78
5
0
295,022
3
W
Ah Puch
11,784
737
118
7
0
312,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role