Player Matchup

Skadi
Skadi
OldesTrickInBook
Skadi
Level 16
God Stats
10W - 7L
1,602 SR
Queue Stats
130W - 145L
1,458 Elo+
Party 2
Nemesis
Nemesis
PwNgE-_-KiNg
Nemesis
Level 5
God Stats
2W - 0L
1,684 SR
Queue Stats
12W - 10L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
SadDrxbble-
Gilgamesh
Level 39
God Stats
7W - 6L
1,204 SR
Queue Stats
357W - 438L
1,396 Elo+
Party 2
Cerberus
Cerberus
Soggybit
Cerberus
Level 29
God Stats
24W - 28L
1,698 SR
Queue Stats
148W - 123L
1,481 Elo+
Solo
Merlin
Merlin
llDreamsII
Merlin
Level 7
God Stats
2W - 2L
1,211 SR
Queue Stats
48W - 62L
1,316 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,457 Elo+

VS

Team Averages
Level 15
1,540 SR
1,524 Elo+
Pele
Pele
BboyGlove
Pele
Level 23
God Stats
5W - 8L
1,324 SR
Queue Stats
87W - 86L
1,495 Elo+
Party 1
Hachiman
Hachiman
Gubbins2000
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,480 Elo+
Solo
Bellona
Bellona
MRS PEEP9454
Bellona
Level 8
God Stats
13W - 19L
1,677 SR
Queue Stats
16W - 23L
1,558 Elo+
Solo
Ares
Ares
SilverPond60884
Ares
Level 21
God Stats
35W - 22L
1,701 SR
Queue Stats
49W - 38L
1,588 Elo+
Party 1
Bastet
Bastet
Wilty106717
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 2 / 2
12,722
606
17,465
10,042
4,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
PwNgE-_-KiNg
Nemesis
16
1 / 5 / 8
10,122
482
4,824
11,773
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
SadDrxbble-
Gilgamesh
19
1 / 5 / 3
11,232
535
11,067
15,347
9,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Soggybit
Cerberus
17
4 / 4 / 13
12,079
575
10,703
14,201
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
llDreamsII
Merlin
15
2 / 8 / 0
9,839
469
8,403
14,939
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
10 / 5 / 3
10,149
483
13,461
13,238
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Gubbins2000
Hachiman
15
3 / 5 / 3
9,431
449
7,425
11,592
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
MRS PEEP9454
Bellona
19
5 / 3 / 4
11,750
560
13,650
20,521
17,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 8 / 5
8,583
409
3,958
17,828
16,871
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
12
2 / 8 / 4
8,606
410
2,584
13,836
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
26
Kills
22
24
Deaths
29
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
10
5
3
2.3
L
Hachiman
Gubbins2000
Hachiman
3
5
3
0.9
L
Bellona
MRS PEEP9454
Bellona
5
3
4
2.33
W
18
2
2
9.5
W
Nemesis
PwNgE-_-KiNg
Nemesis
1
5
8
1
W
Gilgamesh
SadDrxbble-
Gilgamesh
1
5
3
0.5
L
2
8
5
0.56
W
Cerberus
Soggybit
Cerberus
4
4
13
2.63
L
Bastet
2
8
4
0.5
W
Merlin
llDreamsII
Merlin
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,462
Damage
41,078
66,302
Taken
77,015
38,912
Mitigated
48,835
12,147
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
13,461
4,116
0
1,971
13,238
4,788
0
3,521
9,717
0
48,575
L
Hachiman
Gubbins2000
Hachiman
7,425
4,701
0
2,403
11,592
4,942
634
3,748
7,844
0
43,969
L
Bellona
MRS PEEP9454
Bellona
13,650
5,419
0
6,964
20,521
17,180
0
1,549
18,972
0
84,748
W
17,465
7,844
0
593
10,042
4,020
3,396
708
9,334
0
90,155
W
Nemesis
PwNgE-_-KiNg
Nemesis
4,824
1,555
0
4,122
11,773
5,312
667
247
11,526
0
50,006
W
Gilgamesh
SadDrxbble-
Gilgamesh
11,067
3,883
0
1,085
15,347
9,379
2,105
304
15,043
0
69,567
L
3,958
31
0
1,042
17,828
16,871
441
4,733
13,095
22,904
0
W
Cerberus
Soggybit
Cerberus
10,703
718
0
2,572
14,201
14,961
124
2,610
11,591
44,827
0
L
Bastet
2,584
1,051
0
1,281
13,836
5,054
391
5,555
8,281
0
16,318
W
Merlin
llDreamsII
Merlin
8,403
2,817
0
3,775
14,939
5,240
2,118
89
14,850
57,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,994
Gold Earned
48,519
553
Minions Killed
416
0
Camps Cleared
0
1,948,899
Distance Traveled
1,807,071
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,149
483
86
4
0
386,824
0
L
Hachiman
9,431
449
81
4
0
347,182
3
L
Bellona
11,750
560
183
9
0
418,225
4
W
Skadi
12,722
606
120
6
0
429,153
3
W
Nemesis
10,122
482
94
4
0
432,798
0
W
Gilgamesh
11,232
535
130
6
0
362,124
4
L
Ares
8,583
409
32
2
0
337,152
0
W
Cerberus
12,079
575
116
6
0
429,558
4
L
Bastet
8,606
410
34
2
0
317,688
2
W
Merlin
9,839
469
93
4
0
295,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role