Player Matchup

Gilgamesh
Gilgamesh
Dust_Monkey_3
Gilgamesh
Level 29
God Stats
29W - 31L
1,487 SR
Queue Stats
160W - 156L
1,473 Elo+
Party 4
Ra
Ra
Slater-illFated
Ra
Level 86
God Stats
4W - 11L
1,412 SR
Queue Stats
324W - 374L
1,343 Elo+
Party 4
Ratatoskr
Ratatoskr
XWhipX
Ratatoskr
Level 49
God Stats
11W - 9L
1,391 SR
Queue Stats
24W - 36L
1,305 Elo+
Party 3
Cthulhu
Cthulhu
XxCashOutNickxX
Cthulhu
Level 4
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 4L
1,679 Elo+
Party 3
Danzaburou
Danzaburou
vCripto
Danzaburou
Level 41
God Stats
3W - 8L
1,454 SR
Queue Stats
61W - 110L
1,279 Elo+
Party 3
Team Averages
Level 42
1,397 SR
1,416 Elo+

VS

Team Averages
Level 41
1,484 SR
1,354 Elo+
Amaterasu
Amaterasu
Fusiongaming999
Amaterasu
Level 38
God Stats
21W - 28L
1,382 SR
Queue Stats
409W - 429L
1,360 Elo+
Party 2
Neith
Neith
Kingace_745
Neith
Level 28
God Stats
23W - 23L
1,728 SR
Queue Stats
343W - 352L
1,375 Elo+
Party 1
Ao Kuang
Ao Kuang
MisterDemiGod777
Ao Kuang
Level 45
God Stats
13W - 16L
1,402 SR
Queue Stats
667W - 676L
1,336 Elo+
Party 1
Hel
Hel
SOVtonemc01
Hel
Level 29
God Stats
20W - 16L
1,410 SR
Queue Stats
134W - 150L
1,407 Elo+
Party 2
Yemoja
Yemoja
YvngKatanaDxck
Yemoja
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
369W - 381L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dust_Monkey_3
Gilgamesh
13
9 / 5 / 4
9,256
487
14,916
15,016
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 5 / 5
9,266
488
12,061
10,232
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
XWhipX
Ratatoskr
11
2 / 8 / 2
7,743
408
5,446
14,806
3,485
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 10 / 6
6,851
361
3,480
13,477
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
vCripto
Danzaburou
11
1 / 8 / 5
7,472
393
5,215
12,749
3,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fusiongaming999
Amaterasu
15
6 / 1 / 12
10,260
540
8,077
9,419
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 6 / 2
10,781
567
10,248
15,736
6,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
12 / 4 / 7
10,577
557
15,152
17,306
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
10 / 5 / 12
10,933
575
14,376
13,921
6,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 2 / 13
10,104
532
4,878
10,948
8,301
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
17
Kills
35
36
Deaths
18
22
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dust_Monkey_3
Gilgamesh
9
5
4
2.2
W
Amaterasu
Fusiongaming999
Amaterasu
6
1
12
12
W
5
6
2
1
W
12
4
7
3.88
W
10
5
12
3.2
L
5
5
5
1.5
L
Ratatoskr
XWhipX
Ratatoskr
2
8
2
0.38
L
0
10
6
0.3
W
2
2
13
4.25
L
Danzaburou
vCripto
Danzaburou
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,118
Damage
52,731
66,280
Taken
67,330
25,755
Mitigated
32,582
8,651
Healing
31,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dust_Monkey_3
Gilgamesh
14,916
4,674
526
1,963
15,016
7,919
0
6,050
8,838
0
39,616
W
Amaterasu
Fusiongaming999
Amaterasu
8,077
4,147
0
4,372
9,419
5,534
2,730
1,541
7,791
0
39,906
W
10,248
4,870
0
6,279
15,736
6,330
6,422
1,875
13,723
0
63,483
W
15,152
3,752
135
7,347
17,306
6,163
1,333
4,185
12,668
43,349
0
W
14,376
1,753
4,139
6,829
13,921
6,254
2,441
5,101
8,412
56,069
0
L
12,061
536
258
1,615
10,232
2,992
213
6,333
3,749
45,277
0
L
Ratatoskr
XWhipX
Ratatoskr
5,446
2,091
294
3,162
14,806
3,485
0
6,525
8,119
0
33,763
L
3,480
338
0
286
13,477
7,680
0
7,756
5,563
17,877
0
W
4,878
1,019
1,708
1,131
10,948
8,301
550
1,614
9,195
22,090
0
L
Danzaburou
vCripto
Danzaburou
5,215
1,359
0
547
12,749
3,679
0
7,098
5,605
0
29,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
52,655
273
Minions Killed
382
0
Camps Cleared
0
1,590,375
Distance Traveled
1,769,680
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,256
487
49
3
0
352,067
1
W
Amaterasu
10,260
540
80
4
0
365,905
3
W
Neith
10,781
567
116
6
0
312,355
0
W
Ao Kuang
10,577
557
73
4
0
392,991
0
W
Hel
10,933
575
92
5
0
343,978
3
L
Ra
9,266
488
77
4
0
336,388
1
L
Ratatoskr
7,743
408
64
3
0
318,229
0
L
Cthulhu
6,851
361
27
1
0
270,384
1
W
Yemoja
10,104
532
21
1
0
354,451
0
L
Danzaburou
7,472
393
56
3
0
313,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role