Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LuigeF
Ah Muzen Cab
Level 27
God Stats
2W - 1L
1,558 SR
Queue Stats
21W - 17L
1,535 Elo+
Party 2
Mulan
Mulan
Ziqerru3
Mulan
Level 105
God Stats
3W - 3L
1,293 SR
Queue Stats
179W - 179L
1,550 Elo+
Party 2
Neith
Neith
afonso12asd
Neith
Level 11
God Stats
10W - 8L
1,518 SR
Queue Stats
12W - 12L
1,556 Elo+
Party 2
Janus
Janus
iiSoulHunter
Janus
Level 28
God Stats
3W - 0L
1,738 SR
Queue Stats
102W - 80L
1,477 Elo+
Solo
Ah Puch
Ah Puch
luisbordes
Ah Puch
Level 26
God Stats
6W - 10L
1,427 SR
Queue Stats
137W - 104L
1,543 Elo+
Solo
Team Averages
Level 39
1,507 SR
1,532 Elo+

VS

Team Averages
Level 19
1,461 SR
1,512 Elo+
Kukulkan
Kukulkan
RaMontini
Kukulkan
Level 23
God Stats
27W - 30L
1,394 SR
Queue Stats
173W - 131L
1,630 Elo+
Party 3
Cernunnos
Cernunnos
RyujiiNl
Cernunnos
Level 27
God Stats
19W - 21L
1,454 SR
Queue Stats
174W - 151L
1,633 Elo+
Party 3
Yemoja
Yemoja
SayaB
Yemoja
Level 8
God Stats
10W - 11L
1,455 SR
Queue Stats
89W - 75L
1,400 Elo+
Party 1
Ra
Ra
UndNeskVeys
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 55L
1,429 Elo+
Party 1
Guan Yu
Guan Yu
joel_JRF
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LuigeF
Ah Muzen Cab
19
6 / 1 / 19
12,033
1,003
16,938
10,511
4,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Ziqerru3
Mulan
20
6 / 0 / 20
13,960
1,163
12,756
10,286
12,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 5 / 13
12,485
1,040
10,235
11,384
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
7 / 0 / 20
12,686
1,057
26,568
8,225
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
luisbordes
Ah Puch
20
12 / 2 / 18
14,039
1,170
25,260
9,447
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RaMontini
Kukulkan
17
5 / 11 / 3
12,267
1,022
17,285
21,543
10,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
RyujiiNl
Cernunnos
17
3 / 11 / 2
11,171
931
13,712
30,480
14,200
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
SayaB
Yemoja
18
0 / 6 / 7
11,756
980
6,739
22,230
25,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 3
9,724
810
3,246
6,041
2,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
joel_JRF
Guan Yu
16
0 / 5 / 3
9,810
818
2,707
16,579
14,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
26
37
Kills
8
8
Deaths
37
90
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
LuigeF
Ah Muzen Cab
6
1
19
15.5
L
Kukulkan
RaMontini
Kukulkan
5
11
3
0.59
L
Cernunnos
RyujiiNl
Cernunnos
3
11
2
0.36
L
Yemoja
SayaB
Yemoja
0
6
7
0.58
L
0
4
3
0.38
W
Mulan
Ziqerru3
Mulan
6
0
20
16
W
6
5
13
2.5
W
7
0
20
17
L
Guan Yu
joel_JRF
Guan Yu
0
5
3
0.3
W
Ah Puch
luisbordes
Ah Puch
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,757
Damage
43,689
49,853
Taken
96,873
30,461
Mitigated
67,398
12,292
Healing
18,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
LuigeF
Ah Muzen Cab
16,938
10,652
0
2,332
10,511
4,798
0
5,836
4,675
0
31,173
L
Kukulkan
RaMontini
Kukulkan
17,285
1,156
0
1,306
21,543
10,290
0
11,082
10,461
49,597
0
L
Cernunnos
RyujiiNl
Cernunnos
13,712
5,481
1,129
2,067
30,480
14,200
0
16,447
14,033
0
38,866
L
Yemoja
SayaB
Yemoja
6,739
910
5,000
1,935
22,230
25,527
0
14,167
8,063
16,724
0
L
3,246
266
1,054
576
6,041
2,613
0
2,982
3,059
21,626
0
W
Mulan
Ziqerru3
Mulan
12,756
1,294
0
2,194
10,286
12,615
0
4,078
6,208
325
38,089
W
10,235
4,096
429
2,092
11,384
5,191
0
6,516
4,868
0
24,813
W
26,568
536
928
2,054
8,225
3,076
0
4,170
4,055
52,842
0
L
Guan Yu
joel_JRF
Guan Yu
2,707
98
2,901
2,912
16,579
14,768
0
7,370
9,209
0
11,885
W
Ah Puch
luisbordes
Ah Puch
25,260
950
0
2,263
9,447
4,781
0
6,670
2,777
47,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,203
Gold Earned
54,728
249
Minions Killed
236
10
Camps Cleared
3
1,147,289
Distance Traveled
939,512
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,033
1,003
36
3
0
223,640
0
L
Kukulkan
12,267
1,022
104
9
1
217,481
3
L
Cernunnos
11,171
931
50
4
1
198,547
0
L
Yemoja
11,756
980
25
2
0
189,605
0
L
Ra
9,724
810
40
3
1
115,747
0
W
Mulan
13,960
1,163
67
6
3
241,342
1
W
Neith
12,485
1,040
30
3
4
195,858
3
W
Janus
12,686
1,057
71
6
0
253,326
0
L
Guan Yu
9,810
818
17
1
0
218,132
0
W
Ah Puch
14,039
1,170
45
4
3
233,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role