Player Matchup

Sylvanus
Sylvanus
AtomickPhantom
Sylvanus
Level 148
God Stats
7W - 5L
1,526 SR
Queue Stats
189W - 179L
1,613 Elo+
Party 2
Cupid
Cupid
Elemenette
Cupid
Level 16
God Stats
1W - 0L
1,723 SR
Queue Stats
2W - 0L
1,821 Elo+
Party 2
Hel
Hel
FatherLewis
Hel
Level 89
God Stats
1W - 0L
1,302 SR
Queue Stats
115W - 106L
1,821 Elo+
Party 3
Chaac
Chaac
Smokey408
Chaac
Level 147
God Stats
4W - 4L
1,733 SR
Queue Stats
187W - 175L
1,567 Elo+
Party 2
Thanatos
Thanatos
TheManFromBravos
Thanatos
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 131L
1,821 Elo+
Party 3
Team Averages
Level 89
1,557 SR
1,729 Elo+

VS

Team Averages
Level 73
1,630 SR
1,642 Elo+
Izanami
Izanami
ChanChan428
Izanami
Level 44
God Stats
6W - 8L
1,603 SR
Queue Stats
261W - 270L
1,269 Elo+
Solo
Guan Yu
Guan Yu
Harpwing
Guan Yu
Level 21
God Stats
9W - 6L
1,794 SR
Queue Stats
334W - 164L
1,673 Elo+
Party 1
Persephone
Persephone
Nick3333
Persephone
Level 69
God Stats
10W - 5L
1,500 SR
Queue Stats
870W - 628L
1,662 Elo+
Party 1
Ne Zha
Ne Zha
SlimeeGameS
Ne Zha
Level 123
God Stats
16W - 19L
1,533 SR
Queue Stats
850W - 554L
1,891 Elo+
Party 1
Hercules
Hercules
SuculentSock
Hercules
Level 110
God Stats
28W - 14L
1,718 SR
Queue Stats
329W - 188L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 2 / 2
6,143
439
4,026
7,354
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
14
3 / 1 / 2
8,215
587
5,046
6,994
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
6,976
498
3,417
7,655
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Smokey408
Chaac
13
0 / 2 / 1
7,456
533
5,978
12,235
11,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 7 / 1
6,640
474
3,949
10,959
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChanChan428
Izanami
12
0 / 5 / 0
7,026
502
2,630
8,206
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Harpwing
Guan Yu
11
0 / 1 / 5
6,605
472
2,062
7,111
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Nick3333
Persephone
14
2 / 0 / 5
8,360
597
7,861
7,115
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
15
9 / 1 / 3
8,673
620
10,087
10,445
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
SuculentSock
Hercules
15
4 / 0 / 1
8,591
614
11,047
10,205
10,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
15
15
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
2
2
0.5
L
Izanami
ChanChan428
Izanami
0
5
0
0
W
Cupid
3
1
2
4
W
1
3
0
0.33
L
Guan Yu
Harpwing
Guan Yu
0
1
5
2.5
L
Persephone
Nick3333
Persephone
2
0
5
4.5
L
Ne Zha
9
1
3
10.5
W
Chaac
Smokey408
Chaac
0
2
1
0.25
L
Hercules
SuculentSock
Hercules
4
0
1
4.5
W
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
33,687
45,197
Taken
43,082
23,949
Mitigated
22,885
19,618
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,026
1,523
242
1,713
7,354
5,160
30
2,694
4,660
23,695
7,358
L
Izanami
ChanChan428
Izanami
2,630
1,241
0
207
8,206
2,250
850
744
7,462
0
49,267
W
Cupid
5,046
2,317
252
3,344
6,994
2,271
710
0
6,994
0
44,842
W
3,417
50
776
3,462
7,655
1,922
0
3,687
3,968
41,907
0
L
Guan Yu
Harpwing
Guan Yu
2,062
75
1,067
3,176
7,111
3,930
156
2,314
4,705
0
13,167
L
Persephone
Nick3333
Persephone
7,861
1,253
0
3,647
7,115
2,299
0
2,689
4,334
68,091
0
L
Ne Zha
10,087
4,531
0
1,804
10,445
4,223
32
1,003
9,370
0
66,153
W
Chaac
Smokey408
Chaac
5,978
1,486
0
4,999
12,235
11,237
0
0
12,235
0
48,735
L
Hercules
SuculentSock
Hercules
11,047
6,507
0
7,234
10,205
10,183
0
0
10,205
0
57,538
W
3,949
930
0
4,830
10,959
3,359
0
1,480
9,479
0
24,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
39,255
409
Minions Killed
520
0
Camps Cleared
0
1,311,058
Distance Traveled
1,410,019
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,143
439
59
4
0
221,818
3
L
Izanami
7,026
502
97
7
0
248,903
4
W
Cupid
8,215
587
95
7
0
249,550
6
W
Hel
6,976
498
99
7
0
284,942
2
L
Guan Yu
6,605
472
32
2
0
268,061
0
L
Persephone
8,360
597
141
10
0
293,699
0
L
Ne Zha
8,673
620
117
8
0
317,760
3
W
Chaac
7,456
533
105
8
0
284,257
3
L
Hercules
8,591
614
133
10
0
281,596
3
W
Thanatos
6,640
474
51
4
0
270,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role